Player Matchup

Ah Puch
Ah Puch
Atlatusus
Ah Puch
Level 148
God Stats
2W - 1L
1,568 SR
Queue Stats
224W - 220L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
DJSMC
Danzaburou
Level 120
God Stats
1W - 3L
1,539 SR
Queue Stats
74W - 74L
1,535 Elo+
Party 1
Ravana
Ravana
Fghkkuu
Ravana
Level 157
God Stats
3W - 5L
1,345 SR
Queue Stats
150W - 155L
1,539 Elo+
Party 1
Yu Huang
Yu Huang
PoohBear19
Yu Huang
Level 101
God Stats
4W - 5L
1,495 SR
Queue Stats
173W - 187L
1,487 Elo+
Party 3
Guan Yu
Guan Yu
UGotSniped4264
Guan Yu
Level 114
God Stats
4W - 1L
1,658 SR
Queue Stats
100W - 100L
1,540 Elo+
Party 3
Team Averages
Level 128
1,521 SR
1,525 Elo+

VS

Team Averages
Level 104
1,378 SR
1,453 Elo+
Ra
Ra
HaveToPlay
Ra
Level 148
God Stats
1W - 4L
1,338 SR
Queue Stats
131W - 154L
1,448 Elo+
Solo
Chiron
Chiron
IBooty_Bandit
Chiron
Level 28
God Stats
1W - 3L
1,382 SR
Queue Stats
94W - 94L
1,506 Elo+
Party 2
Mulan
Mulan
TazReacts
Mulan
Level 147
God Stats
1W - 5L
1,381 SR
Queue Stats
248W - 253L
1,493 Elo+
Party 2
Shiva
Shiva
yourtimeisup1324
Shiva
Level 68
God Stats
0W - 1L
1,130 SR
Queue Stats
7W - 15L
1,318 Elo+
Party 2
Ganesha
Ganesha
zyzy99
Ganesha
Level 128
God Stats
3W - 3L
1,661 SR
Queue Stats
313W - 334L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Atlatusus
Ah Puch
20
5 / 0 / 10
12,641
790
18,066
8,144
4,291
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DJSMC
Danzaburou
18
1 / 5 / 4
11,527
720
7,214
15,802
7,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Fghkkuu
Ravana
20
7 / 0 / 7
12,616
789
12,605
16,257
17,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
PoohBear19
Yu Huang
19
2 / 2 / 3
11,763
735
16,488
9,234
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
2 / 3 / 11
11,467
717
15,222
22,163
25,969
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 4
10,965
685
10,789
12,909
5,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 4 / 2
9,635
602
7,465
14,196
5,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
TazReacts
Mulan
18
5 / 4 / 2
10,704
669
17,045
19,514
22,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 5
10,272
642
9,655
19,667
18,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
zyzy99
Ganesha
17
1 / 3 / 8
11,138
696
8,501
22,408
25,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
17
Kills
10
10
Deaths
17
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Atlatusus
Ah Puch
5
0
10
10
W
Danzaburou
DJSMC
Danzaburou
1
5
4
0.6
W
Ravana
Fghkkuu
Ravana
7
0
7
10.5
L
1
2
4
1.5
L
0
4
2
0.25
W
Yu Huang
PoohBear19
Yu Huang
2
2
3
1.75
L
Mulan
TazReacts
Mulan
5
4
2
1.5
W
2
3
11
2.5
L
3
4
5
1.38
L
Ganesha
zyzy99
Ganesha
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,595
Damage
53,455
71,600
Taken
88,694
60,575
Mitigated
78,443
22,856
Healing
21,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Atlatusus
Ah Puch
18,066
618
0
2,251
8,144
4,291
1,039
1,336
6,722
61,205
0
W
Danzaburou
DJSMC
Danzaburou
7,214
2,503
0
1,261
15,802
7,900
2,612
5,347
9,860
0
28,946
W
Ravana
Fghkkuu
Ravana
12,605
2,807
0
5,649
16,257
17,408
1,382
3,640
12,346
0
45,385
L
10,789
1,181
2,645
3,105
12,909
5,382
1,040
3,993
8,916
60,273
0
L
7,465
2,878
606
1,349
14,196
5,989
0
4,910
9,283
0
29,291
W
Yu Huang
PoohBear19
Yu Huang
16,488
1,654
0
550
9,234
5,007
1,163
2,136
6,995
64,448
0
L
Mulan
TazReacts
Mulan
17,045
1,465
0
2,719
19,514
22,498
120
8,075
11,439
0
36,030
W
15,222
1,564
6,005
7,140
22,163
25,969
901
6,049
15,297
0
31,931
L
9,655
688
1,104
2,384
19,667
18,986
0
8,138
11,529
0
22,321
L
Ganesha
zyzy99
Ganesha
8,501
1,890
2,457
4,855
22,408
25,588
55
9,438
12,970
22,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,014
Gold Earned
52,714
367
Minions Killed
273
0
Camps Cleared
0
1,575,943
Distance Traveled
1,413,923
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,641
790
113
7
0
298,104
0
W
Danzaburou
11,527
720
58
4
0
274,224
0
W
Ravana
12,616
789
62
4
0
316,260
0
L
Ra
10,965
685
122
8
0
303,897
1
L
Chiron
9,635
602
54
3
0
279,785
1
W
Yu Huang
11,763
735
106
7
0
330,886
2
L
Mulan
10,704
669
59
4
0
298,611
0
W
Guan Yu
11,467
717
28
2
0
356,469
4
L
Shiva
10,272
642
25
2
0
282,345
0
L
Ganesha
11,138
696
13
1
0
249,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role