Player Matchup

Serqet
Serqet
JustAToshi
Serqet
Level 23
God Stats
5W - 4L
1,486 SR
Queue Stats
56W - 21L
1,698 Elo+
Party 1
Thoth
Thoth
Melisaucy213
Thoth
Level 93
God Stats
1W - 2L
1,449 SR
Queue Stats
320W - 323L
1,490 Elo+
Party 1
Awilix
Awilix
UltraChurro123_
Awilix
Level 122
God Stats
40W - 29L
1,621 SR
Queue Stats
333W - 302L
1,629 Elo+
Party 2
Geb
Geb
thegabox
Geb
Level 26
God Stats
2W - 6L
1,104 SR
Queue Stats
26W - 27L
1,262 Elo+
Party 2
Neith
Neith
xChihua_
Neith
Level 12
God Stats
0W - 2L
1,374 SR
Queue Stats
0W - 5L
1,068 Elo+
Party 2
Team Averages
Level 55
1,407 SR
1,429 Elo+

VS

Team Averages
Level 70
1,485 SR
1,468 Elo+
Cthulhu
Cthulhu
AlfonsoCruz6652
Cthulhu
Level 20
God Stats
1W - 1L
1,331 SR
Queue Stats
3W - 4L
1,459 Elo+
Party 3
Amaterasu
Amaterasu
MSGS_MJX_YT
Amaterasu
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,108 Elo+
Solo
Chernobog
Chernobog
l Mxdara l
Chernobog
Level 45
God Stats
6W - 5L
1,609 SR
Queue Stats
39W - 36L
1,493 Elo+
Party 3
He Bo
He Bo
lilzel
He Bo
Level 129
God Stats
2W - 3L
1,212 SR
Queue Stats
294W - 268L
1,592 Elo+
Party 3
Bacchus
Bacchus
linglang5952
Bacchus
Level 126
God Stats
11W - 5L
1,775 SR
Queue Stats
195W - 148L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JustAToshi
Serqet
17
3 / 3 / 4
10,953
498
15,176
22,852
28,051
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 8 / 7
10,588
481
8,596
15,034
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 5 / 4
12,265
558
21,110
20,742
10,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 1 / 6
9,062
412
7,885
14,144
19,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
xChihua_
Neith
6
0 / 2 / 0
6,623
301
1,937
3,371
1,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 8
11,336
515
7,959
20,294
26,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
MSGS_MJX_YT
Amaterasu
19
3 / 3 / 5
11,461
521
6,132
17,788
13,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
l Mxdara l
Chernobog
16
2 / 5 / 3
10,677
485
6,696
14,464
6,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
lilzel
He Bo
19
5 / 3 / 7
12,048
548
11,298
13,044
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
linglang5952
Bacchus
19
7 / 4 / 8
12,080
549
20,238
18,678
14,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
50
17
Kills
19
19
Deaths
17
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Serqet
JustAToshi
Serqet
3
3
4
1.67
W
Amaterasu
MSGS_MJX_YT
Amaterasu
3
3
5
1.83
L
5
8
7
1.06
L
9
5
4
2.2
W
Chernobog
l Mxdara l
Chernobog
2
5
3
0.7
W
He Bo
lilzel
He Bo
5
3
7
2.83
W
Bacchus
linglang5952
Bacchus
7
4
8
2.75
L
0
1
6
3
L
Neith
xChihua_
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,704
Damage
52,323
76,143
Taken
84,268
66,446
Mitigated
66,641
7,514
Healing
17,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,959
699
352
1,741
20,294
26,467
421
7,442
12,557
31,837
0
L
Serqet
JustAToshi
Serqet
15,176
3,362
0
3,545
22,852
28,051
120
10,771
11,775
772
80,378
W
Amaterasu
MSGS_MJX_YT
Amaterasu
6,132
2,717
0
5,631
17,788
13,090
1,368
1,728
15,208
0
83,676
L
8,596
362
0
378
15,034
7,137
0
10,760
3,768
55,234
0
L
21,110
8,242
0
1,932
20,742
10,811
0
9,654
10,808
30
123,863
W
Chernobog
l Mxdara l
Chernobog
6,696
3,450
0
2,254
14,464
6,738
3,169
1,902
12,442
0
81,932
W
He Bo
lilzel
He Bo
11,298
974
0
3,456
13,044
5,711
502
2,371
10,313
123,046
0
W
Bacchus
linglang5952
Bacchus
20,238
4,063
0
3,903
18,678
14,635
977
3,840
14,601
89,647
0
L
7,885
516
0
1,088
14,144
19,184
174
6,952
7,076
30,363
0
L
Neith
xChihua_
Neith
1,937
653
0
571
3,371
1,263
120
150
3,221
0
15,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,491
Gold Earned
57,602
448
Minions Killed
632
0
Camps Cleared
0
1,905,191
Distance Traveled
2,061,119
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,336
515
43
2
0
373,137
0
L
Serqet
10,953
498
148
7
0
451,266
2
W
Amaterasu
11,461
521
141
6
0
447,556
2
L
Thoth
10,588
481
94
4
0
374,361
1
L
Awilix
12,265
558
148
7
0
496,560
7
W
Chernobog
10,677
485
131
6
0
339,012
0
W
He Bo
12,048
548
166
8
0
460,071
6
W
Bacchus
12,080
549
151
7
0
441,343
3
L
Geb
9,062
412
33
2
0
455,239
1
L
Neith
6,623
301
25
1
0
127,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role