Player Matchup

Hades
Hades
ClashGoated
Hades
Level 157
God Stats
5W - 0L
2,028 SR
Queue Stats
164W - 133L
1,550 Elo+
Party 1
Bastet
Bastet
LiL Dragger
Bastet
Level 42
God Stats
2W - 3L
1,159 SR
Queue Stats
224W - 215L
1,447 Elo+
Party 1
Chang'e
Chang'e
RagPlz
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
The Crazy Zach
Jormungandr
Level 27
God Stats
2W - 0L
1,585 SR
Queue Stats
42W - 64L
1,395 Elo+
Party 1
Apollo
Apollo
TowelPlz
Apollo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,493 Elo+
Party 3
Team Averages
Level 52
1,554 SR
1,477 Elo+

VS

Team Averages
Level 105
1,503 SR
1,462 Elo+
Artemis
Artemis
ALL HAIL HYDRAE
Artemis
Level 137
God Stats
1W - 3L
1,592 SR
Queue Stats
130W - 138L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
Aloe101
Sun Wukong
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,265 Elo+
Solo
Thor
Thor
Broozeeee99
Thor
Level 119
God Stats
0W - 3L
1,316 SR
Queue Stats
86W - 75L
1,525 Elo+
Party 4
Ra
Ra
HandysBehindDQ
Ra
Level 72
God Stats
1W - 1L
1,280 SR
Queue Stats
129W - 140L
1,514 Elo+
Party 2
Hades
Hades
ToEazyAac3p
Hades
Level 107
God Stats
1W - 1L
1,830 SR
Queue Stats
157W - 157L
1,499 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 24
14,187
709
39,699
32,581
25,900
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
20
14 / 5 / 27
15,379
769
28,275
28,345
16,304
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
RagPlz
Chang'e
20
1 / 5 / 28
13,628
681
19,579
30,850
16,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
The Crazy Zach
Jormungandr
20
7 / 5 / 28
14,354
718
15,306
29,184
43,921
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
TowelPlz
Apollo
20
14 / 4 / 23
16,498
825
29,618
25,192
16,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 13
12,392
620
14,886
23,551
9,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Aloe101
Sun Wukong
20
5 / 7 / 13
13,867
693
24,137
31,854
34,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
5 / 12 / 11
12,786
639
17,889
25,997
13,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
5 / 8 / 12
13,952
698
27,058
24,076
11,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 7 / 11
16,783
839
36,506
39,349
26,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
87
45
Kills
27
28
Deaths
45
130
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
11
13
0.68
L
Sun Wukong
Aloe101
Sun Wukong
5
7
13
1.64
L
5
12
11
0.88
W
9
9
24
2.33
L
5
8
12
1.38
W
Bastet
14
5
27
5.5
W
Chang'e
RagPlz
Chang'e
1
5
28
3
W
Jormungandr
The Crazy Zach
Jormungandr
7
5
28
4.2
L
11
7
11
2.36
W
Apollo
TowelPlz
Apollo
14
4
23
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,477
Damage
120,476
146,152
Taken
144,827
118,902
Mitigated
95,144
63,052
Healing
59,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,886
4,660
2,163
1,742
23,551
9,259
2,769
12,848
10,703
0
30,752
L
Sun Wukong
Aloe101
Sun Wukong
24,137
2,857
1,704
5,704
31,854
34,138
563
13,672
18,182
0
43,309
L
17,889
5,085
296
2,043
25,997
13,748
0
13,073
12,924
0
26,847
W
39,699
1,090
2,752
9,247
32,581
25,900
1,106
13,391
19,190
55,794
0
L
27,058
2,799
9,652
7,013
24,076
11,030
260
13,796
10,280
51,634
0
W
Bastet
28,275
5,970
1,773
3,661
28,345
16,304
2,675
11,903
16,098
0
37,476
W
Chang'e
RagPlz
Chang'e
19,579
1,595
19,264
15,344
30,850
16,322
1,665
13,380
17,470
44,661
0
W
Jormungandr
The Crazy Zach
Jormungandr
15,306
3,124
1,390
2,364
29,184
43,921
1,075
13,896
14,460
39,136
0
L
36,506
7,875
5,561
23,926
39,349
26,969
1,263
21,195
18,154
71,444
0
W
Apollo
TowelPlz
Apollo
29,618
12,731
1,726
5,531
25,192
16,455
4,602
10,994
14,198
0
82,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,046
Gold Earned
69,780
213
Minions Killed
216
0
Camps Cleared
0
1,822,793
Distance Traveled
1,498,278
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,392
620
42
2
0
265,013
0
L
Sun Wukong
13,867
693
37
2
0
371,393
0
L
Thor
12,786
639
13
1
0
230,132
0
W
Hades
14,187
709
27
1
0
312,770
0
L
Ra
13,952
698
48
2
0
314,888
0
W
Bastet
15,379
769
19
1
0
401,114
1
W
Chang'e
13,628
681
58
3
0
368,071
0
W
Jormungandr
14,354
718
32
2
0
369,190
0
L
Hades
16,783
839
76
4
0
316,852
1
W
Apollo
16,498
825
77
4
0
371,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role