Player Matchup

Hun Batz
Hun Batz
Big Pewp138
Hun Batz
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 75L
1,564 Elo+
Party 4
Medusa
Medusa
EdrixStormbreake
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,758 Elo+
Party 4
Ganesha
Ganesha
IbVeNoM
Ganesha
Level 160
God Stats
0W - 1L
1,564 SR
Queue Stats
16W - 9L
1,632 Elo+
Party 1
Baron Samedi
Baron Samedi
McRuly
Baron Samedi
Level 23
God Stats
0W - 2L
1,666 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1
Ishtar
Ishtar
WIRENUT2000
Ishtar
Level 146
God Stats
2W - 2L
1,566 SR
Queue Stats
13W - 6L
1,627 Elo+
Party 1
Team Averages
Level 100
1,559 SR
1,567 Elo+

VS

Team Averages
Level 87
1,453 SR
1,547 Elo+
Eset
Eset
BorealTrain5165
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 58L
1,542 Elo+
Party 3
Izanami
Izanami
ELM Backlash
Izanami
Level 129
God Stats
1W - 1L
1,740 SR
Queue Stats
66W - 47L
1,583 Elo+
Party 3
Awilix
Awilix
ELM Taco
Awilix
Level 109
God Stats
8W - 8L
1,396 SR
Queue Stats
85W - 70L
1,516 Elo+
Party 3
Sun Wukong
Sun Wukong
Eyeshield45
Sun Wukong
Level 29
God Stats
3W - 5L
1,149 SR
Queue Stats
113W - 128L
1,565 Elo+
Party 2
Persephone
Persephone
Gold_Luppichini
Persephone
Level 143
God Stats
7W - 4L
1,478 SR
Queue Stats
419W - 431L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Big Pewp138
Hun Batz
19
4 / 3 / 1
11,995
500
10,082
22,889
11,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 8 / 3
11,489
479
12,775
21,353
9,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
IbVeNoM
Ganesha
16
2 / 1 / 6
11,897
496
8,367
22,204
30,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
McRuly
Baron Samedi
15
0 / 11 / 0
9,629
401
8,743
21,687
8,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
18
5 / 6 / 3
12,465
519
19,068
20,159
9,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 12
12,906
538
12,201
18,421
22,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ELM Backlash
Izanami
20
9 / 4 / 3
14,163
590
21,405
17,316
9,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
ELM Taco
Awilix
20
5 / 2 / 4
12,781
533
9,603
19,565
13,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Eyeshield45
Sun Wukong
17
3 / 3 / 7
11,896
496
13,571
27,667
25,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Gold_Luppichini
Persephone
19
7 / 3 / 6
13,614
567
20,711
16,735
8,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
13
Kills
29
29
Deaths
13
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Big Pewp138
Hun Batz
4
3
1
1.5
W
5
1
12
11
W
Izanami
ELM Backlash
Izanami
9
4
3
2.63
W
Awilix
ELM Taco
Awilix
5
2
4
3.5
L
2
8
3
0.44
W
Sun Wukong
Eyeshield45
Sun Wukong
3
3
7
2.17
W
Persephone
Gold_Luppichini
Persephone
7
3
6
3.33
L
Ganesha
IbVeNoM
Ganesha
2
1
6
5
L
Baron Samedi
McRuly
Baron Samedi
0
11
0
0
L
Ishtar
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,035
Damage
77,491
108,292
Taken
99,704
69,408
Mitigated
77,884
23,080
Healing
28,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Big Pewp138
Hun Batz
10,082
2,689
0
7,959
22,889
11,460
0
6,199
16,690
0
124,564
W
12,201
1,646
1,779
2,687
18,421
22,169
132
2,872
15,549
43,326
3,272
W
Izanami
ELM Backlash
Izanami
21,405
13,612
0
2,609
17,316
9,045
1,975
2,278
15,038
53
133,427
W
Awilix
ELM Taco
Awilix
9,603
3,725
0
9,876
19,565
13,012
0
2,325
17,240
78
111,058
L
12,775
6,731
0
3,132
21,353
9,633
180
3,782
17,571
29
88,414
W
Sun Wukong
Eyeshield45
Sun Wukong
13,571
3,278
0
8,807
27,667
25,065
1,078
3,285
24,382
0
68,891
W
Persephone
Gold_Luppichini
Persephone
20,711
679
0
3,137
16,735
8,593
296
7,023
9,709
117,917
0
L
Ganesha
IbVeNoM
Ganesha
8,367
1,488
0
4,737
22,204
30,292
0
8,038
14,166
45,675
0
L
Baron Samedi
McRuly
Baron Samedi
8,743
144
558
2,992
21,687
8,483
1,164
11,946
9,741
69,486
0
L
Ishtar
19,068
10,459
0
3,702
20,159
9,540
900
2,687
17,472
0
118,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,475
Gold Earned
65,360
654
Minions Killed
635
0
Camps Cleared
0
2,140,166
Distance Traveled
2,424,990
14
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,995
500
177
7
0
534,958
2
W
Eset
12,906
538
58
2
0
483,925
22
W
Izanami
14,163
590
183
8
0
460,423
4
W
Awilix
12,781
533
150
6
0
517,080
2
L
Medusa
11,489
479
155
6
0
353,167
0
W
Sun Wukong
11,896
496
92
4
0
500,270
9
W
Persephone
13,614
567
152
6
0
463,292
1
L
Ganesha
11,897
496
33
1
0
494,318
4
L
Baron Samedi
9,629
401
106
4
0
383,877
0
L
Ishtar
12,465
519
183
8
0
373,846
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role