Player Matchup

Da Ji
Da Ji
Ariesmingo
Da Ji
Level 44
God Stats
0W - 3L
1,204 SR
Queue Stats
9W - 21L
1,095 Elo+
Party 2
Odin
Odin
Copitori
Odin
Level 28
God Stats
0W - 5L
1,154 SR
Queue Stats
6W - 15L
1,095 Elo+
Party 2
Janus
Janus
Doctor_strangeRL
Janus
Level 40
God Stats
1W - 3L
1,334 SR
Queue Stats
27W - 49L
1,236 Elo+
Party 1
Anubis
Anubis
SPIREX19
Anubis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,060 Elo+
Party 2
Cthulhu
Cthulhu
Sebaltik
Cthulhu
Level 23
God Stats
0W - 5L
1,028 SR
Queue Stats
2W - 20L
1,009 Elo+
Party 1
Team Averages
Level 28
1,244 SR
1,099 Elo+

VS

Team Averages
Level 72
1,467 SR
1,290 Elo+
Hades
Hades
DomoPanda
Hades
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,248 Elo+
Party 3
Charybdis
Charybdis
Larrkey
Charybdis
Level 70
God Stats
1W - 0L
1,453 SR
Queue Stats
3W - 7L
1,248 Elo+
Party 3
Arachne
Arachne
NotaDisinfoAgent
Arachne
Level 66
God Stats
45W - 36L
1,486 SR
Queue Stats
163W - 198L
1,329 Elo+
Solo
Ymir
Ymir
elitesniper897
Ymir
Level 26
God Stats
1W - 0L
1,601 SR
Queue Stats
1W - 3L
1,234 Elo+
Party 3
Nu Wa
Nu Wa
jster131
Nu Wa
Level 109
God Stats
3W - 0L
1,297 SR
Queue Stats
178W - 181L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
1 / 11 / 0
8,914
371
12,103
26,637
8,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
15
1 / 7 / 1
9,554
398
5,876
22,254
12,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 11 / 1
9,362
390
2,711
16,359
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
SPIREX19
Anubis
13
0 / 11 / 2
8,154
340
8,532
22,389
10,031
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Sebaltik
Cthulhu
12
1 / 7 / 1
8,388
350
2,116
23,716
11,140
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DomoPanda
Hades
20
4 / 1 / 8
13,654
569
10,481
14,733
9,556
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Larrkey
Charybdis
18
5 / 0 / 8
12,156
507
9,103
10,924
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
13 / 1 / 14
13,408
559
16,909
27,312
13,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 1 / 15
12,622
526
8,996
17,406
25,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
jster131
Nu Wa
20
19 / 2 / 12
14,321
597
40,992
10,894
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
104
4
Kills
47
47
Deaths
5
5
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
11
0
0.09
L
Odin
1
7
1
0.21
L
1
11
1
0.14
W
Hades
DomoPanda
Hades
4
1
8
8
W
Charybdis
Larrkey
Charybdis
5
0
8
9
W
13
1
14
20
L
Anubis
SPIREX19
Anubis
0
11
2
0.09
L
Cthulhu
Sebaltik
Cthulhu
1
7
1
0.21
W
6
1
15
13.5
W
Nu Wa
jster131
Nu Wa
19
2
12
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,338
Damage
86,481
111,355
Taken
81,269
47,544
Mitigated
60,184
15,955
Healing
28,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
12,103
3,507
0
990
26,637
8,583
0
11,903
14,734
0
61,354
L
Odin
5,876
1,177
0
6,637
22,254
12,557
0
14,931
7,323
0
62,010
L
2,711
185
0
170
16,359
5,233
0
7,166
9,193
55,281
0
W
Hades
DomoPanda
Hades
10,481
851
0
7,884
14,733
9,556
3,589
457
14,276
90,419
0
W
Charybdis
Larrkey
Charybdis
9,103
7,388
0
5,941
10,924
5,274
4,193
2,607
8,317
0
89,729
W
16,909
12,303
0
12,270
27,312
13,450
2,795
5,503
21,809
0
118,273
L
Anubis
SPIREX19
Anubis
8,532
474
74
4,235
22,389
10,031
510
15,065
7,324
45,983
0
L
Cthulhu
Sebaltik
Cthulhu
2,116
119
170
3,679
23,716
11,140
0
11,544
12,172
8,243
0
W
8,996
1,974
0
1,397
17,406
25,764
2,347
6,507
10,899
29,356
0
W
Nu Wa
jster131
Nu Wa
40,992
12,801
0
625
10,894
6,140
6,948
2,260
8,634
125,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,372
Gold Earned
66,161
366
Minions Killed
622
0
Camps Cleared
0
1,792,642
Distance Traveled
2,016,002
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,914
371
96
4
0
382,651
0
L
Odin
9,554
398
89
4
0
402,393
6
L
Janus
9,362
390
89
4
0
379,105
2
W
Hades
13,654
569
181
8
0
387,788
0
W
Charybdis
12,156
507
123
5
0
331,125
0
W
Arachne
13,408
559
123
5
0
519,291
1
L
Anubis
8,154
340
64
3
0
284,151
0
L
Cthulhu
8,388
350
28
1
0
344,342
0
W
Ymir
12,622
526
44
2
0
416,350
1
W
Nu Wa
14,321
597
151
6
0
361,448
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role