Player Matchup

Ares
Ares
 
Ares
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Facile Plays
Ganesha
Level 156
God Stats
3W - 2L
1,623 SR
Queue Stats
411W - 330L
1,618 Elo+
Party 1
Discordia
Discordia
GoBack2Lumby
Discordia
Level 28
God Stats
12W - 2L
1,866 SR
Queue Stats
26W - 27L
1,423 Elo+
Party 1
Arachne
Arachne
TrumpForever810
Arachne
Level 86
God Stats
4W - 3L
1,388 SR
Queue Stats
27W - 35L
1,409 Elo+
Party 1
Charybdis
Charybdis
izbrey
Charybdis
Level 29
God Stats
2W - 4L
1,723 SR
Queue Stats
18W - 22L
1,379 Elo+
Party 1
Team Averages
Level 86
1,620 SR
1,466 Elo+

VS

Team Averages
Level 71
1,548 SR
1,511 Elo+
Awilix
Awilix
CHRISTOPHERx206
Awilix
Level 128
God Stats
14W - 5L
1,694 SR
Queue Stats
72W - 48L
1,549 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
FormidableEnigma
Morgan Le Fay
Level 102
God Stats
0W - 1L
1,498 SR
Queue Stats
124W - 143L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
MonsterMoo
Sylvanus
Level 49
God Stats
4W - 5L
1,586 SR
Queue Stats
92W - 104L
1,461 Elo+
Party 2
Amaterasu
Amaterasu
Mr Melon987
Amaterasu
Level 33
God Stats
0W - 1L
1,462 SR
Queue Stats
50W - 41L
1,427 Elo+
Party 3
Medusa
Medusa
xXKuKuXx
Medusa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 2 / 8
8,529
474
11,960
17,833
13,844
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
Facile Plays
Ganesha
17
5 / 2 / 7
10,968
609
16,405
14,200
8,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
GoBack2Lumby
Discordia
14
6 / 2 / 5
9,266
515
11,826
8,233
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 3 / 5
10,258
570
8,743
15,052
6,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
izbrey
Charybdis
13
1 / 4 / 4
7,765
431
2,852
10,492
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 3
9,479
527
9,656
16,935
6,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
FormidableEnigma
Morgan Le Fay
12
0 / 4 / 4
7,798
433
8,409
10,276
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
MonsterMoo
Sylvanus
12
1 / 6 / 5
7,341
408
7,653
19,677
18,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
Mr Melon987
Amaterasu
12
0 / 6 / 2
7,486
416
5,501
15,962
13,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
xXKuKuXx
Medusa
14
5 / 2 / 2
8,686
483
10,218
12,782
6,046
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
23
Kills
13
13
Deaths
23
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
8
3
L
7
5
3
1.7
W
Ganesha
Facile Plays
Ganesha
5
2
7
4.25
L
Morgan Le Fay
FormidableEnigma
Morgan Le Fay
0
4
4
0.5
W
Discordia
GoBack2Lumby
Discordia
6
2
5
4.25
L
Sylvanus
MonsterMoo
Sylvanus
1
6
5
0.58
L
Amaterasu
Mr Melon987
Amaterasu
0
6
2
0.17
W
9
3
5
3.83
W
Charybdis
izbrey
Charybdis
1
4
4
0.75
L
Medusa
xXKuKuXx
Medusa
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,786
Damage
41,437
65,810
Taken
75,632
34,579
Mitigated
48,523
15,383
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,960
564
0
4,048
17,833
13,844
0
3,598
14,235
49,187
0
L
9,656
2,845
0
3,040
16,935
6,292
0
8,670
8,091
0
76,343
W
Ganesha
Facile Plays
Ganesha
16,405
2,104
0
5,134
14,200
8,388
0
1,132
12,335
82,462
0
L
Morgan Le Fay
FormidableEnigma
Morgan Le Fay
8,409
547
0
911
10,276
4,186
0
6,047
4,189
58,697
0
W
Discordia
GoBack2Lumby
Discordia
11,826
806
0
487
8,233
3,243
0
4,194
3,991
55,615
0
L
Sylvanus
MonsterMoo
Sylvanus
7,653
2,100
1,268
4,477
19,677
18,591
27
8,546
11,087
26,324
19,019
L
Amaterasu
Mr Melon987
Amaterasu
5,501
1,788
0
2,540
15,962
13,408
0
9,683
5,645
0
37,289
W
8,743
6,820
0
3,360
15,052
6,205
0
4,860
10,157
0
79,759
W
Charybdis
izbrey
Charybdis
2,852
1,419
0
2,354
10,492
2,899
978
1,628
8,864
0
38,159
L
Medusa
xXKuKuXx
Medusa
10,218
3,362
0
225
12,782
6,046
909
6,351
6,429
0
71,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,786
Gold Earned
40,790
445
Minions Killed
451
0
Camps Cleared
0
1,736,729
Distance Traveled
1,607,429
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,529
474
47
3
0
336,509
2
L
Awilix
9,479
527
111
6
0
376,874
3
W
Ganesha
10,968
609
144
8
0
328,369
3
L
Morgan Le Fay
7,798
433
99
6
0
294,648
6
W
Discordia
9,266
515
81
5
0
332,803
0
L
Sylvanus
7,341
408
70
4
0
241,889
4
L
Amaterasu
7,486
416
77
4
0
354,930
7
W
Arachne
10,258
570
107
6
0
421,513
3
W
Charybdis
7,765
431
66
4
0
317,535
2
L
Medusa
8,686
483
94
5
0
339,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role