Player Matchup

Merlin
Merlin
KOLSTAD_1
Merlin
Level 106
God Stats
7W - 3L
1,588 SR
Queue Stats
100W - 76L
1,478 Elo+
Party 1
Ymir
Ymir
KukuTakesNoSkill
Ymir
Level 44
God Stats
6W - 3L
1,581 SR
Queue Stats
61W - 44L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
RaG3AsceaCiNz
Jing Wei
Level 62
God Stats
1W - 0L
1,620 SR
Queue Stats
69W - 45L
1,563 Elo+
Party 1
Team Averages
Level 71
1,597 SR
1,532 Elo+

VS

Team Averages
Level 97
1,592 SR
1,559 Elo+
Odin
Odin
Hatemefearme
Odin
Level 126
God Stats
1W - 2L
1,659 SR
Queue Stats
105W - 93L
1,553 Elo+
Party 2
Hades
Hades
Lampstand
Hades
Level 37
God Stats
2W - 3L
1,538 SR
Queue Stats
43W - 39L
1,559 Elo+
Party 2
Neith
Neith
ajrm1
Neith
Level 127
God Stats
53W - 54L
1,580 SR
Queue Stats
335W - 358L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KOLSTAD_1
Merlin
18
3 / 2 / 3
13,441
640
21,749
16,170
8,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 2 / 5
13,970
665
11,074
30,191
46,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
RaG3AsceaCiNz
Jing Wei
19
4 / 5 / 3
14,280
680
16,710
18,669
9,243
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 8
13,117
625
15,095
20,782
26,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Lampstand
Hades
17
4 / 3 / 4
12,889
614
19,354
16,495
9,369
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
ajrm1
Neith
20
4 / 3 / 5
13,967
665
20,807
22,652
11,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
8
Kills
9
9
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
8
2.5
W
Merlin
KOLSTAD_1
Merlin
3
2
3
2.25
W
1
2
5
1.75
L
Hades
Lampstand
Hades
4
3
4
2
W
Jing Wei
RaG3AsceaCiNz
Jing Wei
4
5
3
1.1
L
Neith
ajrm1
Neith
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,533
Damage
55,256
65,030
Taken
59,929
63,586
Mitigated
47,860
11,478
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,095
2,618
0
2,292
20,782
26,538
0
10,761
10,021
5,061
29,467
W
Merlin
KOLSTAD_1
Merlin
21,749
1,179
0
2,913
16,170
8,099
1,052
6,189
9,981
74,158
0
W
11,074
1,780
504
4,595
30,191
46,244
120
8,138
22,053
26,028
0
L
Hades
Lampstand
Hades
19,354
2,942
489
4,136
16,495
9,369
0
11,366
5,129
45,235
0
W
Jing Wei
RaG3AsceaCiNz
Jing Wei
16,710
13,195
0
3,466
18,669
9,243
1,177
6,696
11,973
0
68,126
L
Neith
ajrm1
Neith
20,807
8,648
0
7,002
22,652
11,953
761
11,557
11,095
0
100,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,691
Gold Earned
39,973
235
Minions Killed
239
8
Camps Cleared
10
1,118,820
Distance Traveled
1,059,959
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,117
625
27
1
5
404,334
0
W
Merlin
13,441
640
124
6
4
359,239
4
W
Ymir
13,970
665
17
1
2
384,184
1
L
Hades
12,889
614
44
2
3
336,518
4
W
Jing Wei
14,280
680
94
4
2
375,397
4
L
Neith
13,967
665
168
8
2
319,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role