Player Matchup

Hun Batz
Hun Batz
ChangeName1241
Hun Batz
Level 91
God Stats
2W - 2L
1,317 SR
Queue Stats
289W - 324L
1,341 Elo+
Solo
Ganesha
Ganesha
Emmánuelður
Ganesha
Level 123
God Stats
14W - 11L
1,454 SR
Queue Stats
400W - 439L
1,290 Elo+
Solo
Janus
Janus
Ftdamico
Janus
Level 33
God Stats
4W - 8L
1,207 SR
Queue Stats
40W - 68L
1,249 Elo+
Party 1
Bakasura
Bakasura
Nacho-p638
Bakasura
Level 46
God Stats
23W - 32L
1,347 SR
Queue Stats
38W - 66L
1,248 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mr-d217
Ah Muzen Cab
Level 77
God Stats
6W - 7L
1,855 SR
Queue Stats
26W - 21L
1,478 Elo+
Solo
Team Averages
Level 74
1,436 SR
1,321 Elo+

VS

Team Averages
Level 83
1,474 SR
1,376 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BerniesNoseHair
Pele
Level 49
God Stats
6W - 4L
1,525 SR
Queue Stats
67W - 74L
1,315 Elo+
Party 2
Hou Yi
Hou Yi
INcactus08
Hou Yi
Level 82
God Stats
1W - 1L
1,254 SR
Queue Stats
152W - 151L
1,375 Elo+
Solo
Zhong Kui
Zhong Kui
P1ckleMilk
Zhong Kui
Level 60
God Stats
2W - 2L
1,589 SR
Queue Stats
156W - 209L
1,363 Elo+
Solo
Aphrodite
Aphrodite
Zombiemaxis
Aphrodite
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
10 / 2 / 11
15,100
581
29,856
34,078
32,349
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
17
0 / 3 / 15
12,467
480
8,461
30,612
33,843
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Ftdamico
Janus
17
2 / 5 / 12
12,084
465
14,143
19,169
7,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Nacho-p638
Bakasura
19
9 / 5 / 5
13,569
522
10,816
25,334
11,609
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
mr-d217
Ah Muzen Cab
20
11 / 0 / 7
14,103
542
32,002
21,807
10,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
1 / 6 / 2
12,556
483
11,065
20,523
9,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 9 / 5
11,790
453
25,478
29,864
19,338
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
INcactus08
Hou Yi
15
0 / 3 / 1
8,998
346
12,925
18,615
7,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
P1ckleMilk
Zhong Kui
16
5 / 7 / 4
10,875
418
26,293
25,147
16,770
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Zombiemaxis
Aphrodite
14
0 / 7 / 1
9,654
371
8,002
25,795
11,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
32
Kills
14
15
Deaths
32
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
2
0.33
L
8
9
5
1.17
W
Hun Batz
10
2
11
7.75
W
Ganesha
0
3
15
2.5
W
Janus
Ftdamico
Janus
2
5
12
1.6
L
Hou Yi
INcactus08
Hou Yi
0
3
1
0.17
W
Bakasura
Nacho-p638
Bakasura
9
5
5
2.3
L
Zhong Kui
P1ckleMilk
Zhong Kui
5
7
4
1
L
Aphrodite
Zombiemaxis
Aphrodite
0
7
1
0.07
W
Ah Muzen Cab
mr-d217
Ah Muzen Cab
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,278
Damage
83,763
131,000
Taken
119,944
96,462
Mitigated
65,052
47,503
Healing
40,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,065
8,444
0
5,785
20,523
9,794
3,612
626
19,527
0
114,740
L
25,478
7,970
0
5,842
29,864
19,338
35
6,642
22,563
0
81,055
W
Hun Batz
29,856
10,774
0
19,764
34,078
32,349
1,934
7,476
26,602
111
127,827
W
Ganesha
8,461
747
4,651
6,043
30,612
33,843
444
8,524
22,088
50,129
3,767
W
Janus
Ftdamico
Janus
14,143
1,506
202
1,909
19,169
7,990
2,158
9,423
9,746
65,270
0
L
Hou Yi
INcactus08
Hou Yi
12,925
6,516
0
3,168
18,615
7,304
1,227
3,358
14,813
0
66,330
W
Bakasura
Nacho-p638
Bakasura
10,816
7,199
0
4,683
25,334
11,609
3,434
7,664
16,746
0
78,895
L
Zhong Kui
P1ckleMilk
Zhong Kui
26,293
1,205
0
8,224
25,147
16,770
138
6,514
17,438
69,985
0
L
Aphrodite
Zombiemaxis
Aphrodite
8,002
1,799
7,394
9,828
25,795
11,846
117
4,345
21,182
53,407
0
W
Ah Muzen Cab
mr-d217
Ah Muzen Cab
32,002
16,310
1,677
8,574
21,807
10,671
6,575
5,038
16,769
67
116,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,323
Gold Earned
53,873
657
Minions Killed
594
0
Camps Cleared
0
2,396,456
Distance Traveled
2,049,560
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,556
483
199
8
0
372,555
1
L
Pele
11,790
453
86
3
0
462,187
1
W
Hun Batz
15,100
581
193
7
0
476,225
1
W
Ganesha
12,467
480
32
1
0
480,074
13
W
Janus
12,084
465
92
4
0
409,978
2
L
Hou Yi
8,998
346
116
4
0
410,914
3
W
Bakasura
13,569
522
154
6
0
501,259
0
L
Zhong Kui
10,875
418
86
3
0
369,283
0
L
Aphrodite
9,654
371
107
4
0
434,621
4
W
Ah Muzen Cab
14,103
542
186
7
0
528,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role