Player Matchup

Artemis
Artemis
FartAndMiss69
Artemis
Level 18
God Stats
3W - 5L
1,362 SR
Queue Stats
48W - 60L
1,408 Elo+
Party 1
Thanatos
Thanatos
Shadow2fast
Thanatos
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
214W - 180L
1,445 Elo+
Party 2
Sun Wukong
Sun Wukong
Vondahare
Sun Wukong
Level 29
God Stats
2W - 0L
1,724 SR
Queue Stats
62W - 59L
1,322 Elo+
Party 2
Aphrodite
Aphrodite
jewsica
Aphrodite
Level 42
God Stats
57W - 64L
1,448 SR
Queue Stats
57W - 69L
1,387 Elo+
Party 1
Sol
Sol
zSinner
Sol
Level 61
God Stats
7W - 1L
1,745 SR
Queue Stats
177W - 151L
1,461 Elo+
Party 2
Team Averages
Level 36
1,556 SR
1,405 Elo+

VS

Team Averages
Level 94
1,553 SR
1,454 Elo+
Ah Muzen Cab
Ah Muzen Cab
MrSilverHD
Ah Muzen Cab
Level 115
God Stats
18W - 9L
1,708 SR
Queue Stats
120W - 120L
1,539 Elo+
Party 3
Chang'e
Chang'e
TheGarbageKing
Chang'e
Level 126
God Stats
0W - 2L
1,388 SR
Queue Stats
12W - 15L
1,439 Elo+
Solo
Horus
Horus
ZealousStew09
Horus
Level 120
God Stats
16W - 20L
1,744 SR
Queue Stats
336W - 338L
1,454 Elo+
Party 4
Thanatos
Thanatos
ZooWeeeeMama
Thanatos
Level 22
God Stats
45W - 48L
1,427 SR
Queue Stats
174W - 180L
1,345 Elo+
Party 4
Bellona
Bellona
xTwitchyyyx
Bellona
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
8 / 6 / 5
12,956
540
24,193
24,956
9,246
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Shadow2fast
Thanatos
20
8 / 2 / 2
15,042
627
10,818
23,573
13,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Vondahare
Sun Wukong
20
0 / 2 / 3
12,622
526
4,532
16,883
14,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
jewsica
Aphrodite
19
3 / 5 / 9
12,392
516
10,089
17,092
12,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
20
4 / 1 / 5
14,170
590
12,860
15,764
7,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MrSilverHD
Ah Muzen Cab
18
2 / 5 / 7
10,900
454
17,346
20,550
8,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 4 / 0
12,052
502
4,552
14,276
5,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 3 / 1
13,839
577
15,628
18,881
16,924
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
ZooWeeeeMama
Thanatos
17
7 / 5 / 2
11,308
471
11,030
20,366
9,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
xTwitchyyyx
Bellona
16
0 / 6 / 11
9,535
397
9,856
21,880
13,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
23
Kills
16
16
Deaths
23
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
8
6
5
1.75
L
Ah Muzen Cab
MrSilverHD
Ah Muzen Cab
2
5
7
1.1
W
Thanatos
Shadow2fast
Thanatos
8
2
2
4.5
L
3
4
0
0.75
W
Sun Wukong
Vondahare
Sun Wukong
0
2
3
0.75
L
4
3
1
1.5
L
Thanatos
ZooWeeeeMama
Thanatos
7
5
2
1.6
W
Aphrodite
jewsica
Aphrodite
3
5
9
1.5
L
Bellona
xTwitchyyyx
Bellona
0
6
11
0.92
W
Sol
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,492
Damage
58,412
98,268
Taken
95,953
56,179
Mitigated
53,613
64,593
Healing
38,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
24,193
17,006
0
7,579
24,956
9,246
1,723
1,737
23,212
0
97,092
L
Ah Muzen Cab
MrSilverHD
Ah Muzen Cab
17,346
6,483
0
4,337
20,550
8,525
5
4,475
16,075
0
125,148
W
Thanatos
Shadow2fast
Thanatos
10,818
4,280
0
25,133
23,573
13,160
3,252
362
23,171
0
149,103
L
4,552
479
1,707
4,273
14,276
5,963
0
4,067
10,209
84,332
0
W
Sun Wukong
Vondahare
Sun Wukong
4,532
1,346
0
5,224
16,883
14,099
548
0
16,883
0
87,896
L
15,628
6,437
216
4,446
18,881
16,924
250
1,683
17,198
346
125,542
L
Thanatos
ZooWeeeeMama
Thanatos
11,030
3,473
0
17,688
20,366
9,119
0
4,958
15,408
0
84,443
W
Aphrodite
jewsica
Aphrodite
10,089
1,910
7,292
8,437
17,092
12,275
874
2,065
14,920
72,151
0
L
Bellona
xTwitchyyyx
Bellona
9,856
1,170
0
5,456
21,880
13,082
1,156
7,264
14,616
0
42,828
W
Sol
12,860
4,052
0
10,928
15,764
7,399
6,584
1,816
13,812
115,264
9,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,182
Gold Earned
57,634
801
Minions Killed
707
0
Camps Cleared
0
2,187,723
Distance Traveled
2,250,590
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,956
540
131
5
0
416,349
1
L
Ah Muzen Cab
10,900
454
154
6
0
431,642
2
W
Thanatos
15,042
627
196
8
0
506,310
0
L
Chang'e
12,052
502
177
7
0
452,506
6
W
Sun Wukong
12,622
526
155
6
0
390,807
5
L
Horus
13,839
577
231
10
0
466,177
8
L
Thanatos
11,308
471
103
4
0
479,669
1
W
Aphrodite
12,392
516
144
6
0
432,515
6
L
Bellona
9,535
397
42
2
0
420,596
5
W
Sol
14,170
590
175
7
0
441,742
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role