Player Matchup

Ganesha
Ganesha
Gold IV
BBchaFIRE
Ganesha
Gold IV
Level 37
God Stats
1W - 0L
1,868 SR
Queue Stats
22W - 18L
1,628 MMR
Party 1
Chiron
Chiron
Platinum V
Cucho95
Chiron
Platinum V
Level 49
God Stats
6W - 3L
1,683 SR
Queue Stats
62W - 46L
1,905 MMR
Party 1
Hera
Hera
Silver I
sonorense1995
Hera
Silver I
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
92W - 70L
1,577 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 80
1,684 SR
1,703 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,526 SR
1,652 MMR
Thor
Thor
Gold II
Elixil
Thor
Gold II
Level 147
God Stats
11W - 21L
1,524 SR
Queue Stats
1,689W - 1,880L
1,587 MMR
Solo
Chang'e
Chang'e
Gold V
JDUB64
Chang'e
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,684 MMR
Party 2
Atlas
Atlas
Gold V
Matt23443er4eedf
Atlas
Gold V
Level 115
God Stats
0W - 1L
1,555 SR
Queue Stats
11W - 17L
1,684 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BBchaFIRE
Ganesha
10
0 / 0 / 9
6,941
694
3,891
7,838
6,067
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Cucho95
Chiron
12
5 / 1 / 4
7,846
785
14,930
8,720
3,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 5
7,763
776
7,710
4,356
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BastetHadesFenrirBaron SamediAh Muzen Cab

VS

Bans
MulanMedusaCabrakanHou YiEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Elixil
Thor
10
0 / 4 / 1
6,391
639
5,369
10,485
5,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
JDUB64
Chang'e
10
0 / 3 / 0
5,973
597
5,483
10,758
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 2 / 0
6,859
686
3,731
11,856
10,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
9
Kills
1
1
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BBchaFIRE
Ganesha
0
0
9
4.5
W
Chiron
Cucho95
Chiron
5
1
4
7
L
Thor
Elixil
Thor
0
4
1
0.13
L
Chang'e
JDUB64
Chang'e
0
3
0
0
L
1
2
0
0.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,531
Damage
14,583
20,914
Taken
33,099
11,400
Mitigated
19,860
7,270
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BBchaFIRE
Ganesha
3,891
333
528
2,087
7,838
6,067
341
3,056
4,782
11,297
0
W
Chiron
Cucho95
Chiron
14,930
7,688
828
3,212
8,720
3,635
1,923
4,159
4,561
0
28,284
L
Thor
Elixil
Thor
5,369
1,398
180
1,773
10,485
5,240
0
4,159
6,326
0
19,942
L
Chang'e
JDUB64
Chang'e
5,483
368
1,453
2,759
10,758
4,274
0
3,557
7,201
24,994
0
L
3,731
1,200
0
1,665
11,856
10,346
0
4,606
7,250
11,030
0
W
7,710
1,916
0
615
4,356
1,698
622
2,063
2,293
27,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,550
Gold Earned
19,223
96
Minions Killed
92
3
Camps Cleared
6
587,758
Distance Traveled
539,258
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,941
694
0
0
0
199,729
0
W
Chiron
7,846
785
40
4
3
183,706
1
L
Thor
6,391
639
30
3
4
163,510
2
L
Chang'e
5,973
597
49
5
1
178,946
4
L
Atlas
6,859
686
13
1
1
196,802
1
W
Hera
7,763
776
56
6
0
204,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role