Player Matchup

Atlas
Atlas
Harper2821
Atlas
Level 106
God Stats
0W - 9L
1,073 SR
Queue Stats
369W - 400L
1,413 Elo+
Party 3
Ne Zha
Ne Zha
Mangcasso_Jr
Ne Zha
Level 61
God Stats
2W - 4L
1,434 SR
Queue Stats
54W - 68L
1,309 Elo+
Party 2
Ishtar
Ishtar
SockmonsterYT
Ishtar
Level 62
God Stats
9W - 10L
1,445 SR
Queue Stats
65W - 81L
1,350 Elo+
Party 2
Olorun
Olorun
Soggy_Cheeks1
Olorun
Level 87
God Stats
74W - 88L
1,496 SR
Queue Stats
529W - 620L
1,470 Elo+
Party 3
Horus
Horus
brazzesr_1721
Horus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,331 Elo+
Solo
Team Averages
Level 80
1,389 SR
1,374 Elo+

VS

Team Averages
Level 116
1,487 SR
1,428 Elo+
Hera
Hera
 
Hera
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AGameOfShadows
Arachne
Level 160
God Stats
5W - 3L
1,690 SR
Queue Stats
410W - 364L
1,494 Elo+
Solo
Xing Tian
Xing Tian
Barto Senpai
Xing Tian
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
451W - 518L
1,403 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PiperTooFlow
Ah Muzen Cab
Level 160
God Stats
15W - 16L
1,456 SR
Queue Stats
151W - 186L
1,419 Elo+
Solo
Chaac
Chaac
xMilosWorldx
Chaac
Level 57
God Stats
3W - 11L
1,290 SR
Queue Stats
208W - 262L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
5 / 3 / 2
9,773
514
12,457
20,567
11,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
15
0 / 5 / 1
8,783
462
8,329
15,276
9,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 2 / 1
7,882
415
5,106
12,725
5,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 4 / 0
9,848
518
10,092
21,388
10,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 3
7,967
419
5,039
20,738
17,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
6 / 5 / 2
10,344
544
20,058
13,014
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 2 / 6
10,809
569
10,863
22,350
10,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Barto Senpai
Xing Tian
12
0 / 3 / 6
7,594
400
4,535
12,416
11,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
PiperTooFlow
Ah Muzen Cab
16
3 / 0 / 1
9,829
517
16,420
11,064
4,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 3
10,022
527
10,442
14,295
10,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
11
Kills
17
17
Deaths
11
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
5
2
1.4
W
6
2
6
4.5
W
Xing Tian
Barto Senpai
Xing Tian
0
3
6
1
L
Atlas
5
3
2
2
L
Ne Zha
0
5
1
0.1
W
Ah Muzen Cab
PiperTooFlow
Ah Muzen Cab
3
0
1
3.5
L
1
2
1
0.75
L
5
4
0
1.25
L
0
3
3
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,023
Damage
62,318
90,694
Taken
73,139
53,512
Mitigated
43,814
29,290
Healing
27,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
20,058
6,931
249
2,617
13,014
5,863
1,198
7,722
5,292
83,573
0
W
10,863
7,442
0
9,941
22,350
10,465
24
8,075
14,275
0
95,890
W
Xing Tian
Barto Senpai
Xing Tian
4,535
805
107
2,592
12,416
11,901
210
908
11,508
24,040
3,598
L
Atlas
12,457
3,736
0
4,886
20,567
11,635
0
3,960
16,607
75,698
0
L
Ne Zha
8,329
2,055
0
3,449
15,276
9,506
0
1,050
14,178
0
66,623
W
Ah Muzen Cab
PiperTooFlow
Ah Muzen Cab
16,420
6,986
0
5,683
11,064
4,952
462
1,706
9,358
0
96,506
L
5,106
3,308
0
2,531
12,725
5,071
0
2,452
10,078
0
62,495
L
10,092
4,645
515
9,889
21,388
10,245
676
9,594
11,794
72,462
10,874
L
5,039
2,799
1,216
6,804
20,738
17,055
0
6,725
13,604
0
33,260
W
10,442
2,398
0
6,075
14,295
10,633
543
2,822
11,473
0
72,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,253
Gold Earned
48,598
550
Minions Killed
537
0
Camps Cleared
0
1,777,568
Distance Traveled
1,826,307
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,344
544
117
6
0
347,654
5
W
Arachne
10,809
569
137
7
0
381,311
3
W
Xing Tian
7,594
400
36
2
0
326,899
5
L
Atlas
9,773
514
130
7
0
387,081
0
L
Ne Zha
8,783
462
111
6
0
388,194
4
W
Ah Muzen Cab
9,829
517
131
7
0
390,413
1
L
Ishtar
7,882
415
102
5
0
320,652
2
L
Olorun
9,848
518
143
8
0
338,666
2
L
Horus
7,967
419
64
3
0
342,975
1
W
Chaac
10,022
527
116
6
0
380,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role