Player Matchup

Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
CesarT27
Baba Yaga
Level 95
God Stats
2W - 0L
1,684 SR
Queue Stats
22W - 25L
1,520 Elo+
Party 1
Ares
Ares
Deckarshow
Ares
Level 133
God Stats
2W - 1L
1,543 SR
Queue Stats
64W - 58L
1,585 Elo+
Party 1
Guan Yu
Guan Yu
Meliodasm
Guan Yu
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 22L
1,571 Elo+
Party 1
Pele
Pele
ZZBROKEN2
Pele
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,532 Elo+
Party 1
Team Averages
Level 130
1,545 SR
1,541 Elo+

VS

Team Averages
Level 49
1,456 SR
1,340 Elo+
Chaac
Chaac
BigCrack96
Chaac
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 53L
1,424 Elo+
Solo
Sylvanus
Sylvanus
LeaderofAZNz
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,315 Elo+
Solo
Tiamat
Tiamat
MagicJad
Tiamat
Level 29
God Stats
1W - 2L
1,278 SR
Queue Stats
97W - 87L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
Ramontajada
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,103 Elo+
Solo
Vamana
Vamana
Theomalous
Vamana
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 63L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 3 / 9
8,637
720
8,032
11,944
6,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baba Yaga
CesarT27
Baba Yaga
17
3 / 1 / 14
9,515
793
17,427
11,237
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 14
10,398
867
11,125
19,979
31,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Meliodasm
Guan Yu
17
8 / 3 / 12
10,027
836
18,047
15,961
22,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
15
4 / 2 / 10
9,023
752
12,483
11,929
8,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
5 / 3 / 3
9,656
805
17,235
13,731
9,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
LeaderofAZNz
Sylvanus
13
0 / 5 / 6
7,461
622
6,146
12,711
13,526
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
MagicJad
Tiamat
15
2 / 4 / 3
8,213
684
10,078
12,828
7,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Ramontajada
Danzaburou
13
2 / 5 / 5
8,179
682
13,911
14,017
7,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Theomalous
Vamana
15
2 / 4 / 7
9,315
776
11,517
19,615
18,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
21
Kills
11
11
Deaths
21
59
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
3
9
2.17
L
Chaac
5
3
3
2.17
W
Baba Yaga
CesarT27
Baba Yaga
3
1
14
10
W
4
2
14
5.5
L
Sylvanus
LeaderofAZNz
Sylvanus
0
5
6
0.6
L
Tiamat
MagicJad
Tiamat
2
4
3
0.88
W
Guan Yu
Meliodasm
Guan Yu
8
3
12
4.67
L
Danzaburou
Ramontajada
Danzaburou
2
5
5
0.9
L
Vamana
Theomalous
Vamana
2
4
7
1.38
W
Pele
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,114
Damage
58,887
71,050
Taken
72,902
75,289
Mitigated
56,776
35,458
Healing
29,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,032
5,915
406
2,440
11,944
6,185
2,993
2,032
9,912
0
17,648
L
Chaac
17,235
1,824
457
4,769
13,731
9,894
0
6,131
7,600
0
39,152
W
Baba Yaga
CesarT27
Baba Yaga
17,427
1,388
1,889
4,762
11,237
6,571
830
1,970
9,267
41,353
0
W
11,125
1,151
1,461
3,090
19,979
31,229
60
5,188
14,791
12,190
0
L
Sylvanus
LeaderofAZNz
Sylvanus
6,146
2,356
4,952
2,068
12,711
13,526
13
4,322
8,389
10,318
0
L
Tiamat
MagicJad
Tiamat
10,078
1,383
871
2,941
12,828
7,944
0
4,441
8,387
18,967
0
W
Guan Yu
Meliodasm
Guan Yu
18,047
2,035
9,387
7,058
15,961
22,946
596
4,273
11,688
0
23,049
L
Danzaburou
Ramontajada
Danzaburou
13,911
5,122
1,121
3,408
14,017
7,060
0
4,958
9,059
0
22,890
L
Vamana
Theomalous
Vamana
11,517
4,766
2,189
6,540
19,615
18,352
0
8,700
10,915
0
19,498
W
Pele
12,483
1,482
1,478
3,487
11,929
8,358
687
2,761
9,168
0
26,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,600
Gold Earned
42,824
138
Minions Killed
121
0
Camps Cleared
0
1,079,390
Distance Traveled
1,002,334
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,637
720
34
3
0
191,187
0
L
Chaac
9,656
805
48
4
0
223,889
1
W
Baba Yaga
9,515
793
58
5
0
243,096
0
W
Ares
10,398
867
1
0
0
219,920
0
L
Sylvanus
7,461
622
14
1
0
176,708
0
L
Tiamat
8,213
684
19
2
0
198,537
0
W
Guan Yu
10,027
836
17
1
0
211,821
0
L
Danzaburou
8,179
682
23
2
0
194,012
0
L
Vamana
9,315
776
17
1
0
209,188
0
W
Pele
9,023
752
28
2
0
213,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role