Player Matchup

Horus
Horus
 
Horus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
BHoggie
Lancelot
Level 145
God Stats
7W - 4L
1,696 SR
Queue Stats
227W - 158L
1,678 Elo+
Party 2
Xbalanque
Xbalanque
Geminatee
Xbalanque
Level 155
God Stats
13W - 3L
1,991 SR
Queue Stats
886W - 684L
1,671 Elo+
Solo
Olorun
Olorun
LegendaryTrees
Olorun
Level 104
God Stats
6W - 4L
1,615 SR
Queue Stats
702W - 629L
1,544 Elo+
Solo
Vamana
Vamana
tcakes15
Vamana
Level 127
God Stats
2W - 0L
1,624 SR
Queue Stats
102W - 74L
1,623 Elo+
Party 2
Team Averages
Level 129
1,685 SR
1,603 Elo+

VS

Team Averages
Level 129
1,497 SR
1,560 Elo+
Shiva
Shiva
EvilPureDuck
Shiva
Level 160
God Stats
1W - 3L
1,323 SR
Queue Stats
169W - 132L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
Khrisrvpt
Gilgamesh
Level 67
God Stats
9W - 14L
1,494 SR
Queue Stats
94W - 87L
1,525 Elo+
Party 1
Scylla
Scylla
POWERNMONEY
Scylla
Level 160
God Stats
23W - 25L
1,552 SR
Queue Stats
448W - 446L
1,614 Elo+
Solo
Ares
Ares
Tubbz98
Ares
Level 116
God Stats
9W - 5L
1,619 SR
Queue Stats
219W - 210L
1,494 Elo+
Solo
Jing Wei
Jing Wei
auqafina
Jing Wei
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
373W - 352L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
1 / 4 / 12
13,611
716
10,792
28,400
41,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
BHoggie
Lancelot
20
5 / 5 / 7
13,337
702
23,068
22,751
21,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
Geminatee
Xbalanque
20
5 / 3 / 7
13,910
732
36,102
25,112
11,742
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 0 / 7
14,629
770
26,324
15,945
8,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
tcakes15
Vamana
19
3 / 4 / 6
12,506
658
19,562
33,010
37,405
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 7
12,540
660
27,827
29,207
24,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Khrisrvpt
Gilgamesh
19
5 / 5 / 7
12,672
667
13,363
26,173
27,712
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
20
4 / 3 / 10
13,346
702
23,964
20,298
10,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Tubbz98
Ares
19
3 / 3 / 9
12,659
666
18,431
33,239
53,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
auqafina
Jing Wei
20
3 / 4 / 5
12,942
681
23,078
22,715
14,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
54
21
Kills
16
16
Deaths
21
39
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
4
12
1.75
W
Lancelot
BHoggie
Lancelot
5
5
7
1.7
L
1
6
7
0.75
W
Xbalanque
Geminatee
Xbalanque
5
3
7
2.83
L
Gilgamesh
Khrisrvpt
Gilgamesh
5
5
7
1.7
W
7
0
7
10.5
L
Scylla
4
3
10
3
L
Ares
Tubbz98
Ares
3
3
9
2.5
L
Jing Wei
auqafina
Jing Wei
3
4
5
1.38
W
Vamana
tcakes15
Vamana
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,848
Damage
106,663
125,218
Taken
131,632
121,092
Mitigated
130,741
39,906
Healing
25,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,792
4,224
4,343
10,887
28,400
41,639
0
10,616
17,784
98
18,118
W
Lancelot
BHoggie
Lancelot
23,068
3,384
0
350
22,751
21,978
0
9,672
13,079
136
61,186
L
27,827
6,156
1,550
7,706
29,207
24,099
690
8,969
20,238
0
61,178
W
Xbalanque
Geminatee
Xbalanque
36,102
24,263
0
5,651
25,112
11,742
5,027
9,686
15,426
66
94,382
L
Gilgamesh
Khrisrvpt
Gilgamesh
13,363
3,558
0
3,219
26,173
27,712
1,178
3,870
22,303
0
32,242
W
26,324
14,881
1,495
9,785
15,945
8,328
5,382
3,877
12,068
77,125
0
L
Scylla
23,964
2,904
0
3,549
20,298
10,994
1,245
1,941
18,357
66,334
0
L
Ares
Tubbz98
Ares
18,431
1,280
461
4,831
33,239
53,007
462
6,428
26,811
29,681
0
L
Jing Wei
auqafina
Jing Wei
23,078
15,989
0
4,521
22,715
14,929
1,583
5,416
17,299
0
72,091
W
Vamana
tcakes15
Vamana
19,562
8,864
0
7,395
33,010
37,405
325
8,544
24,466
0
49,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,993
Gold Earned
64,159
395
Minions Killed
314
0
Camps Cleared
0
1,910,500
Distance Traveled
1,936,799
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,611
716
12
1
0
381,950
0
W
Lancelot
13,337
702
87
5
0
413,594
0
L
Shiva
12,540
660
87
5
0
399,562
0
W
Xbalanque
13,910
732
113
6
0
352,748
1
L
Gilgamesh
12,672
667
25
1
0
388,274
0
W
Olorun
14,629
770
137
7
0
350,506
5
L
Scylla
13,346
702
100
5
0
395,958
4
L
Ares
12,659
666
16
1
0
395,264
1
L
Jing Wei
12,942
681
86
5
0
357,741
3
W
Vamana
12,506
658
46
2
0
411,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role