Player Matchup

Hera
Hera
BornBad
Hera
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,235 Elo+
Party 1
Neith
Neith
HMProtector
Neith
Level 16
God Stats
1W - 0L
1,446 SR
Queue Stats
2W - 7L
1,150 Elo+
Party 1
Pele
Pele
LUCIA999
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
1,199 Elo+
Party 1
Danzaburou
Danzaburou
Moonshank
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,091 Elo+
Party 1
Thor
Thor
SleepyAkuma
Thor
Level 106
God Stats
1W - 2L
1,578 SR
Queue Stats
156W - 96L
1,626 Elo+
Party 1
Team Averages
Level 59
1,505 SR
1,260 Elo+

VS

Team Averages
Level 129
1,425 SR
1,419 Elo+
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Aceargon
Ah Puch
Level 160
God Stats
5W - 10L
1,233 SR
Queue Stats
461W - 483L
1,450 Elo+
Solo
Charybdis
Charybdis
Augustus Lion
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 64L
1,381 Elo+
Solo
Jing Wei
Jing Wei
Zaegess
Jing Wei
Level 127
God Stats
2W - 5L
1,418 SR
Queue Stats
219W - 242L
1,382 Elo+
Solo
Pele
Pele
kijisk
Pele
Level 106
God Stats
1W - 3L
1,474 SR
Queue Stats
76W - 80L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BornBad
Hera
20
5 / 8 / 12
12,701
747
13,323
15,687
7,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 5 / 11
12,773
751
22,837
24,075
13,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pele
16
2 / 13 / 10
10,943
644
9,531
21,829
10,380
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Moonshank
Danzaburou
20
8 / 4 / 13
13,215
777
16,795
17,894
10,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 4 / 13
12,824
754
15,197
22,483
29,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
9 / 6 / 16
13,379
787
17,036
14,484
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Aceargon
Ah Puch
19
6 / 4 / 14
12,213
718
19,109
15,862
8,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Augustus Lion
Charybdis
18
5 / 7 / 10
12,428
731
10,468
15,595
5,782
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Zaegess
Jing Wei
20
7 / 5 / 18
13,728
808
17,770
18,915
9,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
kijisk
Pele
20
7 / 6 / 12
12,992
764
22,280
28,860
22,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
104
28
Kills
34
34
Deaths
28
59
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
9
6
16
2.83
L
Ah Puch
Aceargon
Ah Puch
6
4
14
3.25
L
Charybdis
Augustus Lion
Charybdis
5
7
10
1.43
W
Hera
BornBad
Hera
5
8
12
1.38
W
7
5
11
2.5
W
Pele
2
13
10
0.54
W
Danzaburou
Moonshank
Danzaburou
8
4
13
3.63
W
6
4
13
3.13
L
Jing Wei
Zaegess
Jing Wei
7
5
18
3.2
L
Pele
kijisk
Pele
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,683
Damage
86,663
101,968
Taken
93,716
71,767
Mitigated
52,310
23,129
Healing
33,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
17,036
2,302
1,357
2,276
14,484
5,819
556
2,579
11,905
33,352
0
L
Ah Puch
Aceargon
Ah Puch
19,109
652
1,875
4,651
15,862
8,485
458
3,287
12,575
41,901
0
L
Charybdis
Augustus Lion
Charybdis
10,468
4,547
1,616
1,491
15,595
5,782
1,731
1,673
13,922
0
18,840
W
Hera
BornBad
Hera
13,323
3,418
1,226
1,153
15,687
7,727
901
5,695
9,992
31,308
0
W
22,837
8,328
0
7,643
24,075
13,562
1,258
7,927
16,148
0
44,750
W
Pele
9,531
2,376
0
1,032
21,829
10,380
747
8,082
13,747
0
12,507
W
Danzaburou
Moonshank
Danzaburou
16,795
7,323
0
3,093
17,894
10,968
1,016
6,033
11,861
0
38,152
W
15,197
2,580
3,287
5,695
22,483
29,130
1,495
8,408
14,075
0
31,172
L
Jing Wei
Zaegess
Jing Wei
17,770
12,903
1,494
6,682
18,915
9,336
4,986
1,495
17,420
0
44,138
L
Pele
kijisk
Pele
22,280
2,167
1,186
11,036
28,860
22,888
993
4,289
24,571
0
45,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,456
Gold Earned
64,740
195
Minions Killed
181
0
Camps Cleared
0
1,412,330
Distance Traveled
1,337,623
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,379
787
37
2
0
267,086
0
L
Ah Puch
12,213
718
33
2
0
283,159
3
L
Charybdis
12,428
731
18
1
0
225,505
0
W
Hera
12,701
747
32
2
0
257,670
0
W
Neith
12,773
751
64
4
0
282,985
0
W
Pele
10,943
644
7
0
0
253,301
1
W
Danzaburou
13,215
777
52
3
0
301,752
0
W
Thor
12,824
754
40
2
0
316,622
0
L
Jing Wei
13,728
808
43
3
0
265,849
2
L
Pele
12,992
764
50
3
0
296,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role