Player Matchup

Awilix
Awilix
 
Awilix
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
LadyLavender87
Jormungandr
Level 121
God Stats
1W - 2L
1,337 SR
Queue Stats
212W - 175L
1,534 Elo+
Party 1
Neith
Neith
SteveNeedsPeetza
Neith
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,605 Elo+
Party 1
King Arthur
King Arthur
thehylianloach
King Arthur
Level 139
God Stats
3W - 5L
1,477 SR
Queue Stats
152W - 111L
1,601 Elo+
Party 1
Team Averages
Level 118
1,463 SR
1,548 Elo+

VS

Team Averages
Level 94
1,464 SR
1,606 Elo+
Chronos
Chronos
Atrodemich
Chronos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 49L
1,584 Elo+
Party 2
Cernunnos
Cernunnos
Gorydeath
Cernunnos
Level 88
God Stats
3W - 0L
1,826 SR
Queue Stats
26W - 11L
1,656 Elo+
Solo
Horus
Horus
GrissMan
Horus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,607 Elo+
Party 2
Bacchus
Bacchus
PaintdNightmare
Bacchus
Level 109
God Stats
1W - 2L
1,192 SR
Queue Stats
49W - 37L
1,600 Elo+
Party 2
Freya
Freya
sunshine4579
Freya
Level 105
God Stats
1W - 1L
1,300 SR
Queue Stats
65W - 52L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
4 / 7 / 5
9,202
837
6,681
20,818
28,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
 
Guan Yu
10
1 / 8 / 4
7,118
647
6,903
16,778
20,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
LadyLavender87
Jormungandr
15
0 / 8 / 10
8,619
784
13,149
21,247
28,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

13
0 / 5 / 7
7,326
666
10,290
9,971
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
thehylianloach
King Arthur
15
6 / 8 / 1
8,801
800
14,612
19,440
16,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Atrodemich
Chronos
16
5 / 2 / 21
9,824
893
13,781
13,247
6,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Gorydeath
Cernunnos
20
12 / 1 / 19
11,877
1,080
34,131
11,546
6,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Horus
GrissMan
Horus
15
5 / 2 / 25
9,383
853
7,524
16,543
16,820
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 3 / 23
9,392
854
7,805
14,714
21,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
13 / 3 / 14
10,637
967
18,895
16,896
9,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
138
11
Kills
36
36
Deaths
11
27
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
7
5
0.93
L
Guan Yu
 
Guan Yu
1
8
4
0.38
W
Chronos
Atrodemich
Chronos
5
2
21
7.75
W
Cernunnos
Gorydeath
Cernunnos
12
1
19
21.5
W
Horus
GrissMan
Horus
5
2
25
8.75
L
Jormungandr
LadyLavender87
Jormungandr
0
8
10
0.63
W
1
3
23
4.17
L
0
5
7
0.7
W
13
3
14
6.67
L
King Arthur
thehylianloach
King Arthur
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,635
Damage
82,136
88,254
Taken
72,946
100,133
Mitigated
62,090
12,560
Healing
35,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,681
1,965
1,450
1,788
20,818
28,910
0
7,952
12,866
748
11,656
L
Guan Yu
 
Guan Yu
6,903
810
828
2,266
16,778
20,286
0
8,142
8,636
0
12,601
W
Chronos
Atrodemich
Chronos
13,781
7,824
1,230
4,619
13,247
6,753
2,782
3,270
9,977
25,001
0
W
Cernunnos
Gorydeath
Cernunnos
34,131
17,300
1,048
6,085
11,546
6,911
2,014
2,753
8,793
0
63,376
W
Horus
GrissMan
Horus
7,524
3,954
5,272
5,439
16,543
16,820
719
2,209
14,334
0
10,344
L
Jormungandr
LadyLavender87
Jormungandr
13,149
3,574
393
1,025
21,247
28,862
0
8,028
13,219
27,441
0
W
7,805
1,396
1,677
2,766
14,714
21,761
601
2,684
12,030
14,916
0
L
10,290
3,264
108
1,792
9,971
5,472
0
6,371
3,600
0
17,553
W
18,895
6,834
996
6,289
16,896
9,845
1,611
2,563
14,333
24,514
0
L
King Arthur
thehylianloach
King Arthur
14,612
786
73
2,837
19,440
16,603
0
9,988
9,452
0
23,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,066
Gold Earned
51,113
81
Minions Killed
124
0
Camps Cleared
0
787,498
Distance Traveled
1,052,399
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,202
837
10
1
0
195,620
1
L
Guan Yu
7,118
647
4
0
0
142,106
0
W
Chronos
9,824
893
30
3
0
193,773
0
W
Cernunnos
11,877
1,080
65
6
0
217,902
0
W
Horus
9,383
853
2
0
0
208,177
0
L
Jormungandr
8,619
784
31
3
0
151,016
0
W
Bacchus
9,392
854
12
1
0
220,495
0
L
Neith
7,326
666
15
1
0
128,506
2
W
Freya
10,637
967
15
1
0
212,052
3
L
King Arthur
8,801
800
21
2
0
170,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role