Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
BazelVG
Awilix
Level 141
God Stats
14W - 8L
1,653 SR
Queue Stats
103W - 78L
1,677 Elo+
Party 1
Discordia
Discordia
DemonKingofLanka
Discordia
Level 104
God Stats
6W - 7L
1,473 SR
Queue Stats
200W - 211L
1,432 Elo+
Party 3
Anhur
Anhur
DtrickyOne
Anhur
Level 147
God Stats
1W - 4L
1,894 SR
Queue Stats
96W - 79L
1,698 Elo+
Party 1
Achilles
Achilles
GordonGayward
Achilles
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,758 Elo+
Party 1
Team Averages
Level 109
1,604 SR
1,613 Elo+

VS

Team Averages
Level 110
1,624 SR
1,630 Elo+
Cerberus
Cerberus
Aiegis
Cerberus
Level 138
God Stats
0W - 2L
1,803 SR
Queue Stats
52W - 26L
1,719 Elo+
Party 2
Neith
Neith
Blink1958
Neith
Level 125
God Stats
1W - 1L
1,609 SR
Queue Stats
41W - 28L
1,682 Elo+
Party 2
Ishtar
Ishtar
Captain_Milky63
Ishtar
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,561 Elo+
Party 2
Sun Wukong
Sun Wukong
Nilon123
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,613 Elo+
Party 2
Ra
Ra
Toe_GobIin
Ra
Level 134
God Stats
3W - 3L
1,707 SR
Queue Stats
41W - 40L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 1 / 4
7,995
727
4,005
5,393
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
BazelVG
Awilix
15
5 / 1 / 7
8,499
773
11,695
11,926
5,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
15
3 / 2 / 4
8,314
756
5,199
7,407
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
15
4 / 1 / 6
8,201
746
15,147
7,440
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
GordonGayward
Achilles
16
7 / 1 / 3
8,794
799
10,018
9,339
11,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aiegis
Cerberus
14
0 / 3 / 2
7,434
676
9,837
13,811
6,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Blink1958
Neith
15
2 / 2 / 3
8,543
777
7,184
8,709
3,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 0
7,851
714
3,883
12,034
4,994
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Nilon123
Sun Wukong
11
0 / 5 / 1
6,774
616
3,340
11,917
6,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 2
7,904
719
2,972
6,362
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
19
Kills
6
6
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
4
2
L
Cerberus
Aiegis
Cerberus
0
3
2
0.33
W
Awilix
BazelVG
Awilix
5
1
7
8.5
L
Neith
Blink1958
Neith
2
2
3
1.75
L
2
5
0
0.4
W
Discordia
3
2
4
2.5
W
Anhur
4
1
6
7
W
Achilles
GordonGayward
Achilles
7
1
3
8.5
L
Sun Wukong
Nilon123
Sun Wukong
0
5
1
0.1
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,064
Damage
27,216
41,505
Taken
52,833
24,576
Mitigated
24,767
5,695
Healing
3,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,005
386
1,460
1,860
5,393
2,008
0
1,553
3,650
37,716
0
L
Cerberus
Aiegis
Cerberus
9,837
138
0
648
13,811
6,590
0
2,236
11,575
21,409
0
W
Awilix
BazelVG
Awilix
11,695
3,989
0
918
11,926
5,723
0
4,561
6,895
0
23,176
L
Neith
Blink1958
Neith
7,184
2,827
0
1,388
8,709
3,387
0
766
7,943
0
33,892
L
3,883
1,379
0
210
12,034
4,994
0
1,633
10,401
0
23,433
W
Discordia
5,199
42
0
449
7,407
2,208
834
2,062
5,179
27,302
0
W
Anhur
15,147
8,244
0
0
7,440
2,829
1,163
1,635
5,627
0
27,978
W
Achilles
GordonGayward
Achilles
10,018
3,241
0
1,008
9,339
11,808
252
1,822
7,345
199
25,961
L
Sun Wukong
Nilon123
Sun Wukong
3,340
535
0
970
11,917
6,985
0
2,288
9,629
0
12,878
L
2,972
536
489
168
6,362
2,811
0
2,480
3,882
13,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,803
Gold Earned
38,506
236
Minions Killed
191
0
Camps Cleared
0
1,134,692
Distance Traveled
974,302
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,995
727
75
7
0
220,062
1
L
Cerberus
7,434
676
41
4
0
224,906
1
W
Awilix
8,499
773
28
3
0
249,119
0
L
Neith
8,543
777
52
5
0
199,588
2
L
Ishtar
7,851
714
50
5
0
179,758
2
W
Discordia
8,314
756
52
5
0
215,082
0
W
Anhur
8,201
746
42
4
0
235,041
4
W
Achilles
8,794
799
39
4
0
215,388
3
L
Sun Wukong
6,774
616
23
2
0
200,987
0
L
Ra
7,904
719
25
2
0
169,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role