Player Matchup

Vulcan
Vulcan
AlitaBelmont
Vulcan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 54L
1,399 Elo+
Party 1
Geb
Geb
BaggioPronto
Geb
Level 66
God Stats
1W - 0L
1,502 SR
Queue Stats
35W - 52L
1,410 Elo+
Party 1
Jing Wei
Jing Wei
BigChingis
Jing Wei
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,649 Elo+
Party 2
Cthulhu
Cthulhu
LatorGator69
Cthulhu
Level 25
God Stats
2W - 1L
1,450 SR
Queue Stats
9W - 6L
1,493 Elo+
Party 2
Vamana
Vamana
Mustrad
Vamana
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,497 Elo+
Party 2
Team Averages
Level 44
1,490 SR
1,490 Elo+

VS

Team Averages
Level 59
1,391 SR
1,420 Elo+
Izanami
Izanami
Banjos_
Izanami
Level 110
God Stats
7W - 15L
1,278 SR
Queue Stats
405W - 442L
1,432 Elo+
Solo
Khepri
Khepri
REDJESTER01
Khepri
Level 78
God Stats
5W - 5L
1,391 SR
Queue Stats
211W - 221L
1,468 Elo+
Party 3
Nike
Nike
TheGrainTrain52
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 81L
1,372 Elo+
Party 3
Fenrir
Fenrir
moradain01
Fenrir
Level 67
God Stats
6W - 15L
1,284 SR
Queue Stats
364W - 388L
1,440 Elo+
Party 3
Thoth
Thoth
phantasmalwolf
Thoth
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 140L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
5 / 3 / 10
10,306
793
18,359
9,080
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 17
9,280
714
8,769
13,626
13,435
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
BigChingis
Jing Wei
19
8 / 2 / 12
11,005
847
14,286
13,831
6,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
LatorGator69
Cthulhu
17
3 / 2 / 18
9,853
758
13,615
12,641
11,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
Mustrad
Vamana
18
9 / 2 / 14
11,035
849
12,043
18,972
17,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Banjos_
Izanami
18
5 / 4 / 4
9,726
748
16,265
14,180
7,856
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
15
2 / 4 / 8
8,494
653
4,343
12,034
13,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
0 / 8 / 1
7,508
578
3,733
17,522
15,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
moradain01
Fenrir
16
3 / 5 / 6
8,746
673
7,920
14,841
7,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 6 / 5
8,314
640
11,393
12,341
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
27
Kills
11
12
Deaths
27
71
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
3
10
3.33
W
2
3
17
3.5
L
Izanami
Banjos_
Izanami
5
4
4
1.75
W
Jing Wei
BigChingis
Jing Wei
8
2
12
7
W
Cthulhu
LatorGator69
Cthulhu
3
2
18
6
W
Vamana
Mustrad
Vamana
9
2
14
8
L
Khepri
2
4
8
1.5
L
0
8
1
0.06
L
Fenrir
moradain01
Fenrir
3
5
6
1.2
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,072
Damage
43,654
68,150
Taken
70,918
53,312
Mitigated
50,853
31,259
Healing
15,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
18,359
5,433
1,668
1,600
9,080
4,500
1,407
1,135
7,897
32,728
0
W
8,769
335
1,419
2,736
13,626
13,435
507
3,114
10,364
10,311
0
L
Izanami
Banjos_
Izanami
16,265
9,288
1,467
4,051
14,180
7,856
23
7,045
6,835
0
43,807
W
Jing Wei
BigChingis
Jing Wei
14,286
12,120
1,759
4,793
13,831
6,597
3,362
3,127
10,516
0
27,591
W
Cthulhu
LatorGator69
Cthulhu
13,615
123
5,281
2,331
12,641
11,632
126
4,356
8,209
32,227
0
W
Vamana
Mustrad
Vamana
12,043
5,567
2,270
7,402
18,972
17,148
321
3,458
15,428
0
25,319
L
Khepri
4,343
397
1,128
1,450
12,034
13,589
0
5,067
6,766
7,521
0
L
3,733
211
0
346
17,522
15,497
0
11,832
5,388
0
10,319
L
Fenrir
moradain01
Fenrir
7,920
2,930
799
4,214
14,841
7,896
0
9,279
5,473
0
11,554
L
11,393
1,620
1,133
1,368
12,341
6,015
75
7,520
4,597
25,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,479
Gold Earned
42,788
151
Minions Killed
137
0
Camps Cleared
0
1,259,876
Distance Traveled
884,328
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,306
793
37
3
0
270,646
1
W
Geb
9,280
714
1
0
0
208,495
0
L
Izanami
9,726
748
78
6
0
208,483
0
W
Jing Wei
11,005
847
38
3
0
270,098
0
W
Cthulhu
9,853
758
47
4
0
275,685
0
W
Vamana
11,035
849
28
2
0
234,952
0
L
Khepri
8,494
653
7
1
0
152,508
0
L
Nike
7,508
578
11
1
0
187,528
2
L
Fenrir
8,746
673
9
1
0
170,676
0
L
Thoth
8,314
640
32
2
0
165,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role