Player Matchup

Zeus
Zeus
Aimish
Zeus
Level 109
God Stats
1W - 2L
1,644 SR
Queue Stats
110W - 93L
1,646 Elo+
Party 2
Sobek
Sobek
CharcoalShoes
Sobek
Level 146
God Stats
0W - 1L
1,700 SR
Queue Stats
35W - 27L
1,632 Elo+
Party 2
Hercules
Hercules
KnowLbe
Hercules
Level 136
God Stats
1W - 3L
1,719 SR
Queue Stats
56W - 48L
1,678 Elo+
Party 2
Team Averages
Level 130
1,688 SR
1,652 Elo+

VS

Team Averages
Level 76
1,727 SR
1,660 Elo+
Ne Zha
Ne Zha
GoodWednesday
Ne Zha
Level 63
God Stats
6W - 1L
1,875 SR
Queue Stats
79W - 34L
1,699 Elo+
Party 1
Cupid
Cupid
Stylebend
Cupid
Level 103
God Stats
7W - 1L
1,707 SR
Queue Stats
56W - 25L
1,705 Elo+
Party 1
Hades
Hades
senjutsu-gabe
Hades
Level 61
God Stats
4W - 3L
1,600 SR
Queue Stats
250W - 174L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aimish
Zeus
14
5 / 9 / 3
10,120
723
14,147
13,881
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
0 / 9 / 9
9,474
677
9,305
28,595
37,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
KnowLbe
Hercules
13
5 / 5 / 4
9,812
701
10,187
22,171
22,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 5 / 5
13,051
932
29,224
17,871
9,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
Stylebend
Cupid
17
4 / 1 / 18
11,362
812
19,316
15,970
7,344
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 14
10,072
719
9,943
15,477
9,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
10
Kills
23
23
Deaths
10
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zeus
Aimish
Zeus
5
9
3
0.72
L
0
9
9
0.5
W
17
5
5
3.9
L
Hercules
KnowLbe
Hercules
5
5
4
1.4
W
Cupid
Stylebend
Cupid
4
1
18
13
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,639
Damage
58,483
64,647
Taken
49,318
63,984
Mitigated
26,064
10,045
Healing
16,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Aimish
Zeus
14,147
2,087
0
410
13,881
3,938
0
2,350
11,531
39,679
0
L
9,305
688
0
3,734
28,595
37,088
0
3,683
24,912
22,905
0
W
29,224
11,632
0
4,873
17,871
9,390
338
6,984
10,384
0
64,577
L
Hercules
KnowLbe
Hercules
10,187
3,332
0
5,901
22,171
22,958
0
4,171
18,000
0
19,581
W
Cupid
Stylebend
Cupid
19,316
13,583
736
5,980
15,970
7,344
1,747
9,598
5,747
0
55,079
W
9,943
835
408
4,927
15,477
9,330
0
6,583
6,859
26,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,406
Gold Earned
34,485
113
Minions Killed
167
3
Camps Cleared
9
639,046
Distance Traveled
819,181
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,120
723
65
5
0
189,540
0
L
Sobek
9,474
677
18
1
1
232,068
2
W
Ne Zha
13,051
932
55
4
3
278,371
4
L
Hercules
9,812
701
30
2
2
217,438
3
W
Cupid
11,362
812
73
5
1
281,785
6
W
Hades
10,072
719
39
3
5
259,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role