Player Matchup

Xing Tian
Xing Tian
BigBarePorter
Xing Tian
Level 97
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
PiEiNiIiS
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
WPorter95
Nemesis
Level 8
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
grandpanewtz
Hercules
Level 65
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
zorro2814
Ra
Level 35
God Stats
5W - 5L
1,543 SR
Queue Stats
163W - 200L
1,235 Elo+
Solo
Team Averages
Level 63
1,533 SR
1,447 Elo+

VS

Team Averages
Level 107
1,576 SR
1,451 Elo+
Horus
Horus
IKillDaZ0mbs
Horus
Level 136
God Stats
1W - 4L
1,637 SR
Queue Stats
175W - 191L
1,566 Elo+
Party 2
Merlin
Merlin
Jedi David K
Merlin
Level 144
God Stats
8W - 4L
1,549 SR
Queue Stats
138W - 115L
1,633 Elo+
Party 2
Guan Yu
Guan Yu
KoroI29
Guan Yu
Level 66
God Stats
13W - 2L
1,500 SR
Queue Stats
35W - 39L
1,300 Elo+
Solo
Hades
Hades
LT Alday
Hades
Level 29
God Stats
2W - 0L
1,698 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
Tribute Points
Ishtar
Level 159
God Stats
1W - 0L
1,498 SR
Queue Stats
4W - 4L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigBarePorter
Xing Tian
8
0 / 4 / 1
5,179
471
3,963
12,621
8,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
PiEiNiIiS
Neith
7
0 / 4 / 0
4,375
398
5,204
5,643
1,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
WPorter95
Nemesis
10
1 / 3 / 0
5,534
503
3,358
9,068
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
grandpanewtz
Hercules
9
0 / 1 / 1
5,149
468
1,916
5,133
2,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 6 / 0
5,178
471
1,587
6,684
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,218
565
3,695
9,113
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
12
4 / 0 / 5
6,943
631
5,317
4,168
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
KoroI29
Guan Yu
11
2 / 1 / 1
6,624
602
3,496
7,879
8,748
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
LT Alday
Hades
10
2 / 1 / 6
5,652
514
5,378
6,918
3,102
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
9 / 0 / 2
7,311
665
8,337
7,418
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
18
18
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BigBarePorter
Xing Tian
0
4
1
0.13
W
1
0
5
3.5
W
Merlin
4
0
5
6.5
W
Guan Yu
KoroI29
Guan Yu
2
1
1
2.5
W
Hades
LT Alday
Hades
2
1
6
5
L
Neith
PiEiNiIiS
Neith
0
4
0
0
W
9
0
2
10
L
Nemesis
WPorter95
Nemesis
1
3
0
0.33
L
Hercules
grandpanewtz
Hercules
0
1
1
0.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,028
Damage
26,223
39,149
Taken
35,496
17,001
Mitigated
22,590
5,229
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BigBarePorter
Xing Tian
3,963
367
0
2,408
12,621
8,071
0
4,529
8,092
20,271
0
W
3,695
2,054
751
3,427
9,113
5,730
400
2,125
6,988
0
22,462
W
Merlin
5,317
590
0
1,351
4,168
1,510
827
949
3,219
43,514
0
W
Guan Yu
KoroI29
Guan Yu
3,496
995
100
2,014
7,879
8,748
0
0
7,879
0
35,283
W
Hades
LT Alday
Hades
5,378
1,069
1,258
2,865
6,918
3,102
548
2,113
4,805
28,288
0
L
Neith
PiEiNiIiS
Neith
5,204
2,382
0
798
5,643
1,768
0
2,472
3,171
0
23,519
W
8,337
4,557
0
3,508
7,418
3,500
548
363
7,055
0
50,402
L
Nemesis
WPorter95
Nemesis
3,358
1,108
0
792
9,068
3,014
0
473
8,595
0
35,241
L
Hercules
grandpanewtz
Hercules
1,916
899
0
976
5,133
2,189
0
0
5,133
0
17,249
L
1,587
383
47
208
6,684
1,959
0
3,221
3,463
28,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,415
Gold Earned
32,748
196
Minions Killed
322
0
Camps Cleared
0
995,978
Distance Traveled
975,196
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,179
471
21
2
0
194,066
1
W
Horus
6,218
565
24
2
0
204,788
4
W
Merlin
6,943
631
83
8
0
182,470
0
W
Guan Yu
6,624
602
86
8
0
206,376
0
W
Hades
5,652
514
52
5
0
188,431
0
L
Neith
4,375
398
31
3
0
178,429
0
W
Ishtar
7,311
665
77
7
0
193,131
2
L
Nemesis
5,534
503
72
7
0
230,045
2
L
Hercules
5,149
468
32
3
0
216,063
0
L
Ra
5,178
471
40
4
0
177,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role