Player Matchup

Bacchus
Bacchus
Dirty_Muss
Bacchus
Level 40
God Stats
0W - 3L
1,183 SR
Queue Stats
4W - 19L
1,176 Elo+
Party 1
Mulan
Mulan
SteezeFactor
Mulan
Level 49
God Stats
20W - 16L
1,552 SR
Queue Stats
29W - 39L
1,336 Elo+
Party 1
Anubis
Anubis
XxOutlawAZxX
Anubis
Level 68
God Stats
0W - 2L
1,294 SR
Queue Stats
11W - 24L
1,215 Elo+
Party 1
Team Averages
Level 52
1,343 SR
1,242 Elo+

VS

Team Averages
Level 99
1,514 SR
1,473 Elo+
Ares
Ares
Chamber0Doom
Ares
Level 67
God Stats
6W - 7L
1,552 SR
Queue Stats
10W - 16L
1,374 Elo+
Party 2
Kukulkan
Kukulkan
JELLYMIR_2001
Kukulkan
Level 101
God Stats
1W - 2L
1,296 SR
Queue Stats
34W - 25L
1,527 Elo+
Party 2
Medusa
Medusa
MrArtistJsrf
Medusa
Level 128
God Stats
2W - 0L
1,695 SR
Queue Stats
59W - 56L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dirty_Muss
Bacchus
13
0 / 2 / 5
9,340
584
7,658
18,905
29,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 1 / 2
10,374
648
10,432
19,847
25,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
3 / 5 / 3
9,950
622
6,427
12,916
8,309
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
11,276
705
7,023
21,036
25,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
JELLYMIR_2001
Kukulkan
17
4 / 2 / 4
11,343
709
19,024
6,889
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
15
3 / 1 / 3
10,669
667
18,578
9,842
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
7
Kills
8
8
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
L
Bacchus
Dirty_Muss
Bacchus
0
2
5
1.25
W
Kukulkan
JELLYMIR_2001
Kukulkan
4
2
4
3
W
Medusa
3
1
3
4.5
L
4
1
2
5
L
Anubis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,517
Damage
44,625
51,668
Taken
37,767
63,445
Mitigated
34,802
10,048
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,023
542
0
4,996
21,036
25,906
524
7,888
12,496
20,885
0
L
Bacchus
Dirty_Muss
Bacchus
7,658
852
636
1,845
18,905
29,518
0
8,684
10,221
21,750
0
W
Kukulkan
JELLYMIR_2001
Kukulkan
19,024
518
0
250
6,889
3,625
605
3,055
3,701
65,793
0
W
Medusa
18,578
8,262
0
1,993
9,842
5,271
1,594
4,086
5,522
0
50,834
L
10,432
991
193
4,248
19,847
25,618
0
10,219
9,628
0
29,088
L
Anubis
6,427
778
0
3,126
12,916
8,309
0
7,575
5,341
39,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
33,288
143
Minions Killed
189
3
Camps Cleared
8
777,216
Distance Traveled
889,180
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,276
705
28
2
2
280,473
1
L
Bacchus
9,340
584
27
2
1
288,729
1
W
Kukulkan
11,343
709
121
8
5
309,375
2
W
Medusa
10,669
667
40
3
1
299,332
2
L
Mulan
10,374
648
44
3
2
289,072
1
L
Anubis
9,950
622
72
5
0
199,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role