Player Matchup

Pele
Pele
Bizarrap
Pele
Level 69
God Stats
9W - 15L
1,386 SR
Queue Stats
123W - 130L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
Han1709
Baron Samedi
Level 88
God Stats
4W - 3L
1,248 SR
Queue Stats
116W - 180L
1,347 Elo+
Party 4
Ra
Ra
Mosquee
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 95L
1,479 Elo+
Party 2
Ishtar
Ishtar
Pintaa_
Ishtar
Level 124
God Stats
2W - 4L
1,472 SR
Queue Stats
156W - 232L
1,336 Elo+
Party 4
Horus
Horus
germanix02
Horus
Level 28
God Stats
8W - 9L
1,413 SR
Queue Stats
68W - 70L
1,411 Elo+
Party 2
Team Averages
Level 87
1,404 SR
1,408 Elo+

VS

Team Averages
Level 59
1,581 SR
1,410 Elo+
The Morrigan
The Morrigan
DaniBoyaLenda
The Morrigan
Level 80
God Stats
3W - 4L
1,730 SR
Queue Stats
226W - 229L
1,425 Elo+
Party 1
Ymir
Ymir
Filipe_Fla_1990
Ymir
Level 62
God Stats
10W - 10L
1,525 SR
Queue Stats
74W - 96L
1,366 Elo+
Party 3
Loki
Loki
Kaelkiller
Loki
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 88L
1,387 Elo+
Party 1
Mercury
Mercury
cprj36
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,385 Elo+
Party 3
Pele
Pele
edson12k
Pele
Level 101
God Stats
11W - 6L
1,652 SR
Queue Stats
107W - 116L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
5 / 0 / 6
6,740
613
4,900
7,036
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Han1709
Baron Samedi
9
1 / 0 / 7
6,019
547
4,765
4,377
3,523
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 0 / 3
7,154
650
3,831
2,617
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
Pintaa_
Ishtar
10
3 / 0 / 6
6,041
549
5,647
5,317
1,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
11
0 / 2 / 0
5,603
509
3,880
6,946
3,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DaniBoyaLenda
The Morrigan
10
0 / 2 / 0
5,557
505
1,593
4,812
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
5,097
463
2,017
8,885
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
0 / 5 / 0
4,888
444
2,567
9,205
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
cprj36
Mercury
7
0 / 4 / 0
4,492
408
2,108
7,166
2,026
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
12
2 / 1 / 0
7,046
641
2,960
8,499
2,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
14
Kills
2
2
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
5
0
6
8
L
The Morrigan
DaniBoyaLenda
The Morrigan
0
2
0
0
L
0
2
0
0
W
Baron Samedi
Han1709
Baron Samedi
1
0
7
4.5
L
0
5
0
0
W
5
0
3
6.5
W
Ishtar
Pintaa_
Ishtar
3
0
6
6
L
Mercury
cprj36
Mercury
0
4
0
0
L
Pele
2
1
0
2
W
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,023
Damage
11,245
26,293
Taken
38,567
12,569
Mitigated
14,631
11,189
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
4,900
1,041
0
1,105
7,036
2,599
0
1,078
5,958
0
49,247
L
The Morrigan
DaniBoyaLenda
The Morrigan
1,593
668
0
408
4,812
1,612
0
1,024
3,788
44,030
0
L
2,017
344
0
2,759
8,885
5,842
0
3,179
5,706
13,677
0
W
Baron Samedi
Han1709
Baron Samedi
4,765
931
1,715
2,642
4,377
3,523
424
809
3,568
16,909
0
L
2,567
852
0
2,248
9,205
2,625
0
1,420
7,785
0
21,281
W
3,831
652
421
1,034
2,617
1,015
0
786
1,831
49,121
0
W
Ishtar
Pintaa_
Ishtar
5,647
3,711
0
1,425
5,317
1,801
240
937
4,380
0
37,994
L
Mercury
cprj36
Mercury
2,108
742
0
1,000
7,166
2,026
0
2,092
5,074
0
18,637
L
Pele
2,960
581
0
3,037
8,499
2,526
479
881
7,198
0
47,805
W
Horus
3,880
1,975
0
2,847
6,946
3,631
615
0
6,946
0
36,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,557
Gold Earned
27,080
323
Minions Killed
286
0
Camps Cleared
0
1,105,652
Distance Traveled
1,059,947
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,740
613
84
8
0
268,362
0
L
The Morrigan
5,557
505
82
7
0
192,728
5
L
Ymir
5,097
463
12
1
0
191,348
3
W
Baron Samedi
6,019
547
13
1
0
182,933
1
L
Loki
4,888
444
46
4
0
235,544
0
W
Ra
7,154
650
90
8
0
233,866
4
W
Ishtar
6,041
549
74
7
0
196,319
1
L
Mercury
4,492
408
43
4
0
205,865
0
L
Pele
7,046
641
103
9
0
234,462
4
W
Horus
5,603
509
62
6
0
224,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role