Player Matchup

Ganesha
Ganesha
BANxMExAGAINx
Ganesha
Level 29
God Stats
4W - 1L
1,577 SR
Queue Stats
118W - 85L
1,640 Elo+
Party 1
He Bo
He Bo
Dadaov3
He Bo
Level 140
God Stats
7W - 2L
1,932 SR
Queue Stats
88W - 59L
1,660 Elo+
Party 1
Chiron
Chiron
G0LD L3AD3R
Chiron
Level 123
God Stats
21W - 17L
1,586 SR
Queue Stats
230W - 197L
1,541 Elo+
Party 1
Bakasura
Bakasura
IrjshHitman
Bakasura
Level 147
God Stats
6W - 6L
1,608 SR
Queue Stats
209W - 154L
1,542 Elo+
Party 1
Anubis
Anubis
cellsork7
Anubis
Level 133
God Stats
14W - 11L
1,434 SR
Queue Stats
58W - 61L
1,309 Elo+
Solo
Team Averages
Level 114
1,627 SR
1,539 Elo+

VS

Team Averages
Level 44
1,465 SR
1,405 Elo+
Thanatos
Thanatos
DOOFEY_1
Thanatos
Level 17
God Stats
2W - 3L
1,586 SR
Queue Stats
3W - 6L
1,377 Elo+
Party 3
Hades
Hades
MagicalMamaMaids
Hades
Level 65
God Stats
15W - 10L
1,639 SR
Queue Stats
188W - 190L
1,458 Elo+
Party 2
King Arthur
King Arthur
MrFrantastic
King Arthur
Level 65
God Stats
1W - 4L
1,103 SR
Queue Stats
164W - 150L
1,509 Elo+
Party 2
Terra
Terra
ProweMusic
Terra
Level 29
God Stats
4W - 4L
1,479 SR
Queue Stats
41W - 76L
1,273 Elo+
Party 2
Neith
Neith
lPuZzleSl
Neith
Level 46
God Stats
35W - 29L
1,519 SR
Queue Stats
83W - 83L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
1 / 3 / 10
9,414
523
11,764
12,321
6,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Dadaov3
He Bo
17
4 / 0 / 2
11,218
623
14,113
9,890
7,228
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
16
5 / 1 / 2
10,517
584
9,624
10,616
4,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
IrjshHitman
Bakasura
19
10 / 0 / 3
11,561
642
11,891
15,212
7,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
cellsork7
Anubis
16
4 / 2 / 2
10,369
576
11,174
12,571
6,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DOOFEY_1
Thanatos
11
2 / 9 / 2
7,679
427
4,895
17,122
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 5 / 3
8,603
478
8,543
15,972
7,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
MrFrantastic
King Arthur
11
0 / 2 / 0
6,857
381
3,844
13,930
12,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
11
1 / 3 / 2
7,308
406
3,195
16,863
14,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
lPuZzleSl
Neith
12
2 / 5 / 3
7,590
422
9,388
15,556
5,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
24
Kills
6
6
Deaths
24
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
3
10
2
L
Thanatos
DOOFEY_1
Thanatos
2
9
2
0.33
W
He Bo
Dadaov3
He Bo
4
0
2
5
W
Chiron
5
1
2
6
W
Bakasura
IrjshHitman
Bakasura
10
0
3
11.5
L
1
5
3
0.5
L
King Arthur
MrFrantastic
King Arthur
0
2
0
0
L
Terra
1
3
2
0.67
W
Anubis
cellsork7
Anubis
4
2
2
2.5
L
Neith
lPuZzleSl
Neith
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,566
Damage
29,865
60,610
Taken
79,443
31,791
Mitigated
46,945
21,623
Healing
25,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
11,764
336
103
1,802
12,321
6,326
206
1,509
10,768
55,247
3,194
L
Thanatos
DOOFEY_1
Thanatos
4,895
1,082
0
7,068
17,122
6,847
0
6,250
10,232
0
39,191
W
He Bo
Dadaov3
He Bo
14,113
1,718
0
5,524
9,890
7,228
1,418
748
8,500
86,799
0
W
Chiron
9,624
3,159
619
4,750
10,616
4,168
3,288
2,051
8,565
0
76,044
W
Bakasura
IrjshHitman
Bakasura
11,891
8,982
0
2,815
15,212
7,486
48
1,181
14,031
0
110,532
L
8,543
810
323
5,909
15,972
7,817
0
10,719
5,069
72,011
0
L
King Arthur
MrFrantastic
King Arthur
3,844
685
0
4,655
13,930
12,606
173
8,774
5,047
0
32,536
L
Terra
3,195
744
497
3,587
16,863
14,638
0
7,243
9,275
27,470
0
W
Anubis
cellsork7
Anubis
11,174
171
0
6,010
12,571
6,583
57
6,973
5,598
75,297
0
L
Neith
lPuZzleSl
Neith
9,388
4,840
0
3,451
15,556
5,037
0
3,089
11,991
0
44,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,079
Gold Earned
38,037
624
Minions Killed
336
0
Camps Cleared
0
1,754,920
Distance Traveled
1,675,538
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,414
523
41
2
0
385,472
4
L
Thanatos
7,679
427
58
3
0
341,142
2
W
He Bo
11,218
623
144
8
0
331,721
3
W
Chiron
10,517
584
143
8
0
333,509
2
W
Bakasura
11,561
642
162
9
0
449,378
4
L
Hades
8,603
478
135
8
0
306,513
5
L
King Arthur
6,857
381
51
3
0
332,345
7
L
Terra
7,308
406
37
2
0
360,196
0
W
Anubis
10,369
576
134
7
0
254,840
5
L
Neith
7,590
422
55
3
0
335,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role