Player Matchup

Bacchus
Bacchus
Baziboy666
Bacchus
Level 68
God Stats
3W - 2L
1,557 SR
Queue Stats
122W - 129L
1,515 Elo+
Party 1
Ullr
Ullr
PapaGiuseppe
Ullr
Level 63
God Stats
7W - 5L
1,653 SR
Queue Stats
166W - 168L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
pbywhale
Zhong Kui
Level 92
God Stats
8W - 6L
1,584 SR
Queue Stats
103W - 129L
1,509 Elo+
Party 1
Team Averages
Level 74
1,598 SR
1,518 Elo+

VS

Team Averages
Level 87
1,563 SR
1,384 Elo+
Zeus
Zeus
Finlearson
Zeus
Level 146
God Stats
7W - 8L
1,444 SR
Queue Stats
366W - 385L
1,470 Elo+
Party 2
Artemis
Artemis
showtheworld
Artemis
Level 49
God Stats
1W - 1L
1,746 SR
Queue Stats
35W - 118L
1,247 Elo+
Party 2
Chaac
Chaac
walli5262
Chaac
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baziboy666
Bacchus
17
3 / 0 / 15
13,152
774
9,863
15,944
24,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
11 / 0 / 4
13,070
769
14,267
18,728
10,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
pbywhale
Zhong Kui
18
7 / 2 / 10
12,578
740
17,164
14,110
14,069
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
9,973
587
14,104
13,030
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
showtheworld
Artemis
13
1 / 11 / 1
10,022
590
12,196
17,862
7,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Chaac
walli5262
Chaac
13
0 / 4 / 1
9,235
543
11,197
18,663
21,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
21
Kills
2
2
Deaths
21
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Baziboy666
Bacchus
3
0
15
10.5
L
1
6
0
0.17
W
11
0
4
13
W
Zhong Kui
pbywhale
Zhong Kui
7
2
10
6
L
Artemis
showtheworld
Artemis
1
11
1
0.14
L
Chaac
walli5262
Chaac
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,294
Damage
37,497
48,782
Taken
49,555
49,465
Mitigated
33,522
14,057
Healing
4,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Baziboy666
Bacchus
9,863
1,977
0
5,476
15,944
24,950
493
4,150
11,306
17,957
0
L
14,104
2,246
0
1,907
13,030
4,746
0
6,542
6,488
41,427
0
W
14,267
5,565
0
3,756
18,728
10,446
1,663
4,708
13,598
0
82,220
W
Zhong Kui
pbywhale
Zhong Kui
17,164
1,205
0
4,825
14,110
14,069
1,543
4,355
9,260
48,099
0
L
Artemis
showtheworld
Artemis
12,196
5,089
0
0
17,862
7,221
0
10,625
7,237
0
35,500
L
Chaac
walli5262
Chaac
11,197
1,603
0
2,620
18,663
21,555
0
10,140
8,523
0
36,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
29,230
189
Minions Killed
168
12
Camps Cleared
4
1,014,401
Distance Traveled
847,088
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,152
774
12
1
0
341,371
1
L
Zeus
9,973
587
73
4
3
279,029
4
W
Ullr
13,070
769
110
6
10
361,799
3
W
Zhong Kui
12,578
740
67
4
2
311,231
2
L
Artemis
10,022
590
58
3
1
236,487
5
L
Chaac
9,235
543
37
2
0
331,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role