Player Matchup

Odin
Odin
JEMX21
Odin
Level 52
God Stats
3W - 0L
1,744 SR
Queue Stats
74W - 46L
1,573 Elo+
Party 3
Gilgamesh
Gilgamesh
Mecha_Nova
Gilgamesh
Level 127
God Stats
3W - 2L
1,668 SR
Queue Stats
79W - 93L
1,504 Elo+
Party 2
Agni
Agni
cawofduty
Agni
Level 108
God Stats
2W - 0L
1,556 SR
Queue Stats
147W - 108L
1,492 Elo+
Party 3
Artemis
Artemis
cooper42202
Artemis
Level 129
God Stats
4W - 1L
1,602 SR
Queue Stats
84W - 90L
1,550 Elo+
Party 2
Pele
Pele
sc0tu
Pele
Level 102
God Stats
3W - 0L
1,985 SR
Queue Stats
136W - 97L
1,512 Elo+
Party 3
Team Averages
Level 104
1,711 SR
1,526 Elo+

VS

Team Averages
Level 99
1,574 SR
1,519 Elo+
Cerberus
Cerberus
Golinie258
Cerberus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,438 Elo+
Solo
Pele
Pele
Jk_Charlie
Pele
Level 49
God Stats
1W - 1L
1,945 SR
Queue Stats
100W - 92L
1,557 Elo+
Party 1
Eset
Eset
MasterLuffy2901
Eset
Level 125
God Stats
2W - 2L
1,439 SR
Queue Stats
234W - 251L
1,533 Elo+
Solo
Tiamat
Tiamat
Sleepinglion25
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 102L
1,590 Elo+
Party 1
Awilix
Awilix
TrapziIIa
Awilix
Level 136
God Stats
5W - 5L
1,486 SR
Queue Stats
279W - 299L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
JEMX21
Odin
15
5 / 3 / 18
9,739
885
6,767
14,091
15,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Mecha_Nova
Gilgamesh
16
5 / 3 / 11
9,714
883
6,275
13,064
8,395
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
17
5 / 1 / 16
9,602
873
16,306
5,293
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
cooper42202
Artemis
16
2 / 2 / 19
9,285
844
11,928
7,330
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
sc0tu
Pele
17
10 / 3 / 11
10,335
940
14,375
12,893
5,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Golinie258
Cerberus
15
3 / 5 / 8
8,317
756
6,285
15,284
17,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 7 / 6
8,157
742
8,389
15,318
6,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 4
7,748
704
2,975
11,292
4,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 5
8,112
737
7,998
10,871
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
TrapziIIa
Awilix
13
2 / 3 / 5
7,284
662
4,971
8,898
4,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
27
Kills
12
12
Deaths
27
75
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Golinie258
Cerberus
3
5
8
1.4
W
Odin
JEMX21
Odin
5
3
18
4.67
L
2
7
6
0.71
L
1
7
4
0.43
W
Gilgamesh
Mecha_Nova
Gilgamesh
5
3
11
3.5
L
4
5
5
1.3
L
Awilix
TrapziIIa
Awilix
2
3
5
1.5
W
Agni
5
1
16
13
W
Artemis
cooper42202
Artemis
2
2
19
5.75
W
Pele
sc0tu
Pele
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,651
Damage
30,618
52,671
Taken
61,663
34,127
Mitigated
39,647
20,846
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Golinie258
Cerberus
6,285
247
522
2,383
15,284
17,349
0
4,184
11,100
16,518
0
W
Odin
JEMX21
Odin
6,767
2,329
1,699
1,513
14,091
15,215
783
3,951
10,140
0
12,305
L
8,389
1,356
1,129
2,944
15,318
6,475
0
3,948
11,370
0
15,594
L
2,975
231
1,233
905
11,292
4,954
0
2,973
8,319
16,021
0
W
Gilgamesh
Mecha_Nova
Gilgamesh
6,275
478
2,950
3,030
13,064
8,395
590
2,245
10,819
0
12,886
L
7,998
623
253
1,648
10,871
6,660
0
3,110
7,761
11,178
0
L
Awilix
TrapziIIa
Awilix
4,971
1,070
0
83
8,898
4,209
0
2,091
6,807
0
8,889
W
Agni
16,306
1,268
2,774
878
5,293
2,231
2,716
2,589
2,704
30,764
0
W
Artemis
cooper42202
Artemis
11,928
3,532
1,217
1,656
7,330
3,082
611
3,083
4,247
0
28,574
W
Pele
sc0tu
Pele
14,375
2,305
1,779
3,350
12,893
5,204
2,557
5,390
7,503
0
27,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,675
Gold Earned
39,618
113
Minions Killed
99
0
Camps Cleared
0
1,068,520
Distance Traveled
834,864
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,317
756
38
3
0
173,141
1
W
Odin
9,739
885
17
2
0
214,576
1
L
Pele
8,157
742
24
2
0
167,566
0
L
Eset
7,748
704
24
2
0
141,579
0
W
Gilgamesh
9,714
883
11
1
0
201,539
0
L
Tiamat
8,112
737
5
0
0
174,398
0
L
Awilix
7,284
662
8
1
0
178,180
2
W
Agni
9,602
873
26
2
0
238,470
0
W
Artemis
9,285
844
34
3
0
196,015
3
W
Pele
10,335
940
25
2
0
217,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role