Player Matchup

Osiris
Osiris
MysticXCloud569
Osiris
Level 117
God Stats
21W - 37L
1,363 SR
Queue Stats
205W - 315L
1,263 Elo+
Party 2
Hera
Hera
RubenTheMan_12
Hera
Level 42
God Stats
7W - 11L
1,454 SR
Queue Stats
119W - 184L
1,195 Elo+
Solo
Cthulhu
Cthulhu
ShortyCakes69
Cthulhu
Level 23
God Stats
13W - 14L
1,399 SR
Queue Stats
37W - 68L
1,238 Elo+
Party 2
Team Averages
Level 61
1,405 SR
1,232 Elo+

VS

Team Averages
Level 57
1,370 SR
1,272 Elo+
Mulan
Mulan
SmiteDevsBot
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,225 Elo+
Party 1
Merlin
Merlin
gotGanks
Merlin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,195 Elo+
Party 1
Cthulhu
Cthulhu
oO KILLA CJ Oo
Cthulhu
Level 129
God Stats
1W - 2L
1,109 SR
Queue Stats
38W - 46L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,868
587
4,283
10,731
7,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 0
6,550
655
4,735
8,096
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
10
0 / 8 / 2
6,533
653
5,292
15,856
13,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 11
8,649
865
11,900
8,486
7,371
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
gotGanks
Merlin
14
7 / 0 / 12
9,027
903
12,088
5,544
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 11
7,886
789
5,591
7,186
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
1
Kills
19
19
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
7
0
0.14
L
Cthulhu
0
8
2
0.13
W
8
0
11
13.5
W
Merlin
gotGanks
Merlin
7
0
12
13
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,310
Damage
29,579
34,683
Taken
21,216
24,584
Mitigated
15,396
1,852
Healing
4,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,283
1,314
0
784
10,731
7,491
0
6,034
4,499
0
13,693
L
4,735
1,940
203
362
8,096
3,266
0
3,850
4,182
20,404
0
L
Cthulhu
5,292
441
0
503
15,856
13,827
0
7,669
7,837
13,862
0
W
11,900
3,346
0
2,005
8,486
7,371
515
3,870
4,616
151
23,431
W
Merlin
gotGanks
Merlin
12,088
2,098
0
730
5,544
2,658
1,841
3,622
1,922
46,134
0
W
5,591
800
1,136
620
7,186
5,367
280
2,871
4,315
9,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,951
Gold Earned
25,562
87
Minions Killed
130
3
Camps Cleared
5
460,413
Distance Traveled
550,804
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,868
587
24
2
2
151,300
0
L
Hera
6,550
655
42
4
0
154,670
2
L
Cthulhu
6,533
653
21
2
1
154,443
2
W
Mulan
8,649
865
32
3
3
194,623
3
W
Merlin
9,027
903
88
9
2
173,422
2
W
Cthulhu
7,886
789
10
1
0
182,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role