Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
FadingKami
Sobek
Level 129
God Stats
0W - 4L
1,112 SR
Queue Stats
502W - 521L
1,515 Elo+
Party 3
Achilles
Achilles
Naptown Burn1
Achilles
Level 133
God Stats
18W - 16L
1,443 SR
Queue Stats
317W - 360L
1,455 Elo+
Party 3
Bacchus
Bacchus
ninja21513
Bacchus
Level 49
God Stats
5W - 8L
1,350 SR
Queue Stats
99W - 117L
1,321 Elo+
Party 3
Chernobog
Chernobog
tarrystone48
Chernobog
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 69L
1,352 Elo+
Solo
Team Averages
Level 80
1,381 SR
1,429 Elo+

VS

Team Averages
Level 79
1,426 SR
1,313 Elo+
Tsukuyomi
Tsukuyomi
CykoGhost
Tsukuyomi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 76L
1,312 Elo+
Party 2
Zhong Kui
Zhong Kui
Thanacytus
Zhong Kui
Level 122
God Stats
2W - 1L
1,534 SR
Queue Stats
67W - 85L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
The_Mr_Daddy
Kukulkan
Level 69
God Stats
1W - 1L
1,659 SR
Queue Stats
36W - 48L
1,348 Elo+
Party 1
Bellona
Bellona
neopagn2012
Bellona
Level 82
God Stats
1W - 0L
1,275 SR
Queue Stats
18W - 30L
1,214 Elo+
Party 1
Arachne
Arachne
tristhegrey
Arachne
Level 43
God Stats
2W - 3L
1,162 SR
Queue Stats
50W - 60L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 8 / 7
9,467
631
8,790
18,455
18,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
17
3 / 4 / 9
9,674
645
9,674
30,572
32,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Naptown Burn1
Achilles
17
3 / 4 / 13
9,800
653
12,722
18,493
24,986
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
ninja21513
Bacchus
16
2 / 4 / 13
9,935
662
10,138
19,788
31,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
tarrystone48
Chernobog
17
5 / 6 / 8
9,988
666
20,454
19,115
12,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CykoGhost
Tsukuyomi
19
9 / 5 / 10
12,030
802
17,924
18,355
10,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Thanacytus
Zhong Kui
20
7 / 1 / 16
12,406
827
32,894
17,787
15,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
The_Mr_Daddy
Kukulkan
19
5 / 1 / 15
11,533
769
24,927
8,291
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
neopagn2012
Bellona
17
2 / 4 / 11
11,179
745
5,633
16,752
16,236
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
tristhegrey
Arachne
14
3 / 8 / 11
10,666
711
11,832
19,962
17,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
89
19
Kills
26
26
Deaths
19
50
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
8
7
1.19
W
Tsukuyomi
CykoGhost
Tsukuyomi
9
5
10
2.8
L
Sobek
3
4
9
1.88
L
Achilles
Naptown Burn1
Achilles
3
4
13
2.38
W
Zhong Kui
Thanacytus
Zhong Kui
7
1
16
15
W
Kukulkan
The_Mr_Daddy
Kukulkan
5
1
15
12.5
W
Bellona
neopagn2012
Bellona
2
4
11
1.88
L
Bacchus
ninja21513
Bacchus
2
4
13
2.13
L
Chernobog
tarrystone48
Chernobog
5
6
8
1.5
W
Arachne
tristhegrey
Arachne
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,778
Damage
93,210
106,423
Taken
81,147
120,261
Mitigated
64,263
35,144
Healing
33,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,790
1,732
1,576
2,030
18,455
18,500
0
11,066
6,957
0
16,476
W
Tsukuyomi
CykoGhost
Tsukuyomi
17,924
5,223
1,321
4,321
18,355
10,497
407
3,816
14,343
0
35,561
L
Sobek
9,674
571
4,612
11,670
30,572
32,697
0
17,966
11,968
25,577
0
L
Achilles
Naptown Burn1
Achilles
12,722
2,782
1,369
2,543
18,493
24,986
0
8,491
9,814
0
22,738
W
Zhong Kui
Thanacytus
Zhong Kui
32,894
2,404
3,216
10,907
17,787
15,639
1,888
5,051
12,277
57,584
0
W
Kukulkan
The_Mr_Daddy
Kukulkan
24,927
3,731
2,622
1,061
8,291
4,758
1,828
3,305
4,778
41,180
0
W
Bellona
neopagn2012
Bellona
5,633
1,775
3,306
2,459
16,752
16,236
1,739
3,010
13,244
0
11,075
L
Bacchus
ninja21513
Bacchus
10,138
818
2,728
3,162
19,788
31,882
0
8,626
10,693
19,869
0
L
Chernobog
tarrystone48
Chernobog
20,454
7,961
296
5,158
19,115
12,196
21
9,773
9,170
0
35,792
W
Arachne
tristhegrey
Arachne
11,832
6,951
1,579
2,638
19,962
17,133
570
4,630
15,059
0
16,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,864
Gold Earned
57,814
120
Minions Killed
136
0
Camps Cleared
0
1,337,906
Distance Traveled
1,517,534
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,467
631
18
1
0
250,228
2
W
Tsukuyomi
12,030
802
23
2
0
304,516
0
L
Sobek
9,674
645
30
2
0
283,854
1
L
Achilles
9,800
653
9
1
0
296,384
0
W
Zhong Kui
12,406
827
54
4
0
328,525
1
W
Kukulkan
11,533
769
41
3
0
295,395
0
W
Bellona
11,179
745
13
1
0
319,766
0
L
Bacchus
9,935
662
23
2
0
298,790
0
L
Chernobog
9,988
666
40
3
0
208,650
0
W
Arachne
10,666
711
5
0
0
269,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role