Player Matchup

Loki
Loki
 
Loki
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Facile Plays
Cabrakan
Level 156
God Stats
8W - 4L
1,743 SR
Queue Stats
411W - 330L
1,612 Elo+
Party 1
Discordia
Discordia
GoBack2Lumby
Discordia
Level 28
God Stats
12W - 2L
1,837 SR
Queue Stats
26W - 27L
1,407 Elo+
Party 1
Cerberus
Cerberus
TrumpForever810
Cerberus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,394 Elo+
Party 1
Charybdis
Charybdis
izbrey
Charybdis
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 22L
1,353 Elo+
Party 1
Team Averages
Level 86
1,616 SR
1,453 Elo+

VS

Team Averages
Level 57
1,506 SR
1,470 Elo+
Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Garuda_Germs
Jormungandr
Level 33
God Stats
0W - 5L
1,530 SR
Queue Stats
31W - 55L
1,278 Elo+
Solo
Sobek
Sobek
Gl0ckat0uile
Sobek
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 53L
1,358 Elo+
Solo
Olorun
Olorun
TenAsp710747368
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 3 / 2
7,510
536
5,922
9,796
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Facile Plays
Cabrakan
15
6 / 1 / 3
9,484
677
11,984
8,173
6,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
GoBack2Lumby
Discordia
11
1 / 2 / 4
6,925
495
7,520
4,725
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
10
0 / 0 / 3
6,676
477
3,504
9,066
6,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
izbrey
Charybdis
11
0 / 0 / 2
6,612
472
4,909
7,004
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 1 / 1
6,584
470
5,439
7,569
2,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
 
Ratatoskr
9
1 / 4 / 1
5,853
418
2,504
9,750
4,374
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
Garuda_Germs
Jormungandr
9
0 / 1 / 1
5,576
398
4,787
13,285
6,050
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 1
6,502
464
1,411
9,534
6,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
3 / 3 / 1
7,042
503
3,501
10,030
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
5
6
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
3
2
1.67
L
Apollo
 
Apollo
1
1
1
1.5
L
Ratatoskr
 
Ratatoskr
1
4
1
0.38
W
Cabrakan
Facile Plays
Cabrakan
6
1
3
7.5
L
Jormungandr
Garuda_Germs
Jormungandr
0
1
1
0.5
L
0
2
1
0.25
W
Discordia
GoBack2Lumby
Discordia
1
2
4
1.5
L
3
3
1
1.17
W
Cerberus
0
0
3
1.5
W
Charybdis
izbrey
Charybdis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,839
Damage
17,642
38,764
Taken
50,168
20,265
Mitigated
24,631
14,493
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,922
1,231
0
2,994
9,796
3,476
72
1,035
8,751
35
47,988
L
Apollo
 
Apollo
5,439
3,196
0
1,884
7,569
2,975
0
3,462
4,079
0
42,418
L
Ratatoskr
 
Ratatoskr
2,504
523
0
461
9,750
4,374
0
3,016
6,680
0
25,838
W
Cabrakan
Facile Plays
Cabrakan
11,984
1,643
0
3,934
8,173
6,470
0
1,912
6,110
77,450
0
L
Jormungandr
Garuda_Germs
Jormungandr
4,787
1,287
0
1,985
13,285
6,050
0
5,641
7,583
29,002
0
L
1,411
195
0
2,558
9,534
6,349
0
4,694
4,514
35,243
0
W
Discordia
GoBack2Lumby
Discordia
7,520
227
0
500
4,725
1,678
795
1,799
2,926
41,673
0
L
3,501
1,184
515
2,342
10,030
4,883
0
5,645
4,269
40,180
5,058
W
Cerberus
3,504
434
153
3,426
9,066
6,250
272
2,733
6,333
28,251
0
W
Charybdis
izbrey
Charybdis
4,909
2,848
0
3,486
7,004
2,391
1,165
1,649
5,305
0
46,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,207
Gold Earned
31,557
447
Minions Killed
344
0
Camps Cleared
0
1,316,038
Distance Traveled
1,338,566
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,510
536
62
4
0
292,214
3
L
Apollo
6,584
470
78
6
0
254,033
4
L
Ratatoskr
5,853
418
48
3
0
293,911
0
W
Cabrakan
9,484
677
167
12
0
238,350
1
L
Jormungandr
5,576
398
47
3
0
280,736
3
L
Sobek
6,502
464
88
6
0
269,421
3
W
Discordia
6,925
495
77
6
0
260,691
2
L
Olorun
7,042
503
83
6
0
240,465
4
W
Cerberus
6,676
477
48
3
0
277,618
4
W
Charybdis
6,612
472
93
7
0
247,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role