Player Matchup

Nemesis
Nemesis
GhostTrackGhost
Nemesis
Level 143
God Stats
1W - 1L
1,508 SR
Queue Stats
33W - 34L
1,450 Elo+
Party 2
Hera
Hera
MakeItHappnCappn
Hera
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,388 Elo+
Party 2
Olorun
Olorun
NW-_-Assassin
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,283 Elo+
Solo
Freya
Freya
Smokejoker
Freya
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
463W - 456L
1,364 Elo+
Solo
Hercules
Hercules
kittress1
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,097 Elo+
Party 2
Team Averages
Level 85
1,502 SR
1,316 Elo+

VS

Team Averages
Level 67
1,490 SR
1,398 Elo+
Hun Batz
Hun Batz
Do Not Snow
Hun Batz
Level 28
God Stats
0W - 3L
1,290 SR
Queue Stats
175W - 181L
1,479 Elo+
Party 1
Bastet
Bastet
Driaek
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,300 Elo+
Party 3
Merlin
Merlin
GotAwesome
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,177 Elo+
Party 3
Hera
Hera
KayChaotic
Hera
Level 155
God Stats
4W - 5L
1,713 SR
Queue Stats
571W - 572L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
MeliodasAce
Baron Samedi
Level 109
God Stats
3W - 3L
1,448 SR
Queue Stats
166W - 154L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 11
12,009
751
9,310
21,099
13,825
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
9 / 8 / 10
12,920
808
27,882
18,933
8,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 5 / 4
10,807
675
7,422
15,149
6,768
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Freya
18
6 / 7 / 10
12,247
765
16,252
19,522
8,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
kittress1
Hercules
20
4 / 5 / 8
11,767
735
7,196
24,219
24,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Do Not Snow
Hun Batz
16
5 / 8 / 12
10,726
670
13,339
16,907
8,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Driaek
Bastet
18
5 / 4 / 20
11,171
698
22,305
16,478
8,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
GotAwesome
Merlin
17
2 / 7 / 20
10,741
671
12,763
14,720
7,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 2 / 12
13,145
822
21,492
11,434
5,970
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
MeliodasAce
Baron Samedi
18
5 / 4 / 18
11,008
688
14,994
16,835
8,988
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
111
25
Kills
29
29
Deaths
25
43
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Do Not Snow
Hun Batz
5
8
12
1.38
L
Bastet
Driaek
Bastet
5
4
20
3.75
W
4
4
11
2.38
L
Merlin
GotAwesome
Merlin
2
7
20
1.71
L
12
2
12
9
W
9
8
10
1.75
L
Baron Samedi
MeliodasAce
Baron Samedi
5
4
18
3.5
W
2
5
4
0.8
W
Freya
6
7
10
1.57
W
Hercules
kittress1
Hercules
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,062
Damage
84,893
98,922
Taken
76,374
61,886
Mitigated
39,228
27,029
Healing
24,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Do Not Snow
Hun Batz
13,339
2,002
645
808
16,907
8,594
1,248
11,601
5,306
0
23,034
L
Bastet
Driaek
Bastet
22,305
5,977
0
1,887
16,478
8,613
96
10,845
5,633
0
30,846
W
9,310
1,858
2,190
3,838
21,099
13,825
2,000
8,009
13,090
2,599
19,104
L
Merlin
GotAwesome
Merlin
12,763
1,719
0
457
14,720
7,063
762
10,893
3,827
31,560
0
L
21,492
4,171
4,309
3,920
11,434
5,970
994
7,966
3,468
41,512
0
W
27,882
5,923
2,106
3,067
18,933
8,217
1,637
8,593
10,340
57,370
0
L
Baron Samedi
MeliodasAce
Baron Samedi
14,994
1,043
7,134
5,692
16,835
8,988
544
11,185
5,650
26,393
0
W
7,422
2,106
2,013
3,829
15,149
6,768
2,470
6,693
8,456
33,626
0
W
Freya
16,252
3,949
2,109
5,523
19,522
8,383
0
10,997
8,525
26,914
0
W
Hercules
kittress1
Hercules
7,196
679
0
2,354
24,219
24,693
920
14,957
9,262
0
15,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,750
Gold Earned
56,791
170
Minions Killed
133
0
Camps Cleared
0
1,457,100
Distance Traveled
1,412,866
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,726
670
18
1
0
260,449
0
L
Bastet
11,171
698
19
1
0
311,527
0
W
Nemesis
12,009
751
24
2
0
320,612
1
L
Merlin
10,741
671
32
2
0
258,269
0
L
Hera
13,145
822
45
3
0
320,145
1
W
Hera
12,920
808
45
3
0
258,054
0
L
Baron Samedi
11,008
688
19
1
0
262,476
0
W
Olorun
10,807
675
60
4
0
284,575
1
W
Freya
12,247
765
21
1
0
278,746
0
W
Hercules
11,767
735
20
1
0
315,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role