Player Matchup

Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AnbuAnarchist
Nox
Level 117
God Stats
5W - 5L
1,417 SR
Queue Stats
308W - 345L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
BongLivesMatter
Baron Samedi
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 96L
1,581 Elo+
Party 1
Geb
Geb
Rockycoolcatjr
Geb
Level 100
God Stats
1W - 1L
1,289 SR
Queue Stats
70W - 52L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
feeddafrench
Morgan Le Fay
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 172L
1,587 Elo+
Party 1
Team Averages
Level 115
1,441 SR
1,511 Elo+

VS

Team Averages
Level 103
1,474 SR
1,441 Elo+
Jormungandr
Jormungandr
BL1ZZ1ON
Jormungandr
Level 134
God Stats
0W - 2L
1,323 SR
Queue Stats
271W - 311L
1,434 Elo+
Party 2
Xbalanque
Xbalanque
RFJINX
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,483 Elo+
Party 2
Vamana
Vamana
RFJoba
Vamana
Level 88
God Stats
0W - 1L
1,524 SR
Queue Stats
8W - 8L
1,444 Elo+
Party 2
Shiva
Shiva
Vivid UT
Shiva
Level 101
God Stats
0W - 1L
1,525 SR
Queue Stats
46W - 70L
1,419 Elo+
Solo
Cerberus
Cerberus
zl3royj3nkinsz
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 107L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
1 / 5 / 7
10,222
639
7,438
17,087
8,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 3 / 16
12,342
771
13,385
10,192
5,808
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
BongLivesMatter
Baron Samedi
20
6 / 4 / 14
12,130
758
20,153
18,855
11,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 2 / 8
11,102
694
9,749
13,158
11,190
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
feeddafrench
Morgan Le Fay
20
8 / 4 / 14
13,144
822
26,632
15,440
8,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BL1ZZ1ON
Jormungandr
19
2 / 6 / 10
10,847
678
15,412
24,027
29,713
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
RFJINX
Xbalanque
19
4 / 8 / 6
11,751
734
20,894
20,072
10,841
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
RFJoba
Vamana
20
6 / 5 / 6
11,735
733
13,714
22,915
20,839
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shiva
Vivid UT
Shiva
20
5 / 4 / 10
11,675
730
12,205
24,847
28,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
1
0 / 0 / 0
4,288
268
0
0
0

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
49
23
Kills
17
18
Deaths
23
59
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
5
7
0.9
W
4
3
16
4
L
Jormungandr
BL1ZZ1ON
Jormungandr
2
6
10
1.17
W
Baron Samedi
BongLivesMatter
Baron Samedi
6
4
14
3.25
L
Xbalanque
RFJINX
Xbalanque
4
8
6
0.88
L
Vamana
RFJoba
Vamana
6
5
6
1.8
W
4
2
8
4
L
Shiva
Vivid UT
Shiva
5
4
10
2.5
W
Morgan Le Fay
feeddafrench
Morgan Le Fay
8
4
14
3.75
L
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,357
Damage
62,225
74,732
Taken
91,861
45,267
Mitigated
90,029
28,511
Healing
28,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,438
2,691
1,446
2,596
17,087
8,091
2,166
1,606
14,273
0
18,960
W
13,385
2,449
1,333
661
10,192
5,808
800
2,154
8,038
38,966
0
L
Jormungandr
BL1ZZ1ON
Jormungandr
15,412
1,519
2,315
2,171
24,027
29,713
186
19,180
4,847
36,763
0
W
Baron Samedi
BongLivesMatter
Baron Samedi
20,153
1,270
5,992
7,613
18,855
11,192
1,126
5,218
13,637
31,985
0
L
Xbalanque
RFJINX
Xbalanque
20,894
5,665
1,831
1,849
20,072
10,841
672
15,178
4,894
0
40,599
L
Vamana
RFJoba
Vamana
13,714
6,370
3,014
7,006
22,915
20,839
0
17,396
5,519
0
31,252
W
9,749
829
1,700
2,245
13,158
11,190
407
2,720
10,438
17,380
0
L
Shiva
Vivid UT
Shiva
12,205
1,877
3,169
7,383
24,847
28,636
476
18,165
6,682
0
24,232
W
Morgan Le Fay
feeddafrench
Morgan Le Fay
26,632
2,872
1,872
3,053
15,440
8,986
3,716
3,714
11,726
44,897
0
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,940
Gold Earned
50,296
164
Minions Killed
148
0
Camps Cleared
0
1,343,545
Distance Traveled
1,079,364
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,222
639
18
1
0
318,874
3
W
Nox
12,342
771
68
4
0
273,301
1
L
Jormungandr
10,847
678
28
2
0
253,901
0
W
Baron Samedi
12,130
758
16
1
0
270,074
0
L
Xbalanque
11,751
734
53
3
0
231,031
1
L
Vamana
11,735
733
34
2
0
328,705
1
W
Geb
11,102
694
15
1
0
209,778
2
L
Shiva
11,675
730
33
2
0
265,727
0
W
Morgan Le Fay
13,144
822
47
3
0
271,518
0
L
Cerberus
4,288
268
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role