Player Matchup

Bacchus
Bacchus
Barto Senpai
Bacchus
Level 86
God Stats
2W - 2L
1,309 SR
Queue Stats
451W - 518L
1,394 Elo+
Party 1
Horus
Horus
ConstantFawn336
Horus
Level 45
God Stats
4W - 4L
1,408 SR
Queue Stats
40W - 66L
1,273 Elo+
Party 3
Ra
Ra
Daneh8280
Ra
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 141L
1,343 Elo+
Solo
Set
Set
Junkerboss
Set
Level 45
God Stats
3W - 5L
1,327 SR
Queue Stats
40W - 66L
1,273 Elo+
Party 3
Jing Wei
Jing Wei
xMilosWorldx
Jing Wei
Level 57
God Stats
5W - 6L
1,344 SR
Queue Stats
208W - 262L
1,313 Elo+
Party 1
Team Averages
Level 58
1,378 SR
1,319 Elo+

VS

Team Averages
Level 96
1,485 SR
1,334 Elo+
Vulcan
Vulcan
Akrim1660
Vulcan
Level 122
God Stats
74W - 56L
1,502 SR
Queue Stats
135W - 150L
1,333 Elo+
Solo
Hachiman
Hachiman
BLACKxZILLA419
Hachiman
Level 127
God Stats
6W - 18L
1,189 SR
Queue Stats
250W - 282L
1,385 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DeviousFalcon
Tsukuyomi
Level 108
God Stats
10W - 10L
1,499 SR
Queue Stats
392W - 441L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
Hydra Slayer180
Gilgamesh
Level 43
God Stats
2W - 1L
1,748 SR
Queue Stats
21W - 36L
1,245 Elo+
Solo
Ares
Ares
Tree_Blowin_Gimp
Ares
Level 82
God Stats
26W - 26L
1,488 SR
Queue Stats
68W - 87L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Barto Senpai
Bacchus
11
1 / 1 / 1
7,022
540
3,000
10,048
9,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 5 / 1
8,406
647
8,701
12,948
10,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 1 / 0
6,856
527
2,720
5,365
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 3 / 3
6,810
524
4,897
10,446
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
xMilosWorldx
Jing Wei
11
0 / 0 / 3
6,122
471
3,749
4,950
1,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Akrim1660
Vulcan
14
2 / 0 / 1
7,793
599
7,878
6,755
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
6
0 / 0 / 0
4,785
368
2,229
2,834
1,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
DeviousFalcon
Tsukuyomi
12
4 / 4 / 2
7,339
565
5,916
12,206
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Hydra Slayer180
Gilgamesh
11
4 / 4 / 2
6,828
525
7,336
12,890
8,948
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 1 / 0
5,039
388
803
3,930
2,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
9
Kills
10
10
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Akrim1660
Vulcan
2
0
1
2.5
L
Hachiman
0
0
0
0
W
Bacchus
Barto Senpai
Bacchus
1
1
1
1.5
W
7
5
1
1.5
W
0
1
0
0
L
Tsukuyomi
DeviousFalcon
Tsukuyomi
4
4
2
1.25
L
Gilgamesh
Hydra Slayer180
Gilgamesh
4
4
2
1.25
W
1
3
3
0.83
L
0
1
0
0
W
Jing Wei
xMilosWorldx
Jing Wei
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,067
Damage
24,162
43,757
Taken
38,615
28,347
Mitigated
20,202
12,873
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Akrim1660
Vulcan
7,878
3,075
0
1,380
6,755
2,815
0
2,839
3,916
67,618
0
L
Hachiman
2,229
683
189
882
2,834
1,166
0
585
2,249
0
18,170
W
Bacchus
Barto Senpai
Bacchus
3,000
359
217
2,386
10,048
9,081
407
2,644
7,404
29,052
6,870
W
8,701
4,065
0
4,487
12,948
10,574
718
795
12,153
0
41,574
W
2,720
145
188
1,836
5,365
2,135
0
3,735
1,630
51,261
0
L
Tsukuyomi
DeviousFalcon
Tsukuyomi
5,916
2,481
0
4,141
12,206
5,018
0
380
11,702
0
41,770
L
Gilgamesh
Hydra Slayer180
Gilgamesh
7,336
2,753
0
847
12,890
8,948
575
434
11,669
0
36,616
W
4,897
2,336
0
1,367
10,446
4,796
764
372
10,074
0
42,055
L
803
224
198
1,621
3,930
2,255
42
952
2,978
11,031
0
W
Jing Wei
xMilosWorldx
Jing Wei
3,749
2,598
239
2,153
4,950
1,761
2,208
1,135
3,815
0
30,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,216
Gold Earned
31,784
339
Minions Killed
313
0
Camps Cleared
0
1,281,044
Distance Traveled
1,040,913
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,793
599
122
9
0
283,136
6
L
Hachiman
4,785
368
38
3
0
122,105
0
W
Bacchus
7,022
540
48
4
0
244,685
4
W
Horus
8,406
647
71
5
0
251,298
2
W
Ra
6,856
527
104
8
0
266,754
0
L
Tsukuyomi
7,339
565
86
7
0
259,536
0
L
Gilgamesh
6,828
525
53
4
0
257,162
0
W
Set
6,810
524
62
5
0
250,417
0
L
Ares
5,039
388
14
1
0
118,974
0
W
Jing Wei
6,122
471
54
4
0
267,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role