Player Matchup

Izanami
Izanami
AtCapacity
Izanami
Level 105
God Stats
26W - 20L
1,475 SR
Queue Stats
83W - 67L
1,566 Elo+
Party 1
Nox
Nox
FastFortress
Nox
Level 29
God Stats
3W - 5L
1,610 SR
Queue Stats
220W - 167L
1,585 Elo+
Party 1
Cerberus
Cerberus
Gamer895944
Cerberus
Level 3
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 2L
1,667 Elo+
Solo
King Arthur
King Arthur
Konshinsokan
King Arthur
Level 144
God Stats
1W - 3L
1,610 SR
Queue Stats
39W - 33L
1,547 Elo+
Party 3
Zeus
Zeus
weenerhunter
Zeus
Level 81
God Stats
7W - 8L
1,655 SR
Queue Stats
53W - 53L
1,522 Elo+
Party 3
Team Averages
Level 72
1,611 SR
1,577 Elo+

VS

Team Averages
Level 76
1,448 SR
1,453 Elo+
Charybdis
Charybdis
DoubtingRobin95
Charybdis
Level 66
God Stats
28W - 20L
1,562 SR
Queue Stats
249W - 319L
1,462 Elo+
Party 2
Mulan
Mulan
MPN_Brothereyexx
Mulan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,433 Elo+
Solo
Atlas
Atlas
Mackxin
Atlas
Level 141
God Stats
1W - 6L
1,143 SR
Queue Stats
115W - 142L
1,474 Elo+
Party 2
Anhur
Anhur
MagicalPPWapeGod
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,437 Elo+
Solo
Vulcan
Vulcan
SteelTurtle9116
Vulcan
Level 126
God Stats
5W - 2L
1,536 SR
Queue Stats
151W - 195L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AtCapacity
Izanami
12
1 / 1 / 2
5,943
849
5,408
6,985
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 2
6,237
891
4,931
5,797
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Gamer895944
Cerberus
12
1 / 1 / 3
6,170
881
2,149
9,180
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Konshinsokan
King Arthur
8
0 / 0 / 0
4,832
690
0
0
0
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 2 / 1
5,503
786
4,145
4,437
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DoubtingRobin95
Charybdis
12
1 / 0 / 2
5,852
836
1,547
3,752
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 3
5,882
840
2,338
6,052
3,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Mackxin
Atlas
11
2 / 2 / 1
5,865
838
6,212
6,172
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 1
6,279
897
4,374
6,223
3,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 1 / 3
6,022
860
7,987
2,582
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
5
Kills
4
4
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
AtCapacity
Izanami
1
1
2
2
W
Charybdis
DoubtingRobin95
Charybdis
1
0
2
2
L
3
0
2
4
L
Cerberus
Gamer895944
Cerberus
1
1
3
2.5
L
King Arthur
Konshinsokan
King Arthur
0
0
0
0
W
0
1
3
1.5
W
Atlas
Mackxin
Atlas
2
2
1
1.25
W
1
1
1
1.5
W
0
1
3
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,633
Damage
22,458
26,399
Taken
24,781
11,894
Mitigated
14,197
5,886
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AtCapacity
Izanami
5,408
4,093
0
1,814
6,985
2,551
0
3,062
3,541
0
19,141
W
Charybdis
DoubtingRobin95
Charybdis
1,547
444
0
786
3,752
1,446
911
2,430
1,322
0
10,479
L
4,931
365
0
1,330
5,797
2,360
0
3,427
2,173
22,524
0
L
Cerberus
Gamer895944
Cerberus
2,149
72
196
2,197
9,180
5,503
0
4,834
4,138
12,559
0
L
King Arthur
Konshinsokan
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
2,338
431
22
1,117
6,052
3,591
168
1,503
4,549
0
16,663
W
Atlas
Mackxin
Atlas
6,212
1,706
0
500
6,172
4,487
76
1,691
4,481
16,304
0
W
4,374
1,880
0
831
6,223
3,497
55
3,702
2,521
0
23,576
W
7,987
5,198
0
220
2,582
1,176
315
1,899
683
22,459
0
L
4,145
139
92
257
4,437
1,480
0
2,138
2,109
16,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,685
Gold Earned
29,900
141
Minions Killed
173
0
Camps Cleared
0
604,178
Distance Traveled
750,501
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,943
849
45
6
0
145,656
2
W
Charybdis
5,852
836
16
2
0
125,927
1
L
Nox
6,237
891
36
5
0
165,602
1
L
Cerberus
6,170
881
36
5
0
169,611
1
L
King Arthur
4,832
690
0
0
0
2,241
0
W
Mulan
5,882
840
34
5
0
149,806
1
W
Atlas
5,865
838
26
4
0
153,456
0
W
Anhur
6,279
897
55
8
0
149,702
2
W
Vulcan
6,022
860
42
6
0
171,610
1
L
Zeus
5,503
786
24
3
0
121,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role