Player Matchup

Horus
Horus
Ghumo
Horus
Level 125
God Stats
11W - 5L
1,698 SR
Queue Stats
211W - 186L
1,603 Elo+
Party 2
King Arthur
King Arthur
LuckOfTheReaper
King Arthur
Level 103
God Stats
9W - 16L
1,394 SR
Queue Stats
422W - 414L
1,470 Elo+
Party 1
Janus
Janus
Mystickyballs
Janus
Level 68
God Stats
33W - 33L
1,640 SR
Queue Stats
264W - 302L
1,432 Elo+
Party 1
Terra
Terra
Tannaray
Terra
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 176L
1,593 Elo+
Party 2
Rama
Rama
Zappydeer
Rama
Level 107
God Stats
10W - 8L
1,570 SR
Queue Stats
197W - 169L
1,601 Elo+
Party 2
Team Averages
Level 102
1,561 SR
1,540 Elo+

VS

Team Averages
Level 138
1,495 SR
1,483 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Merlin
Merlin
Badfurioso23530
Merlin
Level 103
God Stats
7W - 4L
1,639 SR
Queue Stats
262W - 249L
1,470 Elo+
Party 3
Mulan
Mulan
JoseBarragan69
Mulan
Level 127
God Stats
3W - 2L
1,625 SR
Queue Stats
175W - 162L
1,457 Elo+
Party 3
Sylvanus
Sylvanus
Jpove99
Sylvanus
Level 143
God Stats
2W - 8L
1,210 SR
Queue Stats
289W - 276L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ghumo
Horus
14
3 / 1 / 4
8,759
515
13,351
14,064
7,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
LuckOfTheReaper
King Arthur
16
3 / 2 / 1
9,662
568
18,181
19,960
22,410
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 2 / 0
8,101
477
5,606
10,443
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Terra
Tannaray
Terra
13
0 / 1 / 5
7,333
431
8,919
11,701
9,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
16
7 / 0 / 1
10,025
590
11,717
9,841
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
3 / 3 / 0
8,857
521
14,721
23,365
20,937
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
 
Neith
9
0 / 4 / 2
6,662
392
4,226
14,172
3,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 2 / 2
7,632
449
8,423
9,175
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 1
7,557
445
5,444
16,771
8,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Jpove99
Sylvanus
11
1 / 1 / 2
6,931
408
8,100
17,372
15,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
6
6
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
3
0
1
L
Neith
 
Neith
0
4
2
0.25
L
1
2
2
1
W
Horus
Ghumo
Horus
3
1
4
5
L
1
4
1
0.38
L
Sylvanus
Jpove99
Sylvanus
1
1
2
2
W
King Arthur
LuckOfTheReaper
King Arthur
3
2
1
1.75
W
0
2
0
0
W
Terra
Tannaray
Terra
0
1
5
2.5
W
Rama
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,774
Damage
40,914
66,009
Taken
80,855
46,500
Mitigated
52,501
19,108
Healing
21,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
14,721
3,178
0
3,648
23,365
20,937
564
612
22,726
0
74,500
L
Neith
 
Neith
4,226
2,692
0
3,097
14,172
3,715
472
1,587
12,341
0
35,414
L
8,423
547
0
2,415
9,175
3,399
0
2,834
6,213
57,338
0
W
Horus
Ghumo
Horus
13,351
5,824
853
6,034
14,064
7,079
0
4,109
9,955
0
70,210
L
5,444
489
0
6,229
16,771
8,551
0
1,843
14,928
0
61,492
L
Sylvanus
Jpove99
Sylvanus
8,100
2,403
1,846
4,706
17,372
15,899
0
6,613
10,148
29,237
10,382
W
King Arthur
LuckOfTheReaper
King Arthur
18,181
2,453
0
4,013
19,960
22,410
0
1,182
18,778
0
78,488
W
5,606
685
0
250
10,443
3,964
1,302
5,075
5,368
63,549
0
W
Terra
Tannaray
Terra
8,919
1,622
669
2,905
11,701
9,182
0
4,466
7,235
30,703
2,152
W
Rama
11,717
9,947
0
4,384
9,841
3,865
4,542
826
9,015
0
85,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,880
Gold Earned
37,639
546
Minions Killed
396
0
Camps Cleared
0
1,722,483
Distance Traveled
1,505,373
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,857
521
102
6
0
297,255
4
L
Neith
6,662
392
50
3
0
225,752
0
L
Merlin
7,632
449
97
6
0
321,805
1
W
Horus
8,759
515
107
6
0
368,760
2
L
Mulan
7,557
445
96
6
0
349,105
0
L
Sylvanus
6,931
408
51
3
0
311,456
3
W
King Arthur
9,662
568
125
7
0
342,316
3
W
Janus
8,101
477
108
6
0
336,997
6
W
Terra
7,333
431
50
3
0
367,797
6
W
Rama
10,025
590
156
9
0
306,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role