Player Matchup

Aphrodite
Aphrodite
Aura7Magic
Aphrodite
Level 122
God Stats
89W - 97L
1,525 SR
Queue Stats
148W - 170L
1,475 Elo+
Party 2
Cerberus
Cerberus
Booge1488
Cerberus
Level 87
God Stats
33W - 17L
1,719 SR
Queue Stats
493W - 514L
1,511 Elo+
Solo
Chaac
Chaac
Riverchance
Chaac
Level 101
God Stats
4W - 4L
1,406 SR
Queue Stats
111W - 105L
1,489 Elo+
Party 2
Ra
Ra
YosoyJackGhs
Ra
Level 117
God Stats
8W - 3L
1,723 SR
Queue Stats
136W - 136L
1,532 Elo+
Solo
Thanatos
Thanatos
essDOMsei34
Thanatos
Level 103
God Stats
5W - 7L
1,280 SR
Queue Stats
426W - 442L
1,506 Elo+
Solo
Team Averages
Level 106
1,530 SR
1,503 Elo+

VS

Team Averages
Level 122
1,456 SR
1,519 Elo+
Jormungandr
Jormungandr
ColonelScooper
Jormungandr
Level 140
God Stats
10W - 4L
1,536 SR
Queue Stats
63W - 57L
1,584 Elo+
Party 1
Hades
Hades
GumbyOG3230
Hades
Level 63
God Stats
111W - 87L
1,479 SR
Queue Stats
610W - 696L
1,414 Elo+
Solo
Ratatoskr
Ratatoskr
SONER510x
Ratatoskr
Level 148
God Stats
46W - 57L
1,549 SR
Queue Stats
424W - 476L
1,466 Elo+
Solo
Ishtar
Ishtar
The_WaffIer
Ishtar
Level 135
God Stats
0W - 4L
1,116 SR
Queue Stats
182W - 156L
1,574 Elo+
Party 1
Geb
Geb
ThmellyAthol
Geb
Level 125
God Stats
19W - 15L
1,598 SR
Queue Stats
271W - 266L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aura7Magic
Aphrodite
16
2 / 0 / 5
11,311
1,028
7,145
7,257
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Booge1488
Cerberus
16
1 / 1 / 6
11,383
1,035
8,973
23,677
37,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
0 / 1 / 9
10,362
942
14,752
16,036
19,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 1 / 5
10,944
995
12,920
8,763
5,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
essDOMsei34
Thanatos
16
5 / 0 / 4
11,427
1,039
10,951
10,710
6,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

255

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ColonelScooper
Jormungandr
15
1 / 2 / 2
10,027
912
15,415
16,343
19,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 2 / 2
10,241
931
6,135
11,033
6,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
SONER510x
Ratatoskr
15
0 / 3 / 2
9,638
876
6,174
10,599
4,547
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
16
1 / 2 / 2
10,619
965
20,970
8,342
4,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 1 / 3
11,089
1,008
13,088
13,842
21,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
10
Kills
3
3
Deaths
10
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aura7Magic
Aphrodite
2
0
5
4.5
W
Cerberus
Booge1488
Cerberus
1
1
6
4
L
Jormungandr
ColonelScooper
Jormungandr
1
2
2
1
L
1
2
2
1
W
0
1
9
4.5
L
Ratatoskr
SONER510x
Ratatoskr
0
3
2
0.33
L
Ishtar
1
2
2
1
L
0
1
3
1.5
W
2
1
5
4.5
W
Thanatos
essDOMsei34
Thanatos
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,741
Damage
61,782
66,443
Taken
60,159
76,837
Mitigated
56,427
32,846
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aura7Magic
Aphrodite
7,145
397
6,497
4,753
7,257
8,223
0
3,470
3,787
21,099
0
W
Cerberus
Booge1488
Cerberus
8,973
758
0
4,190
23,677
37,373
0
10,387
13,290
19,086
0
L
Jormungandr
ColonelScooper
Jormungandr
15,415
6,113
0
0
16,343
19,652
0
8,669
7,132
31,635
0
L
6,135
203
760
1,641
11,033
6,287
0
5,743
5,101
28,087
0
W
14,752
1,975
0
5,467
16,036
19,186
0
9,708
6,328
7,183
25,470
L
Ratatoskr
SONER510x
Ratatoskr
6,174
578
0
863
10,599
4,547
0
4,644
5,820
36
13,936
L
Ishtar
20,970
9,882
0
387
8,342
4,160
0
4,181
3,983
19
51,710
L
13,088
794
0
1,664
13,842
21,781
0
8,228
5,229
22,998
0
W
12,920
1,601
5,239
2,046
8,763
5,255
0
5,556
3,207
41,620
0
W
Thanatos
essDOMsei34
Thanatos
10,951
1,387
0
4,654
10,710
6,800
0
5,572
5,138
0
24,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,427
Gold Earned
51,614
215
Minions Killed
205
8
Camps Cleared
8
1,132,011
Distance Traveled
1,017,378
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,311
1,028
45
4
1
221,821
0
W
Cerberus
11,383
1,035
35
3
1
214,505
0
L
Jormungandr
10,027
912
28
3
0
195,728
0
L
Hades
10,241
931
68
6
0
193,496
0
W
Chaac
10,362
942
32
3
0
227,043
0
L
Ratatoskr
9,638
876
10
1
4
230,648
0
L
Ishtar
10,619
965
77
7
4
182,796
1
L
Geb
11,089
1,008
22
2
0
214,710
0
W
Ra
10,944
995
85
8
3
221,963
2
W
Thanatos
11,427
1,039
18
2
3
246,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role