Player Matchup

Gilgamesh
Gilgamesh
CallMeHeathen
Gilgamesh
Level 121
God Stats
2W - 5L
1,225 SR
Queue Stats
19W - 15L
1,485 Elo+
Party 1
Olorun
Olorun
DKMSSHADOW
Olorun
Level 19
God Stats
2W - 0L
1,430 SR
Queue Stats
23W - 28L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StankyEnigmaZ
Ah Muzen Cab
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,514 Elo+
Party 1
Team Averages
Level 94
1,385 SR
1,486 Elo+

VS

Team Averages
Level 74
1,289 SR
1,453 Elo+
Osiris
Osiris
LordDamned
Osiris
Level 26
God Stats
1W - 3L
1,312 SR
Queue Stats
39W - 58L
1,418 Elo+
Party 2
Fenrir
Fenrir
LordTub
Fenrir
Level 86
God Stats
0W - 1L
1,275 SR
Queue Stats
127W - 173L
1,485 Elo+
Party 2
Hera
Hera
PrinceVegeta305
Hera
Level 109
God Stats
0W - 2L
1,280 SR
Queue Stats
119W - 164L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CallMeHeathen
Gilgamesh
18
5 / 1 / 11
12,464
692
20,627
19,924
26,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
DKMSSHADOW
Olorun
17
4 / 2 / 10
11,910
662
12,929
11,840
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
StankyEnigmaZ
Ah Muzen Cab
19
8 / 2 / 8
13,607
756
29,206
19,523
10,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LordDamned
Osiris
16
3 / 6 / 2
12,395
689
11,666
25,302
30,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
LordTub
Fenrir
14
0 / 4 / 1
9,749
542
10,206
26,975
26,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 7 / 3
12,005
667
17,732
16,454
7,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
5
5
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CallMeHeathen
Gilgamesh
5
1
11
10.5
W
Olorun
DKMSSHADOW
Olorun
4
2
10
4.5
L
Osiris
LordDamned
Osiris
3
6
2
0.67
L
Fenrir
LordTub
Fenrir
0
4
1
0.13
L
2
7
3
0.5
W
Ah Muzen Cab
StankyEnigmaZ
Ah Muzen Cab
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,762
Damage
39,604
51,287
Taken
68,731
43,682
Mitigated
64,913
14,288
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CallMeHeathen
Gilgamesh
20,627
3,899
0
4,817
19,924
26,329
0
8,766
11,158
0
41,833
W
Olorun
DKMSSHADOW
Olorun
12,929
7,467
617
5,317
11,840
6,553
990
3,572
8,268
41,637
0
L
Osiris
LordDamned
Osiris
11,666
3,374
2,402
2,764
25,302
30,737
0
5,463
19,378
0
24,120
L
Fenrir
LordTub
Fenrir
10,206
2,396
282
2,106
26,975
26,951
0
5,074
20,979
0
23,947
L
17,732
4,257
707
786
16,454
7,225
0
2,587
13,692
58,285
0
W
Ah Muzen Cab
StankyEnigmaZ
Ah Muzen Cab
29,206
11,817
0
3,537
19,523
10,800
278
6,291
13,232
0
93,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,981
Gold Earned
34,149
227
Minions Killed
177
13
Camps Cleared
3
1,038,220
Distance Traveled
1,012,046
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,464
692
43
2
3
373,432
1
W
Olorun
11,910
662
49
3
3
321,495
2
L
Osiris
12,395
689
28
2
1
326,263
1
L
Fenrir
9,749
542
47
3
0
383,572
1
L
Hera
12,005
667
102
6
2
302,211
4
W
Ah Muzen Cab
13,607
756
135
8
7
343,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role