Player Matchup
Izanami
Diamond IV
Level 62
God Stats
31W - 30L
1,595 SR
Queue Stats
120W - 138L
1,897
MMR
Team Averages
Diamond IV
Average Tier
Level 62
1,595 SR
1,897
MMR
VS
Team Averages
Bronze V
Average Tier
Level 109
1,216 SR
932
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
itsplayhousettv
Izanami
14
3 / 1 / 0
8,300
1,186
5,981
5,484
2,544
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Qin's Sais
+30
Physical Power
+25%
Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
GreysideBoss
Chaac
10
1 / 3 / 0
5,454
779
1,797
8,263
4,439
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,454
779
28
4
0
138,905
2
W
8,300
1,186
115
16
0
120,691
2