Player Matchup

Izanami
Izanami
Gold II
BigDicpanda
Izanami
Gold II
Level 109
God Stats
1W - 2L
1,415 SR
Queue Stats
203W - 211L
1,519 MMR
Party 2
Jormungandr
Jormungandr
Gold III
DjRodsnuffer
Jormungandr
Gold III
Level 126
God Stats
1W - 0L
1,485 SR
Queue Stats
118W - 115L
1,477 MMR
Party 3
Ne Zha
Ne Zha
Platinum IV
FistMyBungHole
Ne Zha
Platinum IV
Level 100
God Stats
15W - 8L
1,682 SR
Queue Stats
66W - 60L
1,728 MMR
Party 3
Kukulkan
Kukulkan
Platinum III
MountainPP
Kukulkan
Platinum III
Level 121
God Stats
3W - 2L
1,331 SR
Queue Stats
367W - 373L
1,792 MMR
Party 2
Bacchus
Bacchus
Gold II
axel200016
Bacchus
Gold II
Level 124
God Stats
6W - 2L
1,738 SR
Queue Stats
67W - 64L
1,601 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,530 SR
1,623 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,528 SR
1,621 MMR
Baron Samedi
Baron Samedi
Gold III
NilsonMo
Baron Samedi
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,582 MMR
Solo
Danzaburou
Danzaburou
Gold V
Rehaaaven
Danzaburou
Gold V
Level 104
God Stats
0W - 1L
1,573 SR
Queue Stats
9W - 6L
1,678 MMR
Party 1
Yu Huang
Yu Huang
Silver I
Setsukah
Yu Huang
Silver I
Level 146
God Stats
2W - 2L
1,606 SR
Queue Stats
23W - 23L
1,600 MMR
Party 1
Cliodhna
Cliodhna
Gold II
illinijake21
Cliodhna
Gold II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,642 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
jhersondav
Cu Chulainn
Gold I
Level 157
God Stats
3W - 6L
1,459 SR
Queue Stats
311W - 312L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigDicpanda
Izanami
19
5 / 4 / 7
14,242
593
14,760
19,467
7,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
DjRodsnuffer
Jormungandr
19
4 / 1 / 7
14,319
597
15,009
21,574
20,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 3 / 10
13,885
579
17,332
24,907
12,691
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
MountainPP
Kukulkan
19
8 / 1 / 9
13,979
582
21,792
12,282
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
axel200016
Bacchus
18
5 / 1 / 14
13,849
577
15,998
27,864
34,292
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
LancelotScyllaMercuryCupid

VS

Bans
ArtioIshtarGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NilsonMo
Baron Samedi
16
1 / 3 / 0
10,485
437
4,751
11,036
9,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Rehaaaven
Danzaburou
19
4 / 4 / 1
12,494
521
16,946
25,148
10,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Setsukah
Yu Huang
20
3 / 4 / 2
13,098
546
18,877
21,253
9,618
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
illinijake21
Cliodhna
14
0 / 6 / 4
9,263
386
7,854
21,820
7,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
jhersondav
Cu Chulainn
11
2 / 14 / 2
8,298
346
7,512
35,378
19,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
30
Kills
10
10
Deaths
31
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigDicpanda
Izanami
5
4
7
2.13
W
Jormungandr
DjRodsnuffer
Jormungandr
4
1
7
7.5
W
8
3
10
4.33
W
Kukulkan
MountainPP
Kukulkan
8
1
9
12.5
L
Baron Samedi
NilsonMo
Baron Samedi
1
3
0
0.33
L
Danzaburou
Rehaaaven
Danzaburou
4
4
1
1.13
L
Yu Huang
Setsukah
Yu Huang
3
4
2
1
W
Bacchus
axel200016
Bacchus
5
1
14
12
L
Cliodhna
illinijake21
Cliodhna
0
6
4
0.33
L
Cu Chulainn
jhersondav
Cu Chulainn
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,891
Damage
55,940
106,094
Taken
114,635
80,974
Mitigated
56,838
40,380
Healing
18,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigDicpanda
Izanami
14,760
11,436
0
5,477
19,467
7,944
13,169
4,640
14,827
0
130,028
W
Jormungandr
DjRodsnuffer
Jormungandr
15,009
2,540
0
6,583
21,574
20,338
2,179
6,660
14,914
98,885
0
W
17,332
5,119
0
9,156
24,907
12,691
2,025
5,871
19,036
39
114,299
W
Kukulkan
MountainPP
Kukulkan
21,792
2,992
0
4,080
12,282
5,709
3,887
3,707
8,575
132,482
0
L
Baron Samedi
NilsonMo
Baron Samedi
4,751
703
102
2,952
11,036
9,777
0
4,154
6,882
83,775
0
L
Danzaburou
Rehaaaven
Danzaburou
16,946
8,502
0
6,585
25,148
10,228
1,635
8,972
16,176
0
102,109
L
Yu Huang
Setsukah
Yu Huang
18,877
1,124
0
2,009
21,253
9,618
22
10,180
11,073
139,259
0
W
Bacchus
axel200016
Bacchus
15,998
2,950
4,256
10,828
27,864
34,292
492
3,938
23,926
49,611
1,634
L
Cliodhna
illinijake21
Cliodhna
7,854
814
0
5,687
21,820
7,563
0
7,182
14,638
0
69,495
L
Cu Chulainn
jhersondav
Cu Chulainn
7,512
1,289
0
1,426
35,378
19,652
0
22,009
13,369
0
35,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,274
Gold Earned
53,638
737
Minions Killed
692
0
Camps Cleared
0
2,367,749
Distance Traveled
2,089,339
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,242
593
192
8
0
442,693
0
W
Jormungandr
14,319
597
193
8
0
425,862
7
W
Ne Zha
13,885
579
141
6
0
535,560
9
W
Kukulkan
13,979
582
170
7
0
460,824
5
L
Baron Samedi
10,485
437
144
6
0
396,164
5
L
Danzaburou
12,494
521
161
7
0
422,327
6
L
Yu Huang
13,098
546
243
10
0
458,032
4
W
Bacchus
13,849
577
41
2
0
502,810
6
L
Cliodhna
9,263
386
107
4
0
413,147
2
L
Cu Chulainn
8,298
346
37
2
0
399,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role