Player Matchup

He Bo
He Bo
DailyDoseOfSpam
He Bo
Level 108
God Stats
5W - 5L
1,462 SR
Queue Stats
42W - 39L
1,538 Elo+
Party 2
Bellona
Bellona
MintSugaaa
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,296 Elo+
Party 2
Jing Wei
Jing Wei
PickolasCage
Jing Wei
Level 147
God Stats
17W - 12L
1,640 SR
Queue Stats
110W - 97L
1,510 Elo+
Party 2
Team Averages
Level 86
1,534 SR
1,448 Elo+

VS

Team Averages
Level 55
1,500 SR
1,330 Elo+
Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ForsaconMonster
Ares
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,079 Elo+
Party 1
Thor
Thor
Macaulay
Thor
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,316
732
8,385
6,989
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
MintSugaaa
Bellona
12
2 / 0 / 5
7,956
796
4,440
7,299
5,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
PickolasCage
Jing Wei
13
2 / 0 / 5
7,518
752
7,918
5,724
2,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 2
6,525
653
8,828
7,166
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 2
7,058
706
4,461
8,515
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
10
2 / 3 / 0
6,742
674
4,098
8,416
4,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
2
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
2
0.33
W
3
2
3
2.25
L
0
1
2
1
L
Thor
2
3
0
0.67
W
Bellona
MintSugaaa
Bellona
2
0
5
4.5
W
Jing Wei
PickolasCage
Jing Wei
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,743
Damage
17,387
20,012
Taken
24,097
11,309
Mitigated
16,704
5,860
Healing
3,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,828
750
0
333
7,166
3,125
0
2,537
4,251
29,265
0
W
8,385
291
0
570
6,989
2,709
0
3,732
2,997
17,837
0
L
4,461
161
0
2,288
8,515
8,835
0
1,772
6,661
8,492
0
L
Thor
4,098
801
0
750
8,416
4,744
0
3,712
4,479
0
14,427
W
Bellona
MintSugaaa
Bellona
4,440
1,433
1,651
1,924
7,299
5,998
0
4,668
2,265
0
12,783
W
Jing Wei
PickolasCage
Jing Wei
7,918
6,495
0
1,715
5,724
2,602
0
4,250
1,300
0
36,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,790
Gold Earned
20,325
125
Minions Killed
93
8
Camps Cleared
2
640,866
Distance Traveled
528,857
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,525
653
63
6
0
162,940
1
W
He Bo
7,316
732
35
4
2
196,925
0
L
Ares
7,058
706
7
1
0
197,746
1
L
Thor
6,742
674
23
2
2
168,171
2
W
Bellona
7,956
796
12
1
1
235,397
0
W
Jing Wei
7,518
752
78
8
5
208,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role