Player Matchup

Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LiquidNOS37
Merlin
Level 61
God Stats
1W - 2L
1,432 SR
Queue Stats
13W - 19L
1,238 Elo+
Party 1
Izanami
Izanami
Night_Train80
Izanami
Level 66
God Stats
59W - 50L
1,447 SR
Queue Stats
195W - 207L
1,320 Elo+
Solo
Atlas
Atlas
SeanKalllDAY
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,020 Elo+
Party 1
Team Averages
Level 66
1,476 SR
1,316 Elo+

VS

Team Averages
Level 50
1,357 SR
1,246 Elo+
Chaac
Chaac
HazardousJet930
Chaac
Level 69
God Stats
3W - 6L
1,276 SR
Queue Stats
233W - 271L
1,320 Elo+
Solo
Atlas
Atlas
Nacho-2931
Atlas
Level 42
God Stats
10W - 4L
1,581 SR
Queue Stats
64W - 102L
1,236 Elo+
Party 2
Thanatos
Thanatos
TheMaxDy
Thanatos
Level 46
God Stats
65W - 59L
1,392 SR
Queue Stats
81W - 98L
1,219 Elo+
Party 2
Ishtar
Ishtar
carosrosh654
Ishtar
Level 35
God Stats
21W - 20L
1,188 SR
Queue Stats
63W - 89L
1,218 Elo+
Party 2
Jing Wei
Jing Wei
rondrid66
Jing Wei
Level 56
God Stats
7W - 8L
1,349 SR
Queue Stats
108W - 127L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 6 / 0
8,636
540
12,648
14,072
7,997
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
 
Loki
10
0 / 7 / 1
6,386
399
4,057
14,002
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
11
2 / 4 / 2
6,936
434
5,844
11,325
5,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
10
0 / 5 / 1
6,445
403
6,019
10,940
3,948
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 3
7,220
451
5,859
14,068
14,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
7,727
483
5,756
10,200
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
13
5 / 0 / 9
9,196
575
12,025
18,361
15,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
TheMaxDy
Thanatos
16
4 / 2 / 1
9,652
603
6,430
10,611
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
14
10 / 1 / 4
9,142
571
13,438
11,121
4,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
rondrid66
Jing Wei
13
4 / 2 / 3
8,089
506
9,051
10,708
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
25
25
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
6
0
0.83
L
Loki
 
Loki
0
7
1
0.07
W
2
2
8
3
L
Merlin
2
4
2
0.75
W
Atlas
5
0
9
9.5
L
Izanami
0
5
1
0.1
L
0
3
3
0.5
W
Thanatos
TheMaxDy
Thanatos
4
2
1
2.25
W
Ishtar
10
1
4
12
W
Jing Wei
rondrid66
Jing Wei
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,427
Damage
46,700
64,407
Taken
61,001
37,227
Mitigated
34,323
19,106
Healing
35,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,648
78
215
5,336
14,072
7,997
594
1,837
12,235
44,523
0
L
Loki
 
Loki
4,057
996
419
3,936
14,002
5,255
0
793
13,209
0
34,347
W
5,756
888
0
4,795
10,200
5,264
0
2,099
8,101
0
33,395
L
Merlin
5,844
620
391
3,911
11,325
5,475
0
2,064
9,261
32,137
0
W
Atlas
12,025
5,302
329
7,033
18,361
15,909
159
7,701
10,660
35,056
0
L
Izanami
6,019
3,656
94
3,165
10,940
3,948
2,106
3,118
7,822
0
49,880
L
5,859
3,043
0
1,639
14,068
14,552
0
4,213
9,855
20,726
0
W
Thanatos
TheMaxDy
Thanatos
6,430
2,077
0
11,730
10,611
4,999
1,594
3,946
6,665
0
80,582
W
Ishtar
13,438
9,563
0
6,196
11,121
4,428
1,585
5,172
5,949
0
60,216
W
Jing Wei
rondrid66
Jing Wei
9,051
5,638
360
4,873
10,708
3,723
994
5,433
5,275
0
63,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,623
Gold Earned
43,806
271
Minions Killed
419
0
Camps Cleared
0
1,315,413
Distance Traveled
1,484,932
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,636
540
60
4
0
236,623
0
L
Loki
6,386
399
62
4
0
275,798
0
W
Chaac
7,727
483
63
4
0
248,018
0
L
Merlin
6,936
434
48
3
0
253,717
2
W
Atlas
9,196
575
39
2
0
316,139
0
L
Izanami
6,445
403
76
5
0
229,520
0
L
Atlas
7,220
451
25
2
0
319,755
0
W
Thanatos
9,652
603
141
9
0
337,857
4
W
Ishtar
9,142
571
76
5
0
298,571
0
W
Jing Wei
8,089
506
100
6
0
284,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role