Player Matchup

Achilles
Achilles
Edgecutioner
Achilles
Level 103
God Stats
6W - 5L
1,653 SR
Queue Stats
121W - 134L
1,530 Elo+
Party 2
The Morrigan
The Morrigan
K0k0pelly
The Morrigan
Level 109
God Stats
5W - 8L
1,539 SR
Queue Stats
160W - 176L
1,514 Elo+
Party 2
Neith
Neith
WildBill258
Neith
Level 26
God Stats
1W - 9L
1,460 SR
Queue Stats
5W - 10L
1,411 Elo+
Party 2
Team Averages
Level 79
1,551 SR
1,485 Elo+

VS

Team Averages
Level 69
1,516 SR
1,438 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
GMarie26
Cerberus
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Poseidon
Poseidon
widewilson
Poseidon
Level 44
God Stats
6W - 2L
1,549 SR
Queue Stats
26W - 23L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Edgecutioner
Achilles
14
4 / 7 / 3
10,047
718
10,338
22,842
25,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
K0k0pelly
The Morrigan
14
3 / 4 / 3
9,518
680
12,566
10,735
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 7 / 2
8,515
608
10,127
17,427
8,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
12 / 1 / 6
11,345
810
21,680
20,255
16,870
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
GMarie26
Cerberus
13
3 / 3 / 12
10,514
751
8,202
20,920
29,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
widewilson
Poseidon
14
3 / 4 / 9
10,064
719
12,833
12,986
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
18
18
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
12
1
6
15
L
Achilles
Edgecutioner
Achilles
4
7
3
0.79
W
Cerberus
GMarie26
Cerberus
3
3
12
3
L
The Morrigan
K0k0pelly
The Morrigan
3
4
3
1.13
L
1
7
2
0.29
W
Poseidon
widewilson
Poseidon
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,031
Damage
42,715
51,004
Taken
54,161
38,341
Mitigated
52,330
6,638
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
21,680
4,208
945
3,438
20,255
16,870
426
5,649
13,717
0
49,971
L
Achilles
Edgecutioner
Achilles
10,338
2,952
558
2,817
22,842
25,067
40
8,845
13,997
0
18,544
W
Cerberus
GMarie26
Cerberus
8,202
1,160
0
2,734
20,920
29,182
198
4,944
15,691
21,337
0
L
The Morrigan
K0k0pelly
The Morrigan
12,566
2,072
0
1,704
10,735
5,252
0
4,321
6,414
40,731
2,644
L
10,127
3,532
0
1,559
17,427
8,022
351
8,266
9,161
0
32,438
W
Poseidon
widewilson
Poseidon
12,833
1,921
0
3,161
12,986
6,278
1,717
1,949
10,783
53,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,080
Gold Earned
31,923
109
Minions Killed
182
5
Camps Cleared
6
708,814
Distance Traveled
750,495
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,345
810
70
5
3
276,186
0
L
Achilles
10,047
718
13
1
1
253,280
3
W
Cerberus
10,514
751
37
3
2
236,016
0
L
The Morrigan
9,518
680
47
3
4
246,690
2
L
Neith
8,515
608
49
4
0
208,844
1
W
Poseidon
10,064
719
75
5
1
238,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role