Player Matchup

Sobek
Sobek
AjaxisDtier
Sobek
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,446 Elo+
Party 3
Cupid
Cupid
Dallas93
Cupid
Level 148
God Stats
4W - 0L
1,937 SR
Queue Stats
69W - 63L
1,544 Elo+
Party 4
Tyr
Tyr
GirthyWeen
Tyr
Level 69
God Stats
10W - 7L
1,619 SR
Queue Stats
52W - 36L
1,616 Elo+
Party 3
Ymir
Ymir
NoobBlaster99
Ymir
Level 27
God Stats
4W - 1L
1,867 SR
Queue Stats
11W - 8L
1,631 Elo+
Party 4
Ra
Ra
Reaper209
Ra
Level 157
God Stats
6W - 6L
1,714 SR
Queue Stats
318W - 281L
1,532 Elo+
Party 4
Team Averages
Level 83
1,727 SR
1,554 Elo+

VS

Team Averages
Level 98
1,572 SR
1,546 Elo+
Susano
Susano
Atila99
Susano
Level 159
God Stats
2W - 3L
1,656 SR
Queue Stats
121W - 108L
1,619 Elo+
Party 2
Neith
Neith
CERBERO00
Neith
Level 7
God Stats
1W - 1L
1,816 SR
Queue Stats
6W - 8L
1,574 Elo+
Party 2
Scylla
Scylla
CardioToxn74
Scylla
Level 157
God Stats
0W - 1L
1,304 SR
Queue Stats
35W - 32L
1,541 Elo+
Party 1
Janus
Janus
Myтн
Janus
Level 149
God Stats
2W - 3L
1,545 SR
Queue Stats
167W - 161L
1,572 Elo+
Party 2
Amaterasu
Amaterasu
xGOLDN XAYx
Amaterasu
Level 20
God Stats
6W - 12L
1,541 SR
Queue Stats
36W - 56L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 17
11,134
742
7,824
17,503
24,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Dallas93
Cupid
18
9 / 1 / 10
12,125
808
21,395
16,206
8,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 1 / 11
11,800
787
16,730
20,505
24,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 2 / 14
12,232
815
11,043
22,788
31,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
7 / 1 / 11
11,709
781
17,275
12,796
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Atila99
Susano
16
1 / 9 / 2
9,807
654
9,799
19,338
9,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
CERBERO00
Neith
15
1 / 6 / 2
9,468
631
11,466
17,052
8,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
1 / 1 / 3
10,278
685
12,996
8,052
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Myтн
Janus
18
2 / 6 / 3
10,805
720
16,306
18,929
9,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
xGOLDN XAYx
Amaterasu
15
0 / 7 / 5
9,177
612
3,281
22,530
19,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
29
Kills
5
5
Deaths
29
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
17
10.5
L
Susano
Atila99
Susano
1
9
2
0.22
L
Neith
CERBERO00
Neith
1
6
2
0.33
L
Scylla
1
1
3
2.5
W
Cupid
Dallas93
Cupid
9
1
10
14
W
6
1
11
11.5
L
Janus
Myтн
Janus
2
6
3
0.58
W
5
2
14
6
W
7
1
11
12.5
L
Amaterasu
xGOLDN XAYx
Amaterasu
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,267
Damage
53,848
89,798
Taken
85,901
94,973
Mitigated
49,792
41,214
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,824
475
0
5,488
17,503
24,555
64
4,450
12,839
25,412
0
L
Susano
Atila99
Susano
9,799
1,801
0
918
19,338
9,503
0
5,719
13,402
0
25,395
L
Neith
CERBERO00
Neith
11,466
4,670
0
1,698
17,052
8,283
0
8,809
8,106
0
28,162
L
Scylla
12,996
1,558
0
0
8,052
3,580
0
3,990
4,022
45,803
0
W
Cupid
Dallas93
Cupid
21,395
11,006
1,487
8,722
16,206
8,001
8,524
4,937
10,993
0
76,133
W
16,730
1,122
0
9,130
20,505
24,267
281
6,037
13,234
54
44,683
L
Janus
Myтн
Janus
16,306
597
0
310
18,929
9,014
164
7,877
10,673
52,838
0
W
11,043
971
0
5,650
22,788
31,800
151
7,456
14,968
25,005
0
W
17,275
1,364
4,867
5,870
12,796
6,350
1,749
5,362
7,370
54,787
0
L
Amaterasu
xGOLDN XAYx
Amaterasu
3,281
1,490
0
3,108
22,530
19,412
0
8,702
13,082
0
13,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,000
Gold Earned
49,535
278
Minions Killed
229
0
Camps Cleared
0
1,647,313
Distance Traveled
1,436,482
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,134
742
33
2
0
368,187
1
L
Susano
9,807
654
30
2
0
281,004
3
L
Neith
9,468
631
31
2
0
248,394
0
L
Scylla
10,278
685
72
5
0
304,009
0
W
Cupid
12,125
808
69
5
0
304,136
3
W
Tyr
11,800
787
56
4
0
344,738
2
L
Janus
10,805
720
73
5
0
304,227
4
W
Ymir
12,232
815
21
1
0
308,390
5
W
Ra
11,709
781
99
7
0
321,862
2
L
Amaterasu
9,177
612
23
2
0
298,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role