Player Matchup

Amaterasu
Amaterasu
KirbyHero4
Amaterasu
Level 23
God Stats
0W - 1L
1,187 SR
Queue Stats
55W - 69L
1,395 Elo+
Party 1
Chaac
Chaac
Rouewi
Chaac
Level 17
God Stats
10W - 19L
1,203 SR
Queue Stats
13W - 29L
1,211 Elo+
Party 1
Ra
Ra
qp Raged qp
Ra
Level 55
God Stats
1W - 3L
1,449 SR
Queue Stats
170W - 203L
1,430 Elo+
Party 1
Team Averages
Level 32
1,280 SR
1,345 Elo+

VS

Team Averages
Level 65
1,597 SR
1,282 Elo+
Sobek
Sobek
Gumbos meat
Sobek
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 16L
1,068 Elo+
Party 2
Vulcan
Vulcan
PunyShmeeegle
Vulcan
Level 125
God Stats
5W - 0L
1,617 SR
Queue Stats
87W - 82L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
Sei_Ttg
Gilgamesh
Level 53
God Stats
2W - 0L
1,673 SR
Queue Stats
25W - 35L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KirbyHero4
Amaterasu
13
0 / 5 / 0
7,882
525
5,455
22,906
15,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
Rouewi
Chaac
11
0 / 4 / 0
7,826
522
8,200
20,993
12,225
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 0
8,093
540
9,855
11,991
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 10
11,206
747
10,298
16,483
26,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 0 / 8
10,683
712
24,110
5,790
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Sei_Ttg
Gilgamesh
16
6 / 0 / 9
10,988
733
14,769
14,327
14,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
16
16
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
L
Amaterasu
KirbyHero4
Amaterasu
0
5
0
0
W
6
0
8
10
L
Chaac
Rouewi
Chaac
0
4
0
0
W
Gilgamesh
Sei_Ttg
Gilgamesh
6
0
9
10.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,510
Damage
49,177
55,890
Taken
36,600
33,351
Mitigated
43,320
12,075
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,298
1,337
0
3,457
16,483
26,185
387
3,637
12,846
21,559
0
L
Amaterasu
KirbyHero4
Amaterasu
5,455
1,708
38
5,102
22,906
15,902
0
15,556
7,350
0
15,597
W
24,110
11,147
0
1,110
5,790
2,847
1,299
2,400
3,390
73,678
0
L
Chaac
Rouewi
Chaac
8,200
1,805
0
2,777
20,993
12,225
0
12,217
8,776
0
23,663
W
Gilgamesh
Sei_Ttg
Gilgamesh
14,769
5,831
0
1,283
14,327
14,288
156
4,458
9,869
0
40,546
L
9,855
1,242
2,005
2,153
11,991
5,224
0
6,829
5,162
40,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,801
Gold Earned
32,877
112
Minions Killed
169
2
Camps Cleared
9
800,550
Distance Traveled
814,433
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,206
747
14
1
0
236,665
3
L
Amaterasu
7,882
525
18
1
0
286,164
1
W
Vulcan
10,683
712
102
7
6
303,550
3
L
Chaac
7,826
522
30
2
0
258,302
0
W
Gilgamesh
10,988
733
53
4
3
274,218
1
L
Ra
8,093
540
64
4
2
256,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role