Player Matchup

Ah Puch
Ah Puch
Kontop
Ah Puch
Level 127
God Stats
3W - 1L
1,970 SR
Queue Stats
171W - 62L
1,766 Elo+
Party 2
Fenrir
Fenrir
ToxicTD
Fenrir
Level 29
God Stats
1W - 2L
1,623 SR
Queue Stats
98W - 47L
1,772 Elo+
Party 2
Sobek
Sobek
xXGunz-GuyXx
Sobek
Level 135
God Stats
0W - 1L
1,697 SR
Queue Stats
94W - 25L
1,855 Elo+
Party 2
Team Averages
Level 97
1,763 SR
1,798 Elo+

VS

Team Averages
Level 89
1,629 SR
1,628 Elo+
Ymir
Ymir
GlaciesSomno
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,469 Elo+
Party 1
Lancelot
Lancelot
KingMarc_1998
Lancelot
Level 112
God Stats
21W - 20L
1,571 SR
Queue Stats
376W - 386L
1,486 Elo+
Party 1
Ares
Ares
Ronnocneab
Ares
Level 148
God Stats
57W - 24L
1,816 SR
Queue Stats
850W - 265L
1,928 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kontop
Ah Puch
12
1 / 4 / 4
7,633
694
13,255
8,561
3,617
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ToxicTD
Fenrir
11
3 / 7 / 2
7,637
694
7,457
13,505
7,081
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 4 / 4
7,537
685
4,232
15,264
18,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 11
7,847
713
5,100
9,209
8,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
KingMarc_1998
Lancelot
14
7 / 3 / 6
8,999
818
12,775
9,098
4,428
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 1 / 7
9,227
839
13,058
15,614
16,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
5
Kills
14
15
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Lancelot
KingMarc_1998
Lancelot
7
3
6
3.33
L
Ah Puch
Kontop
Ah Puch
1
4
4
0.75
W
6
1
7
9.5
L
Fenrir
ToxicTD
Fenrir
3
7
2
0.57
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,944
Damage
30,933
37,330
Taken
33,921
28,710
Mitigated
29,880
6,426
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,100
1,004
0
1,100
9,209
8,958
385
5,722
3,487
15,794
0
W
Lancelot
KingMarc_1998
Lancelot
12,775
1,048
0
959
9,098
4,428
396
5,541
3,557
0
32,476
L
Ah Puch
Kontop
Ah Puch
13,255
1,123
0
1,513
8,561
3,617
0
3,641
4,920
36,379
0
W
13,058
1,134
0
4,718
15,614
16,494
172
6,447
9,167
28,849
0
L
Fenrir
ToxicTD
Fenrir
7,457
2,322
0
595
13,505
7,081
0
8,081
5,424
0
16,042
L
4,232
336
0
4,318
15,264
18,012
0
6,768
8,496
9,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,807
Gold Earned
26,073
90
Minions Killed
119
4
Camps Cleared
6
563,737
Distance Traveled
598,234
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,847
713
34
3
3
166,845
0
W
Lancelot
8,999
818
52
5
0
221,051
1
L
Ah Puch
7,633
694
56
5
2
192,188
2
W
Ares
9,227
839
33
3
3
210,338
3
L
Fenrir
7,637
694
21
2
2
189,394
1
L
Sobek
7,537
685
13
1
0
182,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role