Player Matchup

Neith
Neith
CrAxkHeaD_Troll
Neith
Level 49
God Stats
53W - 35L
1,529 SR
Queue Stats
136W - 142L
1,409 Elo+
Party 2
Zhong Kui
Zhong Kui
CraxkHead-_Cap
Zhong Kui
Level 116
God Stats
29W - 26L
1,454 SR
Queue Stats
222W - 240L
1,396 Elo+
Party 2
Ullr
Ullr
CraxkHead_OCK
Ullr
Level 89
God Stats
1W - 0L
1,149 SR
Queue Stats
149W - 173L
1,395 Elo+
Party 2
Merlin
Merlin
HomicideGhosttx
Merlin
Level 33
God Stats
3W - 4L
1,470 SR
Queue Stats
128W - 154L
1,343 Elo+
Party 2
Sol
Sol
SpatulaSpankie
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,472 Elo+
Party 2
Team Averages
Level 63
1,420 SR
1,403 Elo+

VS

Team Averages
Level 46
1,408 SR
1,357 Elo+
Izanami
Izanami
Benoit_8744
Izanami
Level 27
God Stats
0W - 6L
1,142 SR
Queue Stats
23W - 57L
1,265 Elo+
Party 1
Poseidon
Poseidon
Big_Rig530
Poseidon
Level 58
God Stats
0W - 2L
1,405 SR
Queue Stats
41W - 53L
1,350 Elo+
Party 1
Kukulkan
Kukulkan
Fadoodlecakes
Kukulkan
Level 10
God Stats
0W - 1L
1,411 SR
Queue Stats
2W - 3L
1,379 Elo+
Party 3
Cthulhu
Cthulhu
ObiSwagenobi
Cthulhu
Level 74
God Stats
27W - 33L
1,498 SR
Queue Stats
97W - 119L
1,410 Elo+
Party 3
Arachne
Arachne
TitanLeviathan03
Arachne
Level 59
God Stats
9W - 7L
1,582 SR
Queue Stats
133W - 197L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 6
7,687
512
7,492
8,009
3,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
CraxkHead-_Cap
Zhong Kui
10
3 / 2 / 7
7,145
476
10,553
9,454
6,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 2
6,872
458
2,675
10,050
3,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 2 / 6
7,927
528
5,904
8,195
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 2 / 4
8,315
554
11,500
13,315
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Benoit_8744
Izanami
10
0 / 5 / 1
5,974
398
1,892
10,440
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Big_Rig530
Poseidon
11
0 / 1 / 3
6,911
461
4,434
8,366
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Fadoodlecakes
Kukulkan
12
1 / 1 / 1
7,056
470
4,542
6,127
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
ObiSwagenobi
Cthulhu
9
1 / 4 / 1
6,022
401
6,109
16,352
9,982
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 4 / 1
7,366
491
6,207
15,032
6,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
6
10
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Benoit_8744
Izanami
0
5
1
0.1
L
Poseidon
Big_Rig530
Poseidon
0
1
3
1.5
W
4
2
6
3.5
W
Zhong Kui
CraxkHead-_Cap
Zhong Kui
3
2
7
3.25
W
1
2
2
1
L
Kukulkan
Fadoodlecakes
Kukulkan
1
1
1
1.5
W
4
2
6
3.5
L
Cthulhu
ObiSwagenobi
Cthulhu
1
4
1
0.38
W
3
2
4
2.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,124
Damage
23,184
49,023
Taken
56,317
22,213
Mitigated
25,258
14,136
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Benoit_8744
Izanami
1,892
1,108
0
1,227
10,440
3,246
1,341
3,040
7,174
0
21,532
L
Poseidon
Big_Rig530
Poseidon
4,434
475
0
500
8,366
3,146
739
4,549
3,751
47,478
0
W
7,492
3,162
0
669
8,009
3,140
1,346
4,559
3,450
0
34,168
W
Zhong Kui
CraxkHead-_Cap
Zhong Kui
10,553
1,261
286
4,189
9,454
6,530
878
3,903
5,551
35,590
0
W
2,675
647
55
828
10,050
3,512
209
2,222
7,828
0
31,705
L
Kukulkan
Fadoodlecakes
Kukulkan
4,542
543
0
250
6,127
2,643
86
3,058
3,017
49,987
0
W
5,904
691
0
619
8,195
3,279
1,018
3,641
4,554
37,976
0
L
Cthulhu
ObiSwagenobi
Cthulhu
6,109
639
542
2,196
16,352
9,982
0
9,146
6,939
27,932
0
W
11,500
3,382
0
7,490
13,315
5,752
1,875
4,551
8,764
66,920
8,202
L
6,207
4,261
0
3,683
15,032
6,241
137
6,498
8,366
0
43,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,946
Gold Earned
33,329
318
Minions Killed
317
0
Camps Cleared
0
1,344,179
Distance Traveled
1,482,597
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,974
398
54
4
0
259,693
0
L
Poseidon
6,911
461
80
5
0
274,041
4
W
Neith
7,687
512
41
3
0
251,138
0
W
Zhong Kui
7,145
476
62
4
0
277,046
2
W
Ullr
6,872
458
50
3
0
283,999
0
L
Kukulkan
7,056
470
82
5
0
320,950
4
W
Merlin
7,927
528
65
4
0
262,962
0
L
Cthulhu
6,022
401
31
2
0
312,457
2
W
Sol
8,315
554
100
7
0
269,034
2
L
Arachne
7,366
491
70
5
0
315,456
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role