Player Matchup

Charybdis
Charybdis
AgrimFatetfk
Charybdis
Level 126
God Stats
2W - 4L
1,184 SR
Queue Stats
184W - 194L
1,434 Elo+
Party 1
Eset
Eset
Andrewx765
Eset
Level 106
God Stats
3W - 0L
1,761 SR
Queue Stats
165W - 180L
1,450 Elo+
Party 1
Loki
Loki
DavidThyrfing
Loki
Level 160
God Stats
2W - 1L
1,607 SR
Queue Stats
87W - 93L
1,502 Elo+
Solo
Amaterasu
Amaterasu
blamechris
Amaterasu
Level 144
God Stats
11W - 7L
1,591 SR
Queue Stats
735W - 746L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
purplejesus7
Kumbhakarna
Level 87
God Stats
1W - 0L
1,312 SR
Queue Stats
78W - 72L
1,457 Elo+
Party 1
Team Averages
Level 125
1,491 SR
1,458 Elo+

VS

Team Averages
Level 69
1,512 SR
1,500 Elo+
Bastet
Bastet
Clawtank96
Bastet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 81L
1,535 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Makael144
Tsukuyomi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 95L
1,524 Elo+
Party 2
Loki
Loki
Soul Reaper AP
Loki
Level 124
God Stats
6W - 4L
1,559 SR
Queue Stats
214W - 231L
1,522 Elo+
Solo
Janus
Janus
Tainted1
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 52L
1,423 Elo+
Solo
Tiamat
Tiamat
pabloy6mas
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AgrimFatetfk
Charybdis
20
5 / 4 / 13
12,407
730
18,586
18,451
10,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
2 / 2 / 18
11,476
675
10,264
9,718
5,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

19
7 / 5 / 8
12,016
707
13,894
15,754
8,679
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
blamechris
Amaterasu
20
10 / 3 / 15
13,660
804
22,118
31,319
34,506
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
purplejesus7
Kumbhakarna
20
4 / 2 / 22
12,755
750
12,747
22,419
33,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Clawtank96
Bastet
18
2 / 4 / 10
11,274
663
16,633
17,817
14,957
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Makael144
Tsukuyomi
17
5 / 8 / 4
10,336
608
17,154
19,691
12,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 7 / 10
10,538
620
12,780
20,440
10,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Tainted1
Janus
19
4 / 5 / 8
11,387
670
21,969
13,796
6,572
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
pabloy6mas
Tiamat
17
1 / 4 / 6
9,931
584
14,562
14,937
9,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
53
28
Kills
15
16
Deaths
28
76
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AgrimFatetfk
Charybdis
5
4
13
2.88
W
2
2
18
5.5
L
Bastet
Clawtank96
Bastet
2
4
10
1.75
W
7
5
8
2.2
L
Tsukuyomi
Makael144
Tsukuyomi
5
8
4
0.88
L
3
7
10
1.14
L
Janus
Tainted1
Janus
4
5
8
1.6
W
Amaterasu
blamechris
Amaterasu
10
3
15
5.83
L
Tiamat
pabloy6mas
Tiamat
1
4
6
1
W
Kumbhakarna
purplejesus7
Kumbhakarna
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,609
Damage
83,098
97,661
Taken
86,681
91,899
Mitigated
53,845
39,286
Healing
24,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AgrimFatetfk
Charybdis
18,586
9,774
423
3,621
18,451
10,358
339
7,678
10,773
0
45,205
W
10,264
931
4,314
1,487
9,718
5,328
1,849
3,233
6,485
26,346
0
L
Bastet
Clawtank96
Bastet
16,633
3,217
3,166
4,177
17,817
14,957
283
3,703
14,114
0
21,953
W
13,894
2,074
1,308
2,347
15,754
8,679
0
3,211
12,543
0
32,571
L
Tsukuyomi
Makael144
Tsukuyomi
17,154
3,931
136
2,545
19,691
12,962
0
6,977
12,714
0
28,527
L
12,780
2,453
3,062
5,122
20,440
10,236
0
5,239
15,201
0
27,211
L
Janus
Tainted1
Janus
21,969
1,279
1,215
1,875
13,796
6,572
0
5,812
7,984
39,536
0
W
Amaterasu
blamechris
Amaterasu
22,118
5,340
3,606
9,926
31,319
34,506
3,282
11,738
19,581
3,149
27,110
L
Tiamat
pabloy6mas
Tiamat
14,562
1,158
512
3,149
14,937
9,118
0
3,977
10,960
31,223
0
W
Kumbhakarna
purplejesus7
Kumbhakarna
12,747
508
5,402
6,852
22,419
33,028
1,286
10,671
11,748
19,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,314
Gold Earned
53,466
183
Minions Killed
135
0
Camps Cleared
0
1,623,695
Distance Traveled
1,510,057
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,407
730
84
5
0
252,066
0
W
Eset
11,476
675
37
2
0
320,750
0
L
Bastet
11,274
663
3
0
0
346,768
1
W
Loki
12,016
707
24
1
0
329,211
4
L
Tsukuyomi
10,336
608
21
1
0
248,779
0
L
Loki
10,538
620
21
1
0
310,243
2
L
Janus
11,387
670
53
3
0
307,830
1
W
Amaterasu
13,660
804
21
1
0
353,409
2
L
Tiamat
9,931
584
37
2
0
296,437
1
W
Kumbhakarna
12,755
750
17
1
0
368,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role