Player Matchup

Sol
Sol
ESTEBAN9812
Sol
Level 155
God Stats
1W - 4L
1,625 SR
Queue Stats
25W - 24L
1,538 Elo+
Party 2
Thanatos
Thanatos
Kouzbohl
Thanatos
Level 53
God Stats
18W - 6L
1,757 SR
Queue Stats
49W - 23L
1,718 Elo+
Party 3
Cthulhu
Cthulhu
kamilo2299
Cthulhu
Level 149
God Stats
0W - 2L
1,588 SR
Queue Stats
42W - 41L
1,520 Elo+
Party 2
Janus
Janus
meekchill
Janus
Level 39
God Stats
34W - 12L
1,747 SR
Queue Stats
50W - 23L
1,724 Elo+
Party 3
Thor
Thor
nortluz
Thor
Level 10
God Stats
2W - 1L
1,868 SR
Queue Stats
8W - 6L
1,655 Elo+
Party 3
Team Averages
Level 81
1,717 SR
1,631 Elo+

VS

Team Averages
Level 123
1,645 SR
1,870 Elo+
Ao Kuang
Ao Kuang
Beelzebubz
Ao Kuang
Level 159
God Stats
1W - 0L
1,872 SR
Queue Stats
237W - 52L
1,982 Elo+
Party 1
Fenrir
Fenrir
BikDoi69
Fenrir
Level 128
God Stats
1W - 0L
1,146 SR
Queue Stats
29W - 26L
1,470 Elo+
Solo
Guan Yu
Guan Yu
CountClapulα
Guan Yu
Level 25
God Stats
4W - 1L
1,314 SR
Queue Stats
30W - 2L
1,953 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jmonty20
Ah Muzen Cab
Level 145
God Stats
4W - 0L
2,035 SR
Queue Stats
118W - 20L
1,976 Elo+
Party 1
Sobek
Sobek
death2249
Sobek
Level 160
God Stats
5W - 0L
1,860 SR
Queue Stats
183W - 36L
1,968 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
9,933
710
15,201
22,078
10,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Kouzbohl
Thanatos
18
9 / 8 / 2
11,247
803
16,676
17,580
7,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
kamilo2299
Cthulhu
17
2 / 6 / 6
10,317
737
15,340
23,745
26,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
meekchill
Janus
17
2 / 7 / 2
10,108
722
14,285
15,852
6,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
nortluz
Thor
15
1 / 9 / 5
9,241
660
6,510
16,464
6,420
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Beelzebubz
Ao Kuang
20
17 / 4 / 7
13,110
936
25,216
22,562
12,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
BikDoi69
Fenrir
18
1 / 4 / 8
11,093
792
5,674
19,021
14,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
18
5 / 1 / 20
12,062
862
18,897
25,786
38,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Jmonty20
Ah Muzen Cab
19
6 / 3 / 13
12,097
864
30,611
15,259
7,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
death2249
Sobek
17
4 / 3 / 16
11,572
827
8,446
24,615
32,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
15
Kills
33
33
Deaths
15
19
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Beelzebubz
Ao Kuang
17
4
7
5.13
W
Fenrir
BikDoi69
Fenrir
1
4
8
1.25
W
Guan Yu
5
1
20
15
L
1
3
4
1
W
Ah Muzen Cab
Jmonty20
Ah Muzen Cab
6
3
13
4.17
L
Thanatos
Kouzbohl
Thanatos
9
8
2
1.25
W
Sobek
death2249
Sobek
4
3
16
4
L
Cthulhu
kamilo2299
Cthulhu
2
6
6
0.83
L
Janus
meekchill
Janus
2
7
2
0.43
L
Thor
nortluz
Thor
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,012
Damage
88,844
95,719
Taken
107,243
56,702
Mitigated
105,334
19,525
Healing
38,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Beelzebubz
Ao Kuang
25,216
4,783
0
8,943
22,562
12,690
774
10,291
11,886
50,080
0
W
Fenrir
BikDoi69
Fenrir
5,674
680
0
4,760
19,021
14,036
5,808
4,082
14,770
0
48,335
W
Guan Yu
18,897
3,210
3,247
11,558
25,786
38,167
665
9,192
15,911
55
28,373
L
15,201
4,724
0
6,529
22,078
10,336
0
6,284
15,101
44,289
3,939
W
Ah Muzen Cab
Jmonty20
Ah Muzen Cab
30,611
12,352
0
4,384
15,259
7,688
5,129
8,772
6,111
55
76,622
L
Thanatos
Kouzbohl
Thanatos
16,676
3,709
0
8,718
17,580
7,262
0
5,902
11,087
0
26,684
W
Sobek
death2249
Sobek
8,446
775
0
6,019
24,615
32,753
173
9,170
14,002
21,772
0
L
Cthulhu
kamilo2299
Cthulhu
15,340
1,604
963
1,557
23,745
26,228
0
7,337
15,771
32,967
0
L
Janus
meekchill
Janus
14,285
315
540
1,118
15,852
6,456
0
6,621
8,831
45,631
0
L
Thor
nortluz
Thor
6,510
827
0
100
16,464
6,420
0
6,218
9,928
0
10,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,846
Gold Earned
59,934
248
Minions Killed
293
0
Camps Cleared
0
1,350,847
Distance Traveled
1,637,469
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,110
936
57
4
0
318,437
3
W
Fenrir
11,093
792
76
5
0
302,827
2
W
Guan Yu
12,062
862
21
2
0
352,539
2
L
Sol
9,933
710
80
6
0
255,430
2
W
Ah Muzen Cab
12,097
864
117
8
0
330,522
2
L
Thanatos
11,247
803
22
2
0
286,743
0
W
Sobek
11,572
827
22
2
0
333,144
5
L
Cthulhu
10,317
737
52
4
0
272,566
0
L
Janus
10,108
722
81
6
0
275,500
0
L
Thor
9,241
660
13
1
0
260,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role