Player Matchup

Anhur
Anhur
 
Anhur
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
R4NDY1111
Sobek
Level 68
God Stats
3W - 1L
1,783 SR
Queue Stats
269W - 290L
1,551 Elo+
Party 3
Serqet
Serqet
SuicideStang
Serqet
Level 63
God Stats
4W - 1L
1,883 SR
Queue Stats
132W - 131L
1,530 Elo+
Solo
Hel
Hel
TheXayTv
Hel
Level 43
God Stats
3W - 4L
1,578 SR
Queue Stats
72W - 92L
1,389 Elo+
Solo
Nu Wa
Nu Wa
nexuzsky15
Nu Wa
Level 118
God Stats
1W - 2L
1,623 SR
Queue Stats
370W - 379L
1,553 Elo+
Solo
Team Averages
Level 62
1,674 SR
1,505 Elo+

VS

Team Averages
Level 78
1,550 SR
1,563 Elo+
Ganesha
Ganesha
 
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
ChuchoH3ntai
Poseidon
Level 29
God Stats
2W - 3L
1,436 SR
Queue Stats
68W - 49L
1,589 Elo+
Party 1
Hades
Hades
F666orFeed
Hades
Level 49
God Stats
10W - 6L
1,627 SR
Queue Stats
25W - 18L
1,584 Elo+
Party 2
Loki
Loki
K1NGD1
Loki
Level 62
God Stats
22W - 10L
1,734 SR
Queue Stats
51W - 32L
1,630 Elo+
Party 1
Xing Tian
Xing Tian
VEXjeri
Xing Tian
Level 145
God Stats
11W - 10L
1,452 SR
Queue Stats
397W - 342L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 3 / 0
5,834
449
3,648
7,321
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
R4NDY1111
Sobek
10
0 / 0 / 3
6,061
466
2,986
9,558
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Serqet
12
2 / 4 / 2
7,130
548
3,706
11,390
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 0
7,252
558
8,058
11,085
7,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
10
1 / 4 / 1
6,338
488
6,265
6,283
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 7
7,313
563
5,802
8,918
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
ChuchoH3ntai
Poseidon
13
6 / 1 / 1
7,927
610
7,715
5,672
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
13
0 / 1 / 0
8,007
616
5,926
12,503
5,738
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
K1NGD1
Loki
13
3 / 1 / 0
7,613
586
4,936
7,051
2,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
VEXjeri
Xing Tian
12
2 / 1 / 0
7,113
547
3,252
9,187
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
11
11
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
0
0
W
Ganesha
 
Ganesha
0
0
7
3.5
W
Poseidon
ChuchoH3ntai
Poseidon
6
1
1
6.5
W
Hades
0
1
0
0
W
Loki
K1NGD1
Loki
3
1
0
3
L
Sobek
R4NDY1111
Sobek
0
0
3
1.5
L
Serqet
2
4
2
0.75
L
1
0
0
1
W
Xing Tian
VEXjeri
Xing Tian
2
1
0
2
L
Nu Wa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,663
Damage
27,631
45,637
Taken
43,331
25,016
Mitigated
18,220
14,676
Healing
21,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,648
1,758
0
1,689
7,321
3,087
0
2,625
4,696
0
39,919
W
Ganesha
 
Ganesha
5,802
959
0
4,179
8,918
3,894
695
3,604
5,314
23,690
0
W
Poseidon
ChuchoH3ntai
Poseidon
7,715
1,559
0
2,831
5,672
1,863
390
2,409
3,263
69,311
0
W
Hades
5,926
1,101
165
9,159
12,503
5,738
0
7,478
3,909
71,350
0
W
Loki
K1NGD1
Loki
4,936
1,315
0
1,200
7,051
2,159
1,002
1,382
5,669
0
54,472
L
Sobek
R4NDY1111
Sobek
2,986
261
0
3,441
9,558
6,997
0
3,590
5,968
18,729
5,584
L
Serqet
3,706
1,095
0
880
11,390
4,849
0
5,848
5,542
0
45,517
L
8,058
1,272
180
7,986
11,085
7,565
0
6,003
5,082
67,623
0
W
Xing Tian
VEXjeri
Xing Tian
3,252
198
0
3,706
9,187
4,566
0
914
8,064
47,532
0
L
Nu Wa
6,265
1,093
0
500
6,283
2,518
0
4,629
1,654
44,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,615
Gold Earned
37,973
369
Minions Killed
480
0
Camps Cleared
0
1,170,437
Distance Traveled
1,336,266
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,834
449
71
5
0
182,518
0
W
Ganesha
7,313
563
8
1
0
273,681
1
W
Poseidon
7,927
610
134
10
0
272,444
1
W
Hades
8,007
616
141
11
0
239,662
2
W
Loki
7,613
586
105
8
0
263,238
1
L
Sobek
6,061
466
42
3
0
244,136
4
L
Serqet
7,130
548
86
7
0
275,364
1
L
Hel
7,252
558
110
8
0
239,504
3
W
Xing Tian
7,113
547
92
7
0
287,241
2
L
Nu Wa
6,338
488
60
5
0
228,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role