Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
MiceCheese
Fafnir
Level 127
God Stats
16W - 1L
1,932 SR
Queue Stats
511W - 33L
2,194 Elo+
Party 1
Hun Batz
Hun Batz
Ratmilk
Hun Batz
Level 160
God Stats
19W - 1L
2,013 SR
Queue Stats
1,745W - 104L
2,080 Elo+
Party 1
Ymir
Ymir
SitOnMeShenhe
Ymir
Level 46
God Stats
91W - 1L
2,340 SR
Queue Stats
546W - 17L
2,414 Elo+
Party 1
Bastet
Bastet
wayveyyy
Bastet
Level 151
God Stats
24W - 2L
2,138 SR
Queue Stats
1,207W - 81L
2,194 Elo+
Party 1
Team Averages
Level 122
1,985 SR
2,076 Elo+

VS

Team Averages
Level 47
1,608 SR
1,444 Elo+
Cu Chulainn
Cu Chulainn
BaronSimp
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,413 Elo+
Party 3
Anubis
Anubis
In4reD31
Anubis
Level 14
God Stats
1W - 3L
1,634 SR
Queue Stats
2W - 5L
1,379 Elo+
Party 2
Chiron
Chiron
Iwipeontrash
Chiron
Level 128
God Stats
0W - 1L
1,809 SR
Queue Stats
65W - 61L
1,483 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
deceasedsnoop
Morgan Le Fay
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,500 Elo+
Solo
Ymir
Ymir
divinwarrior
Ymir
Level 47
God Stats
5W - 4L
1,595 SR
Queue Stats
128W - 105L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
0 / 3 / 2
8,960
597
6,390
9,960
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
MiceCheese
Fafnir
12
0 / 1 / 11
8,660
577
4,699
14,051
14,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Ratmilk
Hun Batz
16
7 / 0 / 5
10,095
673
12,573
12,992
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 2 / 5
9,497
633
7,585
11,812
5,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
wayveyyy
Bastet
16
9 / 2 / 6
10,288
686
16,843
14,536
5,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BaronSimp
Cu Chulainn
13
3 / 3 / 4
7,905
527
6,812
13,788
6,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
In4reD31
Anubis
12
0 / 8 / 0
7,078
472
3,844
13,613
5,757
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
14
2 / 1 / 2
8,075
538
6,547
9,301
3,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
deceasedsnoop
Morgan Le Fay
12
2 / 3 / 0
7,345
490
10,407
13,386
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 4
6,581
439
4,558
14,902
14,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
20
Kills
8
8
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
3
2
0.33
L
Cu Chulainn
BaronSimp
Cu Chulainn
3
3
4
1.67
L
Anubis
In4reD31
Anubis
0
8
0
0
L
Chiron
2
1
2
3
W
Fafnir
MiceCheese
Fafnir
0
1
11
5.5
W
Hun Batz
Ratmilk
Hun Batz
7
0
5
9.5
W
4
2
5
3.25
L
Morgan Le Fay
deceasedsnoop
Morgan Le Fay
2
3
0
0.67
L
1
5
4
0.6
W
Bastet
wayveyyy
Bastet
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,090
Damage
32,168
63,351
Taken
64,990
34,080
Mitigated
36,307
29,207
Healing
13,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,390
5,682
0
4,061
9,960
3,233
2,688
835
9,125
0
72,779
L
Cu Chulainn
BaronSimp
Cu Chulainn
6,812
1,429
0
2,881
13,788
6,497
0
901
12,887
0
56,187
L
Anubis
In4reD31
Anubis
3,844
240
0
2,177
13,613
5,757
0
606
13,007
50,727
0
L
Chiron
6,547
2,697
606
3,001
9,301
3,653
828
2,331
6,970
0
70,454
W
Fafnir
MiceCheese
Fafnir
4,699
928
276
5,800
14,051
14,383
147
3,917
10,012
15,744
0
W
Hun Batz
Ratmilk
Hun Batz
12,573
5,320
0
6,634
12,992
5,090
0
4,721
8,077
0
94,583
W
7,585
3,528
0
5,039
11,812
5,927
0
6,296
5,277
80,142
0
L
Morgan Le Fay
deceasedsnoop
Morgan Le Fay
10,407
477
0
3,108
13,386
6,059
0
2,816
10,570
59,374
0
L
4,558
972
0
1,595
14,902
14,341
0
5,630
9,272
11,419
2,651
W
Bastet
wayveyyy
Bastet
16,843
5,195
0
7,397
14,536
5,447
310
5,177
9,298
0
79,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,500
Gold Earned
36,984
528
Minions Killed
427
0
Camps Cleared
0
1,586,701
Distance Traveled
1,386,859
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,960
597
135
9
0
285,969
8
L
Cu Chulainn
7,905
527
81
5
0
327,075
2
L
Anubis
7,078
472
102
7
0
227,413
1
L
Chiron
8,075
538
108
7
0
308,464
3
W
Fafnir
8,660
577
21
1
0
279,836
4
W
Hun Batz
10,095
673
136
9
0
378,807
6
W
Ymir
9,497
633
125
8
0
318,699
1
L
Morgan Le Fay
7,345
490
114
8
0
274,172
3
L
Ymir
6,581
439
22
1
0
249,735
2
W
Bastet
10,288
686
111
7
0
323,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role