Player Matchup

Kali
Kali
 
Kali
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bigdaddysteez
Anubis
Level 22
God Stats
2W - 3L
1,558 SR
Queue Stats
3W - 12L
1,135 Elo+
Party 2
Charybdis
Charybdis
ChefSol
Charybdis
Level 21
God Stats
50W - 36L
1,616 SR
Queue Stats
155W - 163L
1,381 Elo+
Party 1
Atlas
Atlas
DumpLunch
Atlas
Level 48
God Stats
5W - 7L
1,454 SR
Queue Stats
56W - 67L
1,460 Elo+
Party 2
Zhong Kui
Zhong Kui
bulbousmold
Zhong Kui
Level 159
God Stats
13W - 12L
1,518 SR
Queue Stats
34W - 48L
1,367 Elo+
Party 2
Team Averages
Level 68
1,529 SR
1,369 Elo+

VS

Team Averages
Level 59
1,533 SR
1,522 Elo+
Medusa
Medusa
Cobly
Medusa
Level 86
God Stats
6W - 3L
1,775 SR
Queue Stats
7W - 9L
1,653 Elo+
Party 3
Freya
Freya
Jurgenk
Freya
Level 77
God Stats
20W - 13L
1,533 SR
Queue Stats
53W - 54L
1,419 Elo+
Solo
Awilix
Awilix
MoondogGaming
Awilix
Level 67
God Stats
1W - 1L
1,331 SR
Queue Stats
100W - 103L
1,462 Elo+
Party 4
Ymir
Ymir
TehFoil
Ymir
Level 27
God Stats
6W - 6L
1,775 SR
Queue Stats
7W - 9L
1,653 Elo+
Party 3
Anubis
Anubis
speedverse25
Anubis
Level 40
God Stats
3W - 2L
1,249 SR
Queue Stats
32W - 38L
1,421 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
3 / 3 / 0
6,047
550
3,707
9,317
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

3
0 / 1 / 1
3,999
364
767
1,720
615
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
ChefSol
Charybdis
8
0 / 2 / 0
4,930
448
2,127
5,871
1,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
DumpLunch
Atlas
8
0 / 4 / 1
5,036
458
3,422
13,587
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
bulbousmold
Zhong Kui
10
2 / 2 / 2
6,370
579
4,769
7,517
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cobly
Medusa
10
3 / 0 / 2
5,967
542
6,926
5,495
1,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Jurgenk
Freya
10
0 / 1 / 0
5,763
524
2,206
4,011
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
7 / 2 / 2
6,983
635
6,426
7,069
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
TehFoil
Ymir
9
1 / 0 / 4
5,922
538
3,440
5,748
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
10
1 / 2 / 4
6,363
578
6,090
7,796
3,738
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
12
12
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
3
0
1
L
0
1
1
0.5
L
Charybdis
ChefSol
Charybdis
0
2
0
0
W
Medusa
Cobly
Medusa
3
0
2
4
L
Atlas
DumpLunch
Atlas
0
4
1
0.13
W
Freya
Jurgenk
Freya
0
1
0
0
W
7
2
2
4
W
Ymir
TehFoil
Ymir
1
0
4
3
L
Zhong Kui
bulbousmold
Zhong Kui
2
2
2
1.5
W
Anubis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,792
Damage
25,088
38,012
Taken
30,119
17,529
Mitigated
13,213
10,076
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,707
2,088
0
1,082
9,317
3,049
0
3,891
5,386
0
33,500
L
767
229
0
570
1,720
615
0
304
1,416
6,900
0
L
Charybdis
ChefSol
Charybdis
2,127
962
0
1,292
5,871
1,550
266
1,422
4,449
0
26,190
W
Medusa
Cobly
Medusa
6,926
3,808
187
2,318
5,495
1,936
3,368
1,193
4,302
0
38,265
L
Atlas
DumpLunch
Atlas
3,422
1,391
91
4,601
13,587
7,023
0
3,338
10,249
19,158
0
W
Freya
Jurgenk
Freya
2,206
548
0
1,407
4,011
1,510
266
1,586
2,191
26,793
0
W
6,426
3,295
0
315
7,069
2,475
0
1,881
4,982
0
37,143
W
Ymir
TehFoil
Ymir
3,440
810
0
2,085
5,748
3,554
184
1,624
4,124
15,711
0
L
Zhong Kui
bulbousmold
Zhong Kui
4,769
314
0
2,440
7,517
5,292
743
2,377
4,776
30,180
0
W
Anubis
6,090
979
0
3,761
7,796
3,738
861
2,120
5,562
39,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,382
Gold Earned
30,998
237
Minions Killed
258
0
Camps Cleared
0
833,390
Distance Traveled
957,441
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,047
550
81
7
0
216,872
3
L
Anubis
3,999
364
9
1
0
59,538
0
L
Charybdis
4,930
448
53
5
0
182,298
1
W
Medusa
5,967
542
53
5
0
173,865
0
L
Atlas
5,036
458
23
2
0
189,366
2
W
Freya
5,763
524
67
6
0
174,578
3
W
Awilix
6,983
635
56
5
0
244,123
0
W
Ymir
5,922
538
24
2
0
197,320
3
L
Zhong Kui
6,370
579
71
6
0
185,316
0
W
Anubis
6,363
578
58
5
0
167,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role