Player Matchup

Terra
Terra
ImTooGoodBuddy
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 217L
1,394 Elo+
Party 2
Freya
Freya
YT_popop_crunchy
Freya
Level 69
God Stats
2W - 1L
1,606 SR
Queue Stats
139W - 143L
1,436 Elo+
Party 2
Jing Wei
Jing Wei
stonednebula
Jing Wei
Level 16
God Stats
35W - 51L
1,880 SR
Queue Stats
67W - 89L
1,328 Elo+
Party 2
Team Averages
Level 51
1,662 SR
1,386 Elo+

VS

Team Averages
Level 90
1,367 SR
1,291 Elo+
Odin
Odin
GreenMonkey9888
Odin
Level 138
God Stats
1W - 0L
1,228 SR
Queue Stats
58W - 75L
1,346 Elo+
Solo
Neith
Neith
YeetMaster69187
Neith
Level 28
God Stats
14W - 19L
1,354 SR
Queue Stats
14W - 22L
1,250 Elo+
Party 1
Nu Wa
Nu Wa
lYoloMaster69l
Nu Wa
Level 105
God Stats
8W - 8L
1,520 SR
Queue Stats
17W - 34L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
8,177
629
4,240
16,487
15,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 2 / 0
8,128
625
7,085
11,817
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
stonednebula
Jing Wei
12
0 / 2 / 2
7,524
579
2,424
8,593
4,051
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,966
690
9,677
7,486
7,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 5
8,565
659
5,859
5,892
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 5
9,037
695
15,934
7,122
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
8
8
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
0
4
2
0.25
L
2
2
0
1
W
2
1
5
4.5
W
3
1
5
5.5
L
Jing Wei
stonednebula
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,749
Damage
31,470
36,897
Taken
20,500
25,351
Mitigated
13,506
12,530
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,677
1,587
0
2,708
7,486
7,437
247
4,183
3,303
282
21,294
L
4,240
810
1,234
4,175
16,487
15,688
108
7,765
8,389
20,073
0
L
7,085
2,317
0
5,100
11,817
5,612
322
5,442
6,058
36,069
0
W
5,859
2,479
0
1,459
5,892
2,961
1,306
3,800
2,092
0
25,187
W
15,934
5,312
0
2,390
7,122
3,108
1,190
3,676
3,446
50,971
0
L
Jing Wei
stonednebula
Jing Wei
2,424
2,309
0
2,021
8,593
4,051
206
3,326
5,044
0
18,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,829
Gold Earned
26,568
134
Minions Killed
158
4
Camps Cleared
7
645,019
Distance Traveled
633,198
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,966
690
33
3
2
223,535
2
L
Terra
8,177
629
30
2
0
211,228
0
L
Freya
8,128
625
53
4
3
216,900
6
W
Neith
8,565
659
50
4
1
211,083
0
W
Nu Wa
9,037
695
75
6
4
198,580
1
L
Jing Wei
7,524
579
51
4
1
216,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role