Player Matchup

Chaac
Chaac
APinkAxolotl
Chaac
Level 27
God Stats
2W - 0L
1,649 SR
Queue Stats
19W - 9L
1,649 Elo+
Party 1
Cabrakan
Cabrakan
EpikThePenguin
Cabrakan
Level 87
God Stats
2W - 0L
1,536 SR
Queue Stats
51W - 25L
1,726 Elo+
Party 1
Thoth
Thoth
GregoryDavidson
Thoth
Level 86
God Stats
17W - 1L
1,512 SR
Queue Stats
56W - 28L
1,703 Elo+
Party 1
Team Averages
Level 67
1,566 SR
1,693 Elo+

VS

Team Averages
Level 85
1,566 SR
1,282 Elo+
Eset
Eset
DMX15brian
Eset
Level 108
God Stats
2W - 3L
1,842 SR
Queue Stats
24W - 58L
1,127 Elo+
Solo
Tyr
Tyr
Pica1223
Tyr
Level 48
God Stats
19W - 35L
1,352 SR
Queue Stats
19W - 35L
1,284 Elo+
Party 2
Mercury
Mercury
Trevor_Lahey3
Mercury
Level 98
God Stats
3W - 7L
1,504 SR
Queue Stats
72W - 94L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
10,479
699
8,646
7,432
7,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
15
4 / 1 / 8
11,080
739
7,975
14,084
19,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
5 / 1 / 7
10,588
706
14,141
5,489
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,322
555
6,170
11,125
4,384
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
0 / 4 / 1
8,066
538
3,298
15,059
14,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
12
2 / 5 / 0
9,180
612
5,255
13,470
4,958
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
2
2
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
0
5
1
0.1
W
Cabrakan
4
1
8
8
W
5
1
7
8.5
L
0
4
1
0.13
L
Mercury
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,762
Damage
14,723
27,005
Taken
39,654
29,953
Mitigated
23,494
9,455
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,646
1,734
0
2,733
7,432
7,493
597
2,096
5,336
0
34,029
L
6,170
224
517
1,329
11,125
4,384
0
7,277
3,848
31,616
0
W
Cabrakan
7,975
1,381
426
5,394
14,084
19,753
60
3,752
10,332
12,810
0
W
14,141
323
0
902
5,489
2,707
1,235
1,296
4,193
65,248
0
L
3,298
195
378
600
15,059
14,152
0
7,506
7,553
0
8,678
L
Mercury
5,255
3,132
0
1,371
13,470
4,958
0
7,809
5,661
0
22,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,147
Gold Earned
25,568
166
Minions Killed
108
10
Camps Cleared
3
824,333
Distance Traveled
749,467
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,479
699
50
3
2
284,374
6
L
Eset
8,322
555
51
3
2
237,996
4
W
Cabrakan
11,080
739
4
0
1
257,751
2
W
Thoth
10,588
706
112
7
7
282,208
7
L
Tyr
8,066
538
14
1
0
277,731
3
L
Mercury
9,180
612
43
3
1
233,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role